On Sat, 5 Feb 2000 [EMAIL PROTECTED] wrote:
> About ggi3d, what do you want to put in there? A kind of rendering
> pipeline abstraction over openGL or so? I really wonder.
Yes, ggi3d is a rendering pipeline abstraction, but "over" GL is
not really what happens. "Around" GL (or anything
> First, why is the ggi design better (in your opinion) than the linux fbdev,
> or the xf86 4 DRI? Any pointer to a document describing the differences,
> pros/cons?
Note, that GGI is more than KGI (our video driver model), which is what your
questions are referring to.
Regarding fbdev: fbdev i