At 2011-12-15 03:24:20,Michael Schreckenbauer grim...@gmx.de wrote:
Am Mittwoch, 14. Dezember 2011, 14:22:47 schrieb Lavender:
Now I'm totally confused, I can't find helpful information from Internet.
I know mesa is a open source implementation of OpenGL, obviously
mesa will afford OpenGL API.
About Mesa:
http://www.mesa3d.org/intro.html
About DRI:
http://dri.freedesktop.org/wiki/
--
Andrés Becerra Sandoval
Thanks, the web pages you provided I have already read before, these don't seem
to provide helpful issues for my questions.
Am Donnerstag, 15. Dezember 2011, 18:29:14 schrieb Lavender:
At 2011-12-15 03:24:20,Michael Schreckenbauer grim...@gmx.de wrote:
Am Mittwoch, 14. Dezember 2011, 14:22:47 schrieb Lavender:
Now I'm totally confused, I can't find helpful information from
Internet. I know mesa is a open source
Yeah, I was wrong :) libglx and libdri are part of xorg-server.
libglx can also be provided by driver packages. You can select the
xorg one or others via eselect;
proxy adam # eselect opengl list
Available OpenGL implementations:
[1] ati *
[2] xorg-x11
Also, I imagine those kernel
libglx can also be provided by driver packages. You can select the
xorg one or others via eselect;
proxy adam # eselect opengl list
Available OpenGL implementations:
[1] ati *
[2] xorg-x11
Also, I imagine those kernel options supply an interface for the DRM/DRI
driver.
Thank you very
2011/12/14 Lavender lavender_mat...@163.com
Now I'm totally confused, I can't find helpful information from Internet.
I know mesa is a open source implementation of OpenGL, obviously
mesa will afford OpenGL API. DRI is short for Direct Rendering
Infrastructure,
I have chosen options like:
Am Mittwoch, 14. Dezember 2011, 14:22:47 schrieb Lavender:
Now I'm totally confused, I can't find helpful information from Internet.
I know mesa is a open source implementation of OpenGL, obviously
mesa will afford OpenGL API. DRI is short for Direct Rendering
Infrastructure, I have chosen
Now I'm totally confused, I can't find helpful information from Internet.
I know mesa is a open source implementation of OpenGL, obviously
mesa will afford OpenGL API. DRI is short for Direct Rendering Infrastructure,
I have chosen options like:
Device Drivers ---
Graphics support ---
*
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