Re: When is the next beta due?

1999-11-23 Thread Rodolphe Ortalo

Marcus Sundberg wrote:
 If you need to write everything from scratch there may be problems,
 but the right way to do windowing/widgets on top of LibGGI is really
 to finish LibGWT and port libgdk (the wrapper that GTK+ uses around X)
 to it. Then you would be able to use any GTK+ application directly
 on LibGGI.

I am very late on libgwt development. The version in CVS is
from this summer.
Since that time, I did a lot of work on the OpenAmulet
GUI library... Some of this work was related to
libgwt (from a user point of view ;-) - but unfortunately
it was misguided.
[Misguided in the sense that I know now that what I
 implemented on my home computer is bad. I believe I
 know the right way now - but it is not implemented.]

I will try to find the time to implement the last piece
of libgwt. When it will be done, I think everyone will
understand the philosophy and should be able to propose
improvements. But until then, I think libgwt objectives
are not easy to spot from the sources only,
unfortunately...

Basically, some wrapper functions around the GII event
functions are missing. So, it may not take
too much time - but it is delicate to define the good
API.
I am not in a position to give any expected
deadline (too much real work to do :-().
But I do not forget this issue!

Rodolphe



When is the next beta due?

1999-11-10 Thread Bryan Patrick Coleman

Hello all,

I am in the process with three other people of trying to release a
ggi-centric Linux distrobution. It will contain goodies like a ggi
graphical install and all the fb stuff (alsa too) but I would like a newer
beta / stable release of libggi. What I have been doing so far is linking
all of the new snap shot stuff against the last beta, but understandably
that does not always work. I was wondering when you hard core devel people
think you might be releaseing a new beta or better yet a stable "."
release. 

Also I am writting a set of libraries that are along the same
lines as ggi. Except for windowing ideas. Basicaly my goal is to make a
lib than you can write for that will "target" diverse windowing tool kits.
For example you write a game that will use GTK++ in x-window (or Xggi) and
something else if its on the console. Or even the netscape widowing tk if
exicuted from withing netscape. There will be two libs for this. liboui
(pronouced lib-we) that will be primitive windowing concepts. Then a
liboctopus which will be a tk that will handel higher level windowing
concepts. liboctopus will use ggi for its graphics calls but liboui will
be its own thang and not really handle graphics at all. 

I guess I am posting this here to see if A. any one is interested
in this and if possibly it could in the end become part of ggi and B. more
importantly if anyone wants to help. 

I can not accept any help at this time as I am writing it for an
independant study for my cs degree. However after I turn the propject in
then it will be open game hacking. My original goal was to write it in C
but I am running out of time and I know C++ much better so it might have
to be prototyped in C++ and then moved to C.

-  Bryan Patrick Coleman  
   [EMAIL PROTECTED]  
   http://www.uncg.edu/~bpcolema

   Triad Linux Users Group

   Octagram Linux
   [EMAIL PROTECTED]