Re: [gentoo-dev] [rfc] Rendering the official Gentoo logo / Blender,2.04, Python 2.2

2015-03-25 Thread Sebastian Pipping
On 07.06.2011 11:15, Mario Bodemann wrote: Hi folks, Sebastian told me about the problem of not being able to render the logo in recent blender versions. So this is were I stepped in: I tried it and used the geometries from the old .blender file, and the yellowish reflecting image.

Re: [gentoo-dev] [rfc] Rendering the official Gentoo logo / Blender,2.04, Python 2.2

2011-06-12 Thread David Abbott
On Tue, Jun 7, 2011 at 5:15 AM, Mario Bodemann thec...@cs.tu-berlin.de wrote: Hi folks, Sebastian told me about the problem of not being able to render the logo in recent blender versions. So this is were I stepped in: I tried it and used the geometries from the old .blender file, and the

[gentoo-dev] [rfc] Rendering the official Gentoo logo / Blender 2.04, Python 2.2

2011-04-28 Thread Sebastian Pipping
Hello! Gentoo's official logo originates from a Blender file [1] created by Daniel Robbis over 8 years ago. He used Blender 2.04 and Python 1.6 at that time. When rendering that .blend file with Blender 2.49b (or a more recent version), Blender does not apply the reflection texture needed [2]

Re: [gentoo-dev] [rfc] Rendering the official Gentoo logo / Blender 2.04, Python 2.2

2011-04-28 Thread Michał Górny
On Fri, 29 Apr 2011 02:29:42 +0200 Sebastian Pipping sp...@gentoo.org wrote: Gentoo's official logo originates from a Blender file [1] created by Daniel Robbis over 8 years ago. He used Blender 2.04 and Python 1.6 at that time. When rendering that .blend file with Blender 2.49b (or a more