Re: [gentoo-dev] games.eclass

2015-08-22 Thread Rich Freeman
On Sat, Aug 22, 2015 at 3:33 AM, Daniel Campbell (zlg) z...@gentoo.org wrote: Great question on the 'cdinstall' flag. Games from Humble Bundle and GOG are basically fetch-restricted and require the user to put the relevant distfile in /usr/portage/distfiles to install. 'cdinstall' could be

Re: [gentoo-dev] games.eclass

2015-08-22 Thread hasufell
On 08/22/2015 09:33 AM, Daniel Campbell (zlg) wrote: On 08/21/2015 02:09 PM, James Le Cuirot wrote: On Fri, 21 Aug 2015 12:42:07 -0700 Daniel Campbell (zlg) z...@gentoo.org wrote: Sure, we did drop this, but I don't really see this line of argument actually accomplishing anything

Re: [gentoo-dev] games.eclass

2015-08-22 Thread Daniel Campbell (zlg)
-BEGIN PGP SIGNED MESSAGE- Hash: SHA256 On 08/21/2015 02:09 PM, James Le Cuirot wrote: On Fri, 21 Aug 2015 12:42:07 -0700 Daniel Campbell (zlg) z...@gentoo.org wrote: Sure, we did drop this, but I don't really see this line of argument actually accomplishing anything productive.

Re: [gentoo-dev] games.eclass

2015-08-22 Thread James Le Cuirot
On Sat, 22 Aug 2015 13:10:54 +0200 hasufell hasuf...@gentoo.org wrote: Great response, thanks! Because of that, I provide a 'bundled-libs' USE flag for almost all proprietary games I package (e.g. those from GOG). So in case something breaks, the user can still opt-out of all this. I like

[gentoo-dev] Last rites: x11-base/nouveau-drm

2015-08-22 Thread Matt Turner
# Matt Turner matts...@gentoo.org (22 Aug 2015) # nouveau has been in the kernel since 2.6.33 # Masked for removal in 30 days. x11-base/nouveau-drm

Re: [gentoo-dev] games.eclass

2015-08-22 Thread Rich Freeman
On Sat, Aug 22, 2015 at 4:47 PM, hasufell hasuf...@gentoo.org wrote: So my point stands. Games require their own set of policies (and ebuild writing guidelines). I think we're somewhat talking past each other. I'm not debating that it may be beneficial for games to have some specific policies,

Re: [gentoo-dev] games.eclass

2015-08-22 Thread hasufell
On 08/22/2015 05:25 PM, Rich Freeman wrote: On Saturday, August 22, 2015, hasufell hasuf...@gentoo.org wrote: Games differ in a lot of ways and they _require_ different policies. In some cases this also means more lax policies and in some cases more strict policies. An example is

Re: [gentoo-dev] Re: Excessive rsync time after git migration

2015-08-22 Thread Philip Webb
150815 Holger Hoffstätte wrote: On Sat, 15 Aug 2015 15:29:21 -0400, Joshua Kinard wrote: I've been super-busy as of late and just recently ran 'emerge --sync' on my main dev box for the first time after the git migration. I just synced my main dev box again, ~10 hours after the last sync, but

Re: [gentoo-dev] games.eclass

2015-08-22 Thread hasufell
On 08/22/2015 08:01 PM, Daniel Campbell (zlg) wrote: The primary concern of gamers is that the game runs and that they can reasonably install it (see the games-roguelike/nethack bug which was unsolved for 8 years). What happened with that bug? 8 years? That's insane! It got fixed in

Re: [gentoo-dev] games.eclass

2015-08-22 Thread Daniel Campbell (zlg)
-BEGIN PGP SIGNED MESSAGE- Hash: SHA256 On 08/22/2015 04:10 AM, hasufell wrote: On 08/22/2015 09:33 AM, Daniel Campbell (zlg) wrote: On 08/21/2015 02:09 PM, James Le Cuirot wrote: On Fri, 21 Aug 2015 12:42:07 -0700 Daniel Campbell (zlg) z...@gentoo.org wrote: Sure, we did drop

Re: [gentoo-dev] games.eclass

2015-08-22 Thread Rich Freeman
On Saturday, August 22, 2015, hasufell hasuf...@gentoo.org wrote: Games differ in a lot of ways and they _require_ different policies. In some cases this also means more lax policies and in some cases more strict policies. An example is unbundling libraries. While unbundling libraries is