Re: [gentoo-dev] news item: dhcpcd-6.4.2 defaults to stable private ipv6 addresses

2014-07-14 Thread William Hubbs
All,

here is the second update from IRC today.

I reworded the title and added more information to the body recommending
that users adjust to the new configuration.

William

Title: dhcpcd >= 6.4.2 changes defaults for IPv6
Author: William Hubbs 
Content-Type: text/plain
Posted: 2014-07-17
Revision: 1
News-Item-Format: 1.0
Display-If-Installed: <=net-misc/dhcpcd-6.4.2

dhcpcd-6.4.2 and newer supports IPv6 stable private addresses when using
IPv6 stateless address autoconfiguration (SLAAC) as described in
RFC-7217 [1]. The configuration file shipped with dhcpcd activates this
feature by default, because it means that a machine cannot be tracked
across multiple networks since its address will no longer be based on
the hardware address of the interface.

We did receive a report in testing that IPv6 connectivity was lost due
to this change [2]. If you are concerned about losing IPv6 connectivity,
I recommend temporarily commenting out the line in dhcpcd.conf that says
"slaac private" until you can adjust to the new configuration.

See the references below for why the upstream default is to use stable
private instead of hardware-based addresses.

[1] http://tools.ietf.org/html/rfc7217
[2] https://bugs.gentoo.org/show_bug.cgi?id=514198
[3] http://tools.ietf.org/html/draft-ietf-6man-default-iids-00
[4] http://mail-index.netbsd.org/tech-net/2014/06/04/msg004572.html


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Re: [gentoo-dev] news item: dhcpcd-6.4.2 defaults to stable private ipv6 addresses

2014-07-14 Thread William Hubbs
All,

I am reposting this because I got a couple of updates from IRC.

Let me know what you think.

Thanks,

William

Title: dhcpcd 6.4.2 defaults to stable private IPv6 addresses
Author: William Hubbs 
Content-Type: text/plain
Posted: 2014-07-17
Revision: 1
News-Item-Format: 1.0
Display-If-Installed: <=net-misc/dhcpcd-6.4.2

dhcpcd-6.4.2 and newer supports IPv6 stable private addresses when using
IPv6 stateless address autoconfiguration (SLAAC) as described in
RFC-7217 [1]. The configuration file shipped with dhcpcd activates this
feature by default, because it means that a machine cannot be tracked
across multiple networks since its address will no longer be based on
the hardware address of the interface.

We did receive a report in testing that IPv6 connectivity was lost due
to this change [2]. If you are concerned about losing IPv6 connectivity,
I recommend commenting out the line in dhcpcd.conf that says "slaac
private" when you upgrade.

See the references below for why the upstream default is to use private
addresses.

[1] http://tools.ietf.org/html/rfc7217
[2] https://bugs.gentoo.org/show_bug.cgi?id=514198
[3] http://tools.ietf.org/html/draft-ietf-6man-default-iids-00
[4] http://mail-index.netbsd.org/tech-net/2014/06/04/msg004572.html


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[gentoo-dev] news item: dhcpcd-6.4.2 defaults to stable private ipv6 addresses

2014-07-14 Thread William Hubbs
All,

this is a newsitem I want to post for the newest dhcpcd in the nesxt few
days.

I'm not interested in commenting out "slaac private" in the new
dhcpcd.conf by default, because as you will see in the references, there
are good reasons to keep that setting. However, what I would like to
know is whether I can nail down more how to describe when connectivity
can be lost so people don't get a surprise after they upgrade.

Any suggestions would be helpful.

Thanks,

William

Title: dhcpcd 6.4.2 defaults to stable private ipv6 addresses
Author: William Hubbs 
Content-Type: text/plain
Posted: 2014-07-17
Revision: 1
News-Item-Format: 1.0
Display-If-Installed: http://tools.ietf.org/html/rfc7217
[2] https://bugs.gentoo.org/show_bug.cgi?id=514198
[3] http://tools.ietf.org/html/draft-ietf-6man-default-iids-00
[4] http://mail-index.netbsd.org/tech-net/2014/06/04/msg004572.html


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Re: [gentoo-dev] The request to abolish games team policy

2014-07-14 Thread hasufell
Rich Freeman:
> On Sat, Jul 12, 2014 at 6:26 PM, Denis Dupeyron  wrote:
>> Rich, if I may have a suggestion, it would be that instead of meddling
>> with projects that have been doing their best with what they have for
>> years, and which need praise rather than hindrance, you instead start
>> a project to get people to think positively and accept criticism. The
>> amount of energy that was spent in this thread and many others in pure
>> loss could have gone a long way.
> 
> The only thing that I've offered to do is to help people join the
> games team, which is supposed to be an open team anyway.  That is
> about the extent of the "meddling" that I've proposed.  I've yet to
> hear anybody on the games team comment that more help would not be
> welcome.
> 
> That said, I've also yet to hear from anybody actually interested in
> joining the games team.  So, that idea may not end up going anywhere
> anyway.  The premise has been that there are people interested in
> working on games but they've been prevented from doing so, and working
> to help improve the games team from within is better than imposing
> direction from above.
> 
> If indeed nobody actually wants to join the games team, then the next
> question is whether to leave things alone, or to find another
> solution.  Either way I'd like to hear more from anybody who actually
> wants to maintain games packages but feels they have been unable to do
> so.  Simply changing policies won't make actual work happen.
> 
> Rich
> 

I appreciate your effort, but what can you do about it?

a) I'm not sure if I want to be in a team where vapier is lead. I have a
lot of respect for his technical skills/knowledge, but I don't have any
hopes for him to understand what a project lead is supposed to do
(like... answer).
b) I don't want the games team to be disbanded like QA, it will probably
make the situation worse.

I will continue to work with Mr_Bones_, but if any1 says there is no
problem with the games project, then he either doesn't know anything
about the situation or he doesn't want to know.

Again, you seem to be the only council member who cares to mediate here.
That is pretty frustrating.



Re: [gentoo-dev] Re: The request to abolish games team policy

2014-07-14 Thread hasufell
Vadim A. Misbakh-Soloviov:
> В письме от Пт, 11 июля 2014 16:24:38 пользователь hasufell написал:
> 
>> However, basically having only a single person that actively does such
>> reviews + no official overlay makes it hard for contributors.
> 
> As I said previously, you (and any developer else) are free to get a 
> "reviewer" role 
> for gamerlay (and make it official overlay).
> But, AFAIR, you're opinion is hat gamerlay must die...
> 
> So, we fall into infinite circle (exaggeratedly):
> — There is no official overlay and no reviewers!
> — You can use gamerlay as a base for that and we can change our workline for 
> you.
> — Gamerlay is unneded!
> <...>
> — We need reviewers and official overlay.
> 
> 

When I asked you why you don't contribute to sunrise you basically
replied on a public channel:
Sep 15 18:13:50   I think you are just too lazy for other
contribution channels
Sep 15 18:15:25not that you're fully right, but yes, something
like that. I'm too lazy to prove something somebody if it takes too much
time for me

So I think this is maybe also an ego thing (that's why you talk about
"proving something"). I have no tolerance or time for stuff like that.

People often reply aggressively to unrequested reviews or not at all, so
I stopped doing such reviews and only do it if I see that someone is
interested in improving his ebuild skills or when it matters for the tree.

That is why gamerlay is going backwards. There is no concept behind
gamerlay. The initiator doesn't care about the project anymore, there
are no policies to ensure QA or proper workflow. So yes, I don't want to
be involved with that. It's not the starting point to improve anything.
I'd have to start with removing commit rights in order to force a
review-workflow, but I can't and don't even want to do it since it's
discouraging.



[gentoo-dev] PSA: ruby_targets_ruby21 masked on stable

2014-07-14 Thread Paweł Hajdan, Jr.
I added the following entry to profiles/base/use.stable.mask:

# dev-lang/ruby:2.1 is not stable.
ruby_targets_ruby21

This is needed for , as
otherwise rexical would generate the following repoman error:

  dependency.bad18
   dev-ruby/rexical/rexical-1.0.5-r3.ebuild: DEPEND:
x86(default/linux/x86/13.0)
['>=dev-ruby/hoe-2.6.2[ruby_targets_ruby21]', '>=dev-ruby/hoe-2.6.2[
ruby_targets_ruby21]', 'dev-ruby/test-unit:2[ruby_targets_ruby21]',
'dev-lang/ruby:2.1', 'dev-ruby/rdoc[ruby_targets_ruby21]',
'dev-ruby/rake[ruby_ta
rgets_ruby21]', 'virtual/rubygems[ruby_targets_ruby21]',
'virtual/rubygems[ruby_targets_ruby21]']

Feel free to recommend better solutions to this in case I missed
something - this error appeared in the middle of this multiple-packages
stabilization, and it seemed better than e.g. reverting the keyword
changes, especially that they're needed for security bug
 .

Paweł



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[gentoo-dev] Re: [gentoo-project] Returning dev: Thomas Alan Gall (tgall)

2014-07-14 Thread Richard Yao
Welcome back! :)

On 07/14/2014 04:26 AM, Justin (jlec) wrote:
> Hi everyone,
> 
> we have an returning oldtimer here, Thomas Gall aka. tgall. His original
> bug has been opened in 2003, so he knows gentoo from the early days.
> 
> He is joining the arm team now and will stabilize mostly for arm64,
> where he already started to work with a rate of > 10 pkgs/day. Happy
> days for arm users!
> 
> Some biographic notes from himself:
> 
> Reenactor of War of 1812, Napoleonic French and US Civil War eras. Long
> time software engineer currently working for Linaro as the acting
> director of the Linaro Mobile Group. Former and now returned Gentoo dev
> interested now days in arm and arm64. Former Mayor of Mantorville. Dad,
> husband and general jack of all trades.
> 
> 
> Please join me in welcoming him back!
> 
> Justin
> 




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Re: [gentoo-dev] Returning dev: Thomas Alan Gall (tgall)

2014-07-14 Thread likewhoa
Welcome back to the jungle! :)

On Mon, 14 Jul 2014 10:26:17 +0200
"Justin (jlec)"  wrote:

> Hi everyone,
> 
> we have an returning oldtimer here, Thomas Gall aka. tgall. His original
> bug has been opened in 2003, so he knows gentoo from the early days.
> 
> He is joining the arm team now and will stabilize mostly for arm64,
> where he already started to work with a rate of > 10 pkgs/day. Happy
> days for arm users!
> 
> Some biographic notes from himself:
> 
> Reenactor of War of 1812, Napoleonic French and US Civil War eras. Long
> time software engineer currently working for Linaro as the acting
> director of the Linaro Mobile Group. Former and now returned Gentoo dev
> interested now days in arm and arm64. Former Mayor of Mantorville. Dad,
> husband and general jack of all trades.
> 
> 
> Please join me in welcoming him back!
> 
> Justin
> 


-- 
Thank you,
Fernando Reyes
Mission Accomplish, Inc.
http://missionaccomplish.com
Tel: 718718
Cell: 3479275477




Re: [gentoo-dev] Returning dev: Thomas Alan Gall (tgall)

2014-07-14 Thread Paweł Hajdan, Jr.
On 7/14/14, 10:26 AM, Justin (jlec) wrote:
> we have an returning oldtimer here, Thomas Gall aka. tgall. His original
> bug has been opened in 2003, so he knows gentoo from the early days.
> 
> He is joining the arm team now and will stabilize mostly for arm64,
> where he already started to work with a rate of > 10 pkgs/day. Happy
> days for arm users!
> 
> Some biographic notes from himself:
> 
> Reenactor of War of 1812, Napoleonic French and US Civil War eras. Long
> time software engineer currently working for Linaro as the acting
> director of the Linaro Mobile Group. Former and now returned Gentoo dev
> interested now days in arm and arm64. Former Mayor of Mantorville. Dad,
> husband and general jack of all trades.

Yay, welcome!

Paweł



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[gentoo-dev] Returning dev: Thomas Alan Gall (tgall)

2014-07-14 Thread Justin (jlec)
Hi everyone,

we have an returning oldtimer here, Thomas Gall aka. tgall. His original
bug has been opened in 2003, so he knows gentoo from the early days.

He is joining the arm team now and will stabilize mostly for arm64,
where he already started to work with a rate of > 10 pkgs/day. Happy
days for arm users!

Some biographic notes from himself:

Reenactor of War of 1812, Napoleonic French and US Civil War eras. Long
time software engineer currently working for Linaro as the acting
director of the Linaro Mobile Group. Former and now returned Gentoo dev
interested now days in arm and arm64. Former Mayor of Mantorville. Dad,
husband and general jack of all trades.


Please join me in welcoming him back!

Justin



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