[Gimp-developer] GSoC 2008 - final evaluations

2008-08-19 Thread Michael Schumacher
Hi,

the final evaluations for Google Summer of Code have started. Please log in to 
the mentor and student dashboard and complete the forms. The code and progress 
up to the 2008-08-18 19:00 UTC is considered to be the base of the evaluations. 
It is not forbidden to continue working on the code, though.

If there are any problems or questions, do not hesitate to ask for support.

From what I've read in IRC and the mailing list, great work has been done this 
time, and I'm looking forward to try the resource tagging, text editing, 
python additions and frequency domain processing myself soon. 

But in the meantime, it would be nice if there would be a summary with 
screenshots (or even video?) for each project, to enable as many people as 
possible to see the results for themselves.


Regards,
Michael
-- 
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Re: [Gimp-developer] On-canvas text-editing GSoC project - report

2008-08-19 Thread David Gowers
Hello,

On Wed, Aug 20, 2008 at 5:27 AM, Daniel Eddeland [EMAIL PROTECTED] wrote:
 Google Summer of Code Project: Improve the text-tool in GIMP

 By Daniel Eddeland (Skalle)

 In Gimp 2.4 and earlier versions, the text tool uses an external
 editor window, which is inconvenient in several ways.  The aim of my
 project was to support on-canvas text editing, so that the user would
 be able to act directly on the image, instead of using a separate
 window.  The code has been placed in a special SVN branch, called
 soc-2008-text, which anybody who has SVN access can download and
 build.

 What have I done?

 *The first thing I did was to port the text-core in gimp to use
  PangoCairo functions instead of Freetype2.  This port will be helpful
  for some work in the future which will make the text-tool faster.
 *After porting I started working on on-canvas text editing. That
  means you'll be able to type, delete, copy and paste text on-canvas
  instead of using the text-dialog. I have added settings to tools to
  give them the ability to grab the keyboard input (which is obviously
  needed if you want to type).

 With these settings the tool can block
  the input from the rest of the interface, so that typing a P will
  add a P to the current text object instead of switching to GIMP's
  pencil tool. Input is possible typing normally on a regular keyboard,

I am really impressed with that...

  but also using alternate input methods like SCIM.
 *I have added a text-cursor, mouse-actions and graphical feedback for
  text-selections, so the text-tool would feel as ergonomic as possible
  like other text applications.
 *I have added a context-sensitive menu which appears when you
  right-click on the text-area. It has options such as copy/cut/paste
  and changing input methods.

And this.
GIMP really needs more time put into UI infrastructure such as this.

The UI team seem to think variation in right-click menu is confusing,
but IMO several tools would benefit from it (for example, when you're
painting fullscreen, you might want to change the FG color without
needing to exit fullscreen to use one of the dockables.) and we do not
have any alternatives currently -- some of the HUD-style propositions
on gimp-brainstorm.blogspot.com look good, but will require much more
extensive use of Cairo by GIMP than there currently is.

Skalle? Are you the same Skalle that I ('neota') once did a CPC
pixel art collab/exchange with ?
(ie. same person as
http://www.wayofthepixel.net/pixelation/index.php?PHPSESSID=7ab74a703bfc3ae3032d9d6d3f16e69ftopic=514.msg6714#msg6714?)

David
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