Re: [gentoo-dev] NEWS item for games destabling

2017-11-27 Thread Alec Warner
On Mon, Nov 27, 2017 at 3:44 PM, Michael Orlitzky wrote: > On 11/27/2017 03:37 PM, Arve Barsnes wrote: > > > > Sounds kind of weird? If he has keyworded the game package, shouldn't it > > just never install that version if it depends on an unstable package? > > That's right, but

Re: [gentoo-dev] NEWS item for games destabling

2017-11-27 Thread Arve Barsnes
On 27 November 2017 at 20:44, Michael Orlitzky wrote: > On 11/27/2017 03:37 PM, Arve Barsnes wrote: > > > > Sounds kind of weird? If he has keyworded the game package, shouldn't it > > just never install that version if it depends on an unstable package? > > That's right, but if

Re: [gentoo-dev] NEWS item for games destabling

2017-11-27 Thread M. J. Everitt
On 27/11/17 20:44, Michael Orlitzky wrote: > On 11/27/2017 03:37 PM, Arve Barsnes wrote: >> Sounds kind of weird? If he has keyworded the game package, shouldn't it >> just never install that version if it depends on an unstable package? > That's right, but if there are two available ~arch

Re: [gentoo-dev] NEWS item for games destabling

2017-11-27 Thread Michael Orlitzky
On 11/27/2017 03:37 PM, Arve Barsnes wrote: > > Sounds kind of weird? If he has keyworded the game package, shouldn't it > just never install that version if it depends on an unstable package? That's right, but if there are two available ~arch versions, one of which has all stable dependencies

Re: [gentoo-dev] NEWS item for games destabling

2017-11-27 Thread Arve Barsnes
On 27 November 2017 at 20:34, Rich Freeman wrote: > To answer his question, there is not any way out-of-the-box to tell > portage to install the latest ~arch version of a package that has only > stable or already-accepted dependencies. Certainly it should be > possible to

Re: [gentoo-dev] NEWS item for games destabling

2017-11-27 Thread M. J. Everitt
On 27/11/17 20:34, Rich Freeman wrote: > On Mon, Nov 27, 2017 at 3:15 PM, M. J. Everitt wrote: >> On 27/11/17 18:44, Christopher Head wrote: >>> For those of us who run mostly stable systems, there is one question I >>> don’t know a good answer to. >>> >>> If I add a

Re: [gentoo-dev] NEWS item for games destabling

2017-11-27 Thread Rich Freeman
On Mon, Nov 27, 2017 at 3:15 PM, M. J. Everitt wrote: > On 27/11/17 18:44, Christopher Head wrote: >> For those of us who run mostly stable systems, there is one question I don’t >> know a good answer to. >> >> If I add a specific version of a game to

Re: [gentoo-dev] NEWS item for games destabling

2017-11-27 Thread M. J. Everitt
On 27/11/17 18:44, Christopher Head wrote: > For those of us who run mostly stable systems, there is one question I don’t > know a good answer to. > > If I add a specific version of a game to package.accept_keywords, I will get > that version forever. That’s not really what I want: I prefer to

Re: [gentoo-dev] NEWS item for games destabling

2017-11-27 Thread Christopher Head
For those of us who run mostly stable systems, there is one question I don’t know a good answer to. If I add a specific version of a game to package.accept_keywords, I will get that version forever. That’s not really what I want: I prefer to stay up to date as new versions are packaged. If I

Re: [gentoo-dev] NEWS item for games destabling

2017-11-21 Thread Róbert Čerňanský
On Mon, 20 Nov 2017 21:53:52 -0800 Daniel Campbell wrote: > On Mon, Nov 20, 2017 at 11:36:33AM +0100, Róbert Čerňanský wrote: > > On Mon, 20 Nov 2017 10:26:29 +0100 > > David Seifert wrote: > > > > > Round 2 (with correct whitespace this time): > > > > > >

Re: [gentoo-dev] NEWS item for games destabling

2017-11-20 Thread Daniel Campbell
On Mon, Nov 20, 2017 at 11:36:33AM +0100, Róbert Čerňanský wrote: > On Mon, 20 Nov 2017 10:26:29 +0100 > David Seifert wrote: > > > Round 2 (with correct whitespace this time): > > > > Title: No stable KEYWORDS for Gentoo Games > > Author: David Seifert > >

Re: [gentoo-dev] NEWS item for games destabling

2017-11-20 Thread Róbert Čerňanský
On Mon, 20 Nov 2017 10:26:29 +0100 David Seifert wrote: > Round 2 (with correct whitespace this time): > > Title: No stable KEYWORDS for Gentoo Games > Author: David Seifert > Content-Type: text/plain > Posted: 2017-11-20 > Revision: 1 > News-Item-Format: 1.0

Re: [gentoo-dev] NEWS item for games destabling

2017-11-20 Thread David Seifert
Round 2 (with correct whitespace this time): Title: No stable KEYWORDS for Gentoo Games Author: David Seifert Content-Type: text/plain Posted: 2017-11-20 Revision: 1 News-Item-Format: 1.0 Display-If-Keyword: amd64 x86 As the Games team does not have enough manpower to keep tabs

Re: [gentoo-dev] NEWS item for games destabling

2017-11-19 Thread Benda Xu
David Seifert writes: > As the Games team does not have enough manpower to keep tabs on all > games packages, we have dropped all games-* ebuilds to unstable > KEYWORDS (modulo those required by stable non-games packages). "modulo" is too mathematical to be

Re: [gentoo-dev] NEWS item for games destabling

2017-11-19 Thread Rich Freeman
On Sun, Nov 19, 2017 at 1:42 PM, Sergei Trofimovich wrote: > On Sun, 19 Nov 2017 15:46:02 +0100 > David Seifert wrote: > >> games in Gentoo are not part of crucial Tier 1 packages. > > It's the first time I hear the term. How "crucial Tier 1 packages" are

Re: [gentoo-dev] NEWS item for games destabling

2017-11-19 Thread Sergei Trofimovich
On Sun, 19 Nov 2017 15:46:02 +0100 David Seifert wrote: > NEWS item for de-stabled games > > Title: No stable KEYWORDS for Gentoo Games > Author: David Seifert > Content-Type: text/plain > Posted: 2017-11-19 > Revision: 1 >

[gentoo-dev] NEWS item for games destabling

2017-11-19 Thread David Seifert
NEWS item for de-stabled games Title: No stable KEYWORDS for Gentoo Games Author: David Seifert Content-Type: text/plain Posted: 2017-11-19 Revision: 1 News-Item-Format: 1.0 Display-If-Keyword: amd64 x86 As the Games team does not