Would this make a good Google SoC project? I seems like it would be a
good thing to have in the c-api.
-Steve
Martin Davis wrote:
Er, well, perhaps not. Can you use the C++ API instead? Or else this
is a project for some GEOS developer...
Russell Strong wrote:
I've had a look through the
Hi Paul,
These URLs do not look correct. You might want to check that they really
work as expected. They didn't work for me.
-Steve
Paul Ramsey wrote:
FYI, all the GEOS assets and nightly scripts have now been migrated to
osgeo.org, so GEOS is completely in its new home.
Downloads are at
Stephen Woodbridge wrote:
Hi Paul,
These URLs do not look correct. You might want to check that they really
work as expected. They didn't work for me.
-Steve
Paul Ramsey wrote:
FYI, all the GEOS assets and nightly scripts have now been migrated to
osgeo.org, so GEOS is completely in its
strk wrote:
I've stubbed an article on wikipedia about GEOS.
http://en.wikipedia.org/wiki/Geomety_Engine,_Open_Source
It's been proposed for deletion for being:
Non-notable software
Would you mind showing it's notable to you ?
strk,
It has no pages linking to it and it references only one
Hi Frederick,
First off your contains requirement means you have to start with a
buffered polygon because all of the original boundary points will fail
the contains test.
Idea 1:
So starting with your buffered polygon; It would seem that you could
achieve this by adding and additional
On 8/3/2011 8:24 PM, Martin Davis wrote:
SQL/MM spec
Martin,
Do either of these help?
http://www.opengeospatial.org/standards/sfs
http://www.google.com/#q=SQL/MM+spec
http://www.google.com/#q=SQL/MM+spec+ogc
http://www.google.com/#q=SQL/MM+spec+postgis
I thought I saw a SQL/MM PostGIS spec
Hi all,
I wrote code years ago in C that would take a cloud of 3D points insert
them into a Delaunay triangular surface, then slice the surface
triangles with a plane(s) into intersecting edges and then composite
rings from the edges. It seems like we are very close to being able to
do this
Hi,
I'm trying to install postgis 2.1beta with support for Delauny triangles
which says GEOS 3.4 is required. I'm not seeing that on the website
http://trac.osgeo.org/geos/
So I guessed I needed to grab the current nightly snapshot. I got
On 5/23/2013 10:50 AM, Olivier Courtin wrote:
On May 23, 2013, at 4:41 PM, Stephen Woodbridge wrote:
Hi Stephen,
sh: Can't open ./tools/svn_repo_revision.sh
You need to create it manually before launching make step,
Cf: http://trac.osgeo.org/geos/wiki/BuildingOnUnixWithCMake
Dunno, really
On 5/2/2017 1:53 PM, Amanda Osvaldo wrote:
Hi everybody.
I'm reading the Geos source code and have no found any low-level
optimization, like the use AVX2 instruction set for Intel processors.
It's an important question because without these and others optimization
I have no significant
it should be necessary.
*Tell me, I not confounding the things?*
I see Geos has a geometry engine, however, it doesn't mean that it's a
high-performance engine or designed for massive computation.
-- Amanda Osvaldo
On Tue, 2017-05-02 at 14:02 -0400, Stephen Woodbridge wrote:
On 5/2/2017 1:53 PM
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