I know this is an old topic but I am having trouble, producing 24 bit .bmp
files is good. If I add alpha layer and save (export) to .bmp, it's not
good. (to save 32 bit pixel image) Windows API simply will not load the
file. I've tried changing 'save colorspace information' and this does not
work.
To add to my question thread myself; I can load the file into Paint, but if
I try to save it, Paint says '24 bit' only (has no 32 bit option) and if I
save that, it's the same size. If I save from Gimp to 24 bit it's 15K. If
I save from Gimp to 32 bit it's 20K. so whan I save in Paint, and it
To add again, The file that Paint saved, that it says is '24-bit' (but it
IS 20K in size like Gimp's 32 bit version) works, as a 32 bit file. So the
trick is to figure out what Gimp did that produces bad 32 bit .bmp files.
Now I need to test the file that was output from Paint, and see if the
Hi Todd,
just my impression and feelings: 32 bit BMP is an oxymoron. MS has
designed that format, but never managed to implement it. That's why they
still have their ICO format, which is a color image and 2-bits mask.
Instead of implementing full alpha-channel raster format, MS rather
Hi,
due to some [Git infrastructure changes] I decided to check
and update the gimp.doap, AUTHORS and MAINTAINERS files
and in succession update the maintainers list on our website.
I found that Sven Neumann is still referred to as current
GIMP maintainer. The last signs I notice of Sven from
Hi,
To add to my question thread myself; I can load the file into Paint,
but if
I try to save it, Paint says '24 bit' only (has no 32 bit option) and
if I
save that, it's the same size. If I save from Gimp to 24 bit it's
15K. If
I save from Gimp to 32 bit it's 20K. so whan I save in
My last experience was with Windows Vista and functions like BitBlt were
definitively not aware of alpha channel. The only Windows API which
seemed to do something with alpha channel was AlphaBlend and
TransparentBlt, but I have never managed to get it work. Maybe it works
on Windows 7 or newer,