Re: [Geotools-devel] multithreaded rendering

2010-05-25 Thread Michael Bedward
Thanks very much Andrea and Milton for your interesting and clear explanations - much appreciated. They give me a good feel for the technical issues involved. I'm not trying to implement multi-threaded rendering myself (at least not yet), rather I wanted to understand things enough so that the des

Re: [Geotools-devel] multithreaded rendering

2010-05-25 Thread Milton Jonathan
Hello there Just a quick note from our experience: we also realized that blindly parallelizing the rendering would get us nowhere. But we did not get into Andrea's (quite nice) ideas of automatically dividing the map into zones according to the physical resource. What we did was to create a si

Re: [Geotools-devel] multithreaded rendering

2010-05-25 Thread Andrea Aime
Michael Bedward ha scritto: > Hi Andrea, Jody, > > I'm reworking the RenderingExecutor class in the swing module. At > present, RenderingExecutor is designed to work with one map pane, > running one rendering task at a time. In the new swing code > RenderingExecutor will offer multiple threads (f