On Fri, Jul 27, 2012 at 10:15 AM, Skand Hurkat wrote:
> I'm not sure if that will work either. I mean, non-destructive workflows
> using GEGL will not work if there is any drawing on canvas, like a layer
> mask, or painting directly on a layer. Correct me if I'm wrong, but I think
> that such opera
I'm not sure if that will work either. I mean, non-destructive workflows
using GEGL will not work if there is any drawing on canvas, like a layer
mask, or painting directly on a layer. Correct me if I'm wrong, but I
think that such operations will again require the megabytes that a layer
in the
Yes, you got a point... I usually work with small files, but here and
then I find myself with large files too. Having them to auto-save could
be really time-wasting. But I got happy with these Gegl tree
capabilities, already got excited to see it done :)
Em 25-07-2012 14:06, Guillermo Espertin
On Thu, Jul 26, 2012 at 1:50 PM, Astaroth Calibur wrote:
> For that purpose, I think I need to get a region of connected pixels using
> flood-fill algorithm. Anyway, I hope there is/are API function(s) which can
> simplify my work. Any of you guys would give me a worthy direction, advice,
> or what
Hello everybody, let me tell you first that I've never created a plugin yet for
GIMP. I want to create a despeckle plugin for GIMP to clean speckles from the
thousands of scanned book pages. I think I have to do this because it seems the
built-in despeckle/denoise feature of GIMP was not specifi
On 7/24/12, Michael Schumacher wrote:
> there are two bug reports in Bugzilla about changes in GIMP related to
> lcms2:
>
> This one introduces lcms2 to get support for ICC V4 profiles:
> https://bugzilla.gnome.org/show_bug.cgi?id=662739
>
>
> That one has been created to move everything to lcms2
> I used to use it a long time ago. I don't understand why some people say
> it's one of the worst versions of Windows. I always found ME to be at least
> as reliable/stable as the previous version I was using ('98?) if not more
> so. It never gave me any grief.
Then you were a happy case of a per