Re: [gentoo-dev] bison/flex extra runtime packages
On Thursday 16 October 2008 03:27:29 Duft Markus wrote: Now some package of mine in a local overlay requires bison and flex. It's quite hard to get those to build _and_ work on winnt, so I though about splitting the bison ebuilds in dev-util/bison and dev-libs/bison-runtime (and the same for flex). What do you think about this? Before we started using portage at our company I built the runtimes only for winnt, so I know this works (for me)... that doesnt make sense. there is no separate bison-runtime nor flex- runtime. either a package uses bison or it does not, there is no in between. same goes for flex. -mike signature.asc Description: This is a digitally signed message part.
Re: [gentoo-dev] bison/flex extra runtime packages
On 16-10-2008 09:27:29 +0200, Duft Markus wrote: Now some package of mine in a local overlay requires bison and flex. It's quite hard to get those to build _and_ work on winnt, so I though about splitting the bison ebuilds in dev-util/bison and dev-libs/bison-runtime (and the same for flex). What do you think about this? Before we started using portage at our company I built the runtimes only for winnt, so I know this works (for me)... Not sure if I understand correctly, but if you're aiming for dev-libs/bison-bin, then I prefer to keep on using an overlay for winnt. It's too evasive, IMO. We can just create a new overlay either in gentoo-alt or a new top-level one on overlays.g.o. -- Fabian Groffen Gentoo on a different level
Re: [gentoo-dev] bison/flex extra runtime packages
On Thu, Oct 16, 2008 at 09:27:29AM +0200, Duft Markus wrote: Now some package of mine in a local overlay requires bison and flex. It's quite hard to get those to build _and_ work on winnt, so I though about splitting the bison ebuilds in dev-util/bison and dev-libs/bison-runtime (and the same for flex). What do you think about this? Before we started using portage at our company I built the runtimes only for winnt, so I know this works (for me)... Does yacc build+work maybe? -- Robin Hugh Johnson Gentoo Linux Developer Infra Guy E-Mail : [EMAIL PROTECTED] GnuPG FP : 11AC BA4F 4778 E3F6 E4ED F38E B27B 944E 3488 4E85 pgpNTaNCHXZwh.pgp Description: PGP signature
RE: [gentoo-dev] bison/flex extra runtime packages
On Thu, Oct 16, 2008 at 09:27:29AM +0200, Duft Markus wrote: Now some package of mine in a local overlay requires bison and flex. It's quite hard to get those to build _and_ work on winnt, so I though about splitting the bison ebuilds in dev-util/bison and dev-libs/bison-runtime (and the same for flex). What do you think about this? Before we started using portage at our company I built the runtimes only for winnt, so I know this works (for me)... Does yacc build+work maybe? Hmm, haven't tried, I must admit, since our software has an explicit depend on binson, since it uses it's runtime library. That's why I would require distinct packages for bin and runtime. Bin should be built as interix executable, which dependes on m4, which I just can't get to work on winnt, and runtime should be built as winnt, since I need to link against it. After playing _many_ hours, this seems to be the only solution. If there are objections against this, I can do it in a local overlay. I just wanted to discuss it, to not do it in the overlay when others might want this too, and just don't have time to do it :) Cheers, Markus -- Robin Hugh Johnson Gentoo Linux Developer Infra Guy E-Mail : [EMAIL PROTECTED] GnuPG FP : 11AC BA4F 4778 E3F6 E4ED F38E B27B 944E 3488 4E85