On 6 Feb, David A. Bartold wrote:
I think a better solution would be a definable pressure curve, much
like Wacom's Windows driver has. That'd probably be a feature of the
general mechanism you described and perhaps what you have in mind.
Hm, generating a lookup table and getting the
Hi,
"David A. Bartold" [EMAIL PROTECTED] writes:
I think a better solution would be a definable pressure curve, much like
Wacom's Windows driver has. That'd probably be a feature of the
general mechanism you described and perhaps what you have in mind. A
user (or a brush designer) can
Hi,
[EMAIL PROTECTED] writes:
I think a better solution would be a definable pressure curve, much
like Wacom's Windows driver has. That'd probably be a feature of the
general mechanism you described and perhaps what you have in mind.
Hm, generating a lookup table and getting the
Hi,
"David A. Bartold" [EMAIL PROTECTED] writes:
* new function gimp_context_get_texture:
Returns a GPattern * from the specified context. Heeding Seth's
advice not to create a new file format without good reason, I've
determined the .PAT format to be suitable for this
"David A. Bartold" [EMAIL PROTECTED] writes:
I dug into the paint core to see what needs to be changed to support
drawing on textured media. Here's the basic modifications necessary:
* enum BrushApplicationHardness:
Add a new value "TEXTURE" which applies both pressure and