On 21 May 2012 04:26, Michał Górny mgo...@gentoo.org wrote:
Hello,
In today's MythBusters™: do we actually need the whole ugly-awful
mangling games.eclass does for games? By that I mean:
- installing games in random pre-/postfixes rather than standard FHS-y
locations,
- changing ownership
I've opened a bug for this:
https://bugs.gentoo.org/show_bug.cgi?id=417101
--
Best regards,
Michał Górny
signature.asc
Description: PGP signature
On Sun, May 20, 2012 at 08:16:44PM +0300, Maxim Kammerer wrote
On Sun, May 20, 2012 at 7:26 PM, Micha?? G??rny mgo...@gentoo.org wrote:
- changing ownership and permissions of all the files.
As a side note: why is /usr/games owned by uid games? Does
games_pkg_setup() in games.eclass do
On 05/21/2012 10:17 AM, Walter Dnes wrote:
On Sun, May 20, 2012 at 08:16:44PM +0300, Maxim Kammerer wrote
On Sun, May 20, 2012 at 7:26 PM, Micha?? G??rnymgo...@gentoo.org wrote:
- changing ownership and permissions of all the files.
As a side note: why is /usr/games owned by uid games? Does
On Mon, May 21, 2012 at 10:17 AM, Walter Dnes waltd...@waltdnes.org wrote:
I don't know the current situation, but I recall that in the past,
some games pounded away directly on the VGA hardware for speed, or
called libraries that did so.
I think that the main sentiment in this thread is that,
On Mon, May 21, 2012 at 10:26:14AM +0300, Samuli Suominen wrote
I suppose you mean the XFree86-DGA extension, USE=dga?
$ cd $(portageq envvar PORTDIR)
$ grep -r IUSE.*dga */*/*.ebuild
http://qa-reports.gentoo.org/output/genrdeps/rindex/x11-libs/libXxf86dga
But I fail to see how that is
Hello,
In today's MythBusters™: do we actually need the whole ugly-awful
mangling games.eclass does for games? By that I mean:
- installing games in random pre-/postfixes rather than standard FHS-y
locations,
- changing ownership and permissions of all the files.
Do we really need all of this
I second that.
simplicity = win.
--
Fabio Erculiani
On Sun, May 20, 2012 at 7:26 PM, Michał Górny mgo...@gentoo.org wrote:
- changing ownership and permissions of all the files.
As a side note: why is /usr/games owned by uid games? Does
games_pkg_setup() in games.eclass do that? What's the point of user
games (as opposed to group with same name)?
On Sunday, May 20, 2012 06:26:17 PM Michał Górny wrote:
Do we really need all of this poor man's 'you shall not play our
games'? I don't think we're using anything like /usr/office office
group, or /usr/random-programs-i-dont-like.
I'd put money on there not being a single admin who has ever
+1 on getting rid of the munging. In my opinion games aren't nearly
special enough to get this kind of special treatment.
On zo, 2012-05-20 at 20:16 +0300, Maxim Kammerer wrote:
Games are rather unique in that they sometimes keep scores across
multiple users.
Yes, and that's frequently handled
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA256
On 05/20/2012 07:22 PM, Dan Douglas wrote:
I'd put money on there not being a single admin who has ever used
the games group to control access to games. Games really have no
business being on a system where anything like that is a
requirement
On Sunday, May 20, 2012 10:29:28 PM Michael Weber wrote:
On 05/20/2012 07:22 PM, Dan Douglas wrote:
I'd put money on there not being a single admin who has ever used
the games group to control access to games. Games really have no
business being on a system where anything like that is a
13 matches
Mail list logo