I use a buildhost for each of the 4 architectures I manage - binary
emtytree installs are not to bad. However the initial build for low
power arm systems is measured in multiple days (for just the initial
toolchain, not hours :(. Only minor problems so far though which is
good. At least it
On 4/8/24 10:03 AM, Dr Rainer Woitok wrote:
> Greetings,
>
> the upgrade on my old laptop with two 2.7GHz Dual-Core Skylake proces-
> sors took slightly more than 2 hours for the manual upgrading of "bin-
> utils", "gcc" and "glibc", and slightly more than 21.5 hours for the fi-
> nal upgrade
So diskless clients and steam have had a bumpy road over the years, used to
have to make a fakeflock.so to get around a locking bug. Then awhile after
that, I believe when Proton reached version 8+ there was a horrible 30+ seconds
of idle waiting time added to every game before it even
On 4/8/24 07:03, Dr Rainer Woitok wrote:
Greetings,
the upgrade on my old laptop with two 2.7GHz Dual-Core Skylake proces-
sors took slightly more than 2 hours for the manual upgrading of "bin-
utils", "gcc" and "glibc", and slightly more than 21.5 hours for the fi-
nal upgrade of "@world",
Greetings,
the upgrade on my old laptop with two 2.7GHz Dual-Core Skylake proces-
sors took slightly more than 2 hours for the manual upgrading of "bin-
utils", "gcc" and "glibc", and slightly more than 21.5 hours for the fi-
nal upgrade of "@world", which had to process a total of 1061
Hey Michael
Thank you for helping me. I have finally solved the issue by upgrading
to kernel 6.8.4, see this:
https://forums.gentoo.org/viewtopic-t-1168150.html
Have a very nice week!
Regards
Nanderty
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