Hi Jody,
> Understood; as this section of the code has fallen into technical debt
> perhaps you can fix these ones interactively without going through the full
> proposal process?
Cool - that would be a nice way to do it.
> I would recommend using an Enum rather than int for example :-)
Agreed
Understood; as this section of the code has fallen into technical debt perhaps
you can fix these ones interactively without going through the full proposal
process?
I would recommend using an Enum rather than int for example :-)
I do note that the layer changed( int ) is designed to be open end
Hi Jody,
> I will look for you on IRC; I am not sure I can answer without the code in
> front of me and an understanding of the problem.
Thanks - that would be good. No rush.
> I do note that Layer has all the fire utility events that are needed:
> - fireMapLayerListenerLayerChanged(int)
> - fir
I will look for you on IRC; I am not sure I can answer without the code in
front of me and an understanding of the problem.
I do note that Layer has all the fire utility events that are needed:
- fireMapLayerListenerLayerChanged(int)
- fireMapLayerListenerLayerShown()
- fireMapLayerListenerLayer
Hi Jody,
As per our IRC chat, I've been looking at the code for events and map
layers in the render module. I started with the idea of just fixing
the problem that I first noticed: ie. no event being fired when the
visibility of a Layer changes, but after I while I decided what I'd
prefer to do is