Quick update.
The samplemodel of the image is modified by the styling operation.
Ad since b&white map was in MultiPixelPackedSampleModel, it resulted
nicely handled (those images are heavily compressed).
After the styling the image has a PixelInterleavedSampleModel model,
which very probably makes
Hi,
as part of the new raster style editor for udig I am trying to style a
black and white geotiff.
My first test is to just make two ColorMapEntry to change the two main
colors to something else:
ColorMap colorMap = sf.createColorMap();
Color one = Color.green;
Color two