Michael Terry wrote:
If I could access the image manipulation functions through a plug-in that
remained resident, that would work, but a plug-in is unloaded once its
method (whether query or run) is finished (if I understand correctly).
I've done a couple of things like this. The simpler is
Michael Andrew Terry ([EMAIL PROTECTED]) wrote:
I'm trying to understand how to control the GIMP through plain old C code.
I have tried doing this with a module, but have been unsuccessful. The
module loads successfully, but segfaults when I attempt to create an image
and add a layer.
What
Michael Terry ([EMAIL PROTECTED]) wrote:
I am actually trying to control the GIMP through Java, which is my interest
in creating a module. But if what you say is true -- you cannot add
arbitrary modules to the GIMP at this time -- then I'll hard-wire some code
into the app for now. But if I
Hi again -
If I could access the image manipulation functions through a plug-in that
remained resident, that would work, but a plug-in is unloaded once its
method (whether query or run) is finished (if I understand correctly).
Essentially, I want to use the GIMP as an image manipulation engine
Hi,
Michael Terry [EMAIL PROTECTED] writes:
If I could access the image manipulation functions through a plug-in that
remained resident, that would work, but a plug-in is unloaded once its
method (whether query or run) is finished (if I understand correctly).
you could do it just like
Hi all -
I'm trying to understand how to control the GIMP through plain old C code.
I have tried doing this with a module, but have been unsuccessful. The
module loads successfully, but segfaults when I attempt to create an image
and add a layer.
What is the proper way to take control of the