Re: floating point (was: Re: [Gimp-developer] RH on Film Gimp andGIMP)

2002-12-09 Thread Stephen J Baker
On Wed, 4 Dec 2002, Tino Schwarze wrote: On Tue, Dec 03, 2002 at 06:39:16PM -0800, Jonathan Cohen wrote: We are seriously considering ripping out all modes except for 32-bit floating point. This would drastically simplify the internal rendering engine and allow us to optimize it

Re: floating point (was: Re: [Gimp-developer] RH on Film Gimp andGIMP)

2002-12-04 Thread Steinar H. Gunderson
On Wed, Dec 04, 2002 at 10:49:05AM +0100, Tino Schwarze wrote: I'm just curious: What do you get by using 32-bit _float_? Why not use 1.31-Bit Fixed Point? It should have a higher precision than 32-bit float - at least, it's precision is steady. The point is probably to be allowed to go below

Re: floating point (was: Re: [Gimp-developer] RH on Film Gimp andGIMP)

2002-12-04 Thread Patrick McFarland
On 04-Dec-2002, Steinar H. Gunderson wrote: On Wed, Dec 04, 2002 at 10:49:05AM +0100, Tino Schwarze wrote: I'm just curious: What do you get by using 32-bit _float_? Why not use 1.31-Bit Fixed Point? It should have a higher precision than 32-bit float - at least, it's precision is steady.