Re: [Gimp-developer] GIMP-2.10 and GIMP2.99 are still sRGB-only image editors

2021-02-08 Thread JonnyRobbie via gimp-developer-list
"I general we're not likely to move to anything that isn't libre"   I would suggest the Matrix protocol. It has a fully open api standard and reference server implementation with gpl compatible license. https://matrix. org/discover/ ___

Re: [Gimp-developer] Color space conversions seems to change PCS as well

2020-10-24 Thread JonnyRobbie via gimp-developer-list
> So if changing the rendering intent does make even a small difference I tested that again and there's no difference at all between perceptual and relative colorimetric. But I tried converting with saturation and absolute colorimetric and gimp stdouts that those conversions seem to be not

[Gimp-developer] Color space conversions seems to change PCS as well

2020-10-23 Thread JonnyRobbie via gimp-developer-list
First things first. The C code for gegl operation I use here that prints the pixels in CIE xyY color space is below. I apologize that it's an unnecessary composer3 class, but that's what I had handy as a template. I also attached a very small (3x3) test image `33time.xcf`. When first opened,

[Gimp-developer] GEGL operation as a GIMP plugin with UI builder

2020-01-31 Thread JonnyRobbie via gimp-developer-list
Hello, I'm still in the quest of creating a pixel based gimp plugin. Also this question is both for gimp and gegl, but pippin from gegl, directed me more towards gimp list (here). I've managd to create a gegl operation - which seems to work fine (apart some detail). The catch is that my

[Gimp-developer] gegl_buffer_get() and gegl_buffer_set()

2020-01-11 Thread JonnyRobbie via gimp-developer-list
I'm trying to write a simple plugin and I'm stuck at the combo functions  gegl_buffer_get(), gegl_buffer_set(). When I _get() a buffer to a malloced memmory, the memory seems to be garbage. And when I try to _set() from the memory to a shadow buffer and merge, all I get is a black result.

[Gimp-developer] Creating custom gegl filters

2019-11-23 Thread JonnyRobbie via gimp-developer-list
What is the most accessible way to create your own GEGL filters/graph using existing operations? I don't mean writing the code in C. What I mean is to write a GEGL graph, create a rudimentary input GUI and package it so it appears in "FIlters" menu? Essentially creating a custom plugin based