On Wed, Oct 8, 2014 at 1:32 AM, Simone Karin Lehmann wrote:
>> Am 07.10.2014 um 12:27 schrieb Øyvind Kolås
>> The set of pixel formats currently in babl are by
>> implementation&definition references to unchanging color spaces and
>> representations - this is how babl is built with linear sRGB as
> Am 07.10.2014 um 12:27 schrieb Øyvind Kolås
> The set of pixel formats currently in babl are by
> implementation&definition references to unchanging color spaces and
> representations - this is how babl is built with linear sRGB as it's
> connection space; and this is how ICC works with XYZ as
On Tue, Oct 7, 2014 at 10:20 PM, Elle Stone
wrote:
> Who decides what's common and what's rare for an artist to want to do? The
> GIMP devs? Isn't that just a trifle presumptuous?
>
> These kinds of decisions belong with the users, not the devs.
I'm sorry but you've crossed the line from being a
On 10/07/2014 03:36 PM, Øyvind Kolås wrote:
On Tue, Oct 7, 2014 at 9:23 PM, Elle Stone
wrote:
You could accomplish guiding users as to the right choices regarding linear
vs perceptual by creating presets and allowing users the freedom to control
their own editing decisions. You don't have to bu
On Tue, Oct 7, 2014 at 9:23 PM, Elle Stone
wrote:
> You could accomplish guiding users as to the right choices regarding linear
> vs perceptual by creating presets and allowing users the freedom to control
> their own editing decisions. You don't have to build fences around what
> people can do wi
On 07/10/14 12:36, Seldom Needy wrote:
Is there a strong reason for fractional offsets (even +0.5) in the
grid-configuration dialog being prevented? I'm working on a layout at
present and I've noticed this limitation...
Due to the snapping behavior of brushes, it's sometimes helpful to be able
t
On 10/07/2014 02:57 PM, Øyvind Kolås wrote:
On Tue, Oct 7, 2014 at 8:10 PM, Elle Stone
wrote:
To me it seems like you do not like the fact that the neutrally
sounding babl_format name "RGBA float" is strictly defined in the
architecture of both babl and GEGL, and see this as the thing in the
On Tue, Oct 7, 2014 at 8:10 PM, Elle Stone
wrote:
> I'm posting to the original thread. Pippin had started a new thread:
> https://mail.gnome.org/archives/gimp-developer-list/2014-
gmail started a new thread when I tired to change the alarmist subject.
> Brasseur shows why scaling needs to be do
On 7 October 2014 20:13, scl wrote:
> Hi,
>
> On 4.10.2014 at 5:59 PM Øyvind Kolås wrote:
>
> Almost, developers decide which pixelformat is appropriate for their
>> operation, with a choice of linear RGB, sRGB, CIE Lab, some gray scale
>> formats as well as formats used with digital video with
On Tue, Oct 7, 2014 at 8:13 PM, scl wrote:
> On 4.10.2014 at 5:59 PM Øyvind Kolås wrote:
>
>> Almost, developers decide which pixelformat is appropriate for their
>> operation, with a choice of linear RGB, sRGB, CIE Lab, some gray scale
>> formats as well as formats used with digital video with d
Hi,
On 4.10.2014 at 5:59 PM Øyvind Kolås wrote:
Almost, developers decide which pixelformat is appropriate for their
operation, with a choice of linear RGB, sRGB, CIE Lab, some gray scale
formats as well as formats used with digital video with different data
types; currently the set of babl fo
I'm posting to the original thread. Pippin had started a new thread:
https://mail.gnome.org/archives/gimp-developer-list/2014-October/msg00010.html
On 10/07/2014 06:27 AM, Øyvind Kolås wrote:> On Tue, Oct 7, 2014 at 1:57
AM, Simone Karin Lehmann wrote:
BTW, I've noticed, that although Elle
Is there a strong reason for fractional offsets (even +0.5) in the
grid-configuration dialog being prevented? I'm working on a layout at
present and I've noticed this limitation...
Due to the snapping behavior of brushes, it's sometimes helpful to be able
to draw/erase/smear/etc along the *middle*
On Tue, Oct 7, 2014 at 1:57 AM, Simone Karin Lehmann wrote:
>GEGL/BABL words: operating in unbounded sRGB and converting back to the
>original space will give identical results as >operating in the original space
>only.
>
_For some operations_, like most compositing, blurring resampling, any
l
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