RE: [gentoo-dev] New developer : Markus Duft (mduft)

2008-04-30 Thread Duft Markus
It's my pleasure to introduce Markus Duft (mduft) as a new developer. He will go among us under the name of mduft, and will work in the Gentoo/Alt project porting Gentoo Prefix to Interix. Yes, people, that means Gentoo on Win32. Hope this doesn't scare away people ;o) Did you have to blazen

AW: [gentoo-dev] New developer : Markus Duft (mduft)

2008-05-01 Thread Duft Markus
Hi! Just read the mail-archive and (i’m not at work), and felt that I have to say something about the binary packages on windows ;) (so sorry for what the outlook web-access thingy does to emails and threads :)) Right now we start using Gentoo Prefix as the primary development environment at

RE: [gentoo-dev] New developer : Markus Duft (mduft)

2008-05-05 Thread Duft Markus
On 2008-05-01 03:20, Duft Markus wrote: Hi! Just read the mail-archive and (i'm not at work), and felt that I have to say something about the binary packages on windows ;) (so sorry for what the outlook web-access thingy does to emails and threads :)) Have you seen this?: http

[gentoo-dev] RE: [gentoo-dev-announce] New developer: Michael Hammer (mueli)

2008-05-06 Thread Duft Markus
Joinin us from Graz, Austria is Michael mueli Hammer. He will be joining us to maintain kerberos related packages. Michael is responsible for the infrastructure at the Graz University of Technology and they run Gentoo of course. So no longer do you have to think about moving to other

[gentoo-dev] bison/flex extra runtime packages

2008-10-16 Thread Duft Markus
Hi there! I'm working on a cross compilation to native windows from an Interix Gentoo Prefix, using the normal Prefix portage tree. My setup is nearly the same as when really cross compiling, except that I can execute what I compile. I use command line utilities (DEPEND atoms) from Interix, and

RE: [gentoo-dev] bison/flex extra runtime packages

2008-10-16 Thread Duft Markus
On Thu, Oct 16, 2008 at 09:27:29AM +0200, Duft Markus wrote: Now some package of mine in a local overlay requires bison and flex. It's quite hard to get those to build _and_ work on winnt, so I though about splitting the bison ebuilds in dev-util/bison and dev-libs/bison-runtime