a lot of useful information should be found at
http://www.ecma.ch
Notably, there is a document called
ECMA-48: Control Functions for Coded Character Sets
Hope this helps,Stefan
___
Stefan Seefeld
On Sat, 4 Nov 2000, Stefan Seefeld wrote:
"Jon M. Taylor" wrote:
On Sat, 4 Nov 2000, Stefan Seefeld wrote:
Your mail client is wrapping your posts at 84 columns
In fact, I think video memory management should be at the very core of GGI,
together
with drawing
[EMAIL PROTECTED] (Christoph Egger) writes:
Hi!
patch is attached.
Anyone here, who commit it into CVS, please?
Applied, thanks.
If there's code actually including this file twice that should be
fixed as well btw.
//Marcus
--
In reply to Stefan Seefeld [EMAIL PROTECTED]
If possible, it would be nice, if you could insulate the emulation
layer, so that we could write other emus as need arises, e.g. a
Linux-console-emu or a vt100 emu etc. Should be pretty
straightforward - just a few interfaces for I/O and blitting
[EMAIL PROTECTED] wrote:
Whatever the client does with that stream and the callbacks, is
irrelevant at this point.
I thought about that too, but unfortunately I don't have the time to
work out all the details. For example, some terminals save scrolled
lines, some don't (so where do you
[EMAIL PROTECTED] wrote:
I don't understand. In what way is scrolling related to the terminal
emulator, i.e. the parser filtering out control sequences ?
the problem is that some keys are also control sequences (CR, LF, TAB,
F1, etc). if you press Shift+PgUp in a linux console, what