[Gimp-developer] Flip Tool (Gimp 2.9) [BUG]

2012-12-18 Thread Paul Geraskin
Hi cool devs! I found a bug with the flip tool (Shift+F). If I flip horizontally this image i'll get buggy results: http://i.imgur.com/rXQbf.png Image source - http://dl.dropbox.com/u/26887202/blender/ee.png Linux 64 bit, gimp 2.9 git. Thanks.

Re: [Gimp-developer] Overlay Mode - fix.

2012-11-14 Thread Paul Geraskin
If GEGL always works in Liner RGBA, so it's already linear. Then formulas of modes work correctly. So it's good. So, everything is ok i guess? On 14.11.2012 12:21, Alexandre Prokoudine wrote: This is true for Krita, this isn't true for GIMP and GEGL. GEGL _always_ works in linear light

Re: [Gimp-developer] Overlay Mode - fix.

2012-11-13 Thread Paul Geraskin
Good! I will wait for that. Interesting when do you plan to release the Gimp 2.10? I hope it will be faster than 2.8. :) On 13.11.2012 11:27, Michael Natterer wrote: On Tue, 2012-11-13 at 10:43 +0400, Paul Geraskin wrote: We are in unstable development here. When 2.10 is done, artists

Re: [Gimp-developer] Overlay Mode - fix.

2012-11-13 Thread Paul Geraskin
Thanks Jeff, It also opens correctly from Painter, Krita, Ora(OpenRaster) *.psd, *.ora files. Simon, Can you(core devs) make xcf2.8- notification for Overlay method. And switch old xcf to Legacy Overlay mode. This will simply solve the issue with old xcf. On 13.11.2012 19:14, Simon Budig

Re: [Gimp-developer] Overlay Mode - fix.

2012-11-13 Thread Paul Geraskin
I had some experience in converting sRGB to linear RGB. When I coded in GLSL. I have taken this code from blender GLSL shader. The main idea is: convert all inputs to linear RGB, then make formula calculation, then convert output to sRGB. The methods from blender GLSL shader (it works per

[Gimp-developer] Overlay Mode - fix.

2012-11-12 Thread Paul Geraskin
Hi all again! I did a fix for Gimp 2.9 Overlay Mode. Can you check it? https://bugzilla.gnome.org/show_bug.cgi?id=673501 - issue https://bugzilla.gnome.org/attachment.cgi?id=228551 - my patch The Overlay mode fully compatible with Krita, Photoshop, ORA, Painter. The formula was taken from

Re: [Gimp-developer] Overlay Mode - fix.

2012-11-12 Thread Paul Geraskin
and new layer modes in the GUI (I think that was already covered in IRC). On Mon, Nov 12, 2012 at 12:56 PM, Paul Geraskin paul_geras...@mail.ru mailto:paul_geras...@mail.ru wrote: Hi all again! I did a fix for Gimp 2.9 Overlay Mode. Can you check it? https://bugzilla.gnome.org

[Gimp-developer] Removed GEGL color management with correct Overlay mode

2012-08-30 Thread Paul Geraskin
Hi all. In gimp 2.8.2 Gegl ColorManagement was removed (View - Use Gegl (in the menu)). And now I cannot use correct Overlay mode for Layers. Can you suggest how to get Gegl color management? I hope you remember this issue: https://bugzilla.gnome.org/show_bug.cgi?id=673501 Guys I really

Re: [Gimp-developer] Removed GEGL color management with correct Overlay mode

2012-08-30 Thread Paul Geraskin
Wow, cool! And can i make menuitemaction=view-use-gegl/ by default true? To be it always switched on... On 08/30/2012 04:45 PM, Michael Natterer wrote: On Thu, 2012-08-30 at 16:36 +0400, Alexandre Prokoudine wrote: On Thu, Aug 30, 2012 at 4:30 PM, Paul Geraskin wrote: Hi all. In gimp

[Gimp-developer] Removed GEGL color management with correct Overlay mode

2012-08-30 Thread Paul Geraskin
Hi all. In gimp 2.8.2 Gegl ColorManagement was removed (View - Use Gegl (in the menu)). And now I cannot use correct Overlay mode for Layers. Can you suggest how to get Gegl color management? I hope you remember this issue: https://bugzilla.gnome.org/show_bug.cgi?id=673501 Guys I really

Re: [Gimp-developer] bug with Overlay

2012-04-04 Thread Paul Geraskin
cannot merge layers with Gegl interpolation and I cannot save to PNG/JPG with Gegl interpolation. This is the main problem. I did another comparison with photoshop and Gimp: http://i.imgur.com/qdesF.png On 04/04/2012 04:11 AM, gespert...@gmail.com wrote: 2012/4/3 Paul Geraskin paul_geras

Re: [Gimp-developer] bug with Overlay

2012-04-04 Thread Paul Geraskin
Also, the problem is only with Overlay Method. Multyply, Screen, Dodge, SoftLight, HardLight etc... works ok with Gegl and without Gegl. I showed it on the video. So, the problem is only with Overlay. ___ gimp-developer-list mailing list

Re: [Gimp-developer] bug with Overlay

2012-04-04 Thread Paul Geraskin
Here is my PSD Test file you can take: http://dl.dropbox.com/u/26887202/123/3dcoat/goat.psd ___ gimp-developer-list mailing list gimp-developer-list@gnome.org http://mail.gnome.org/mailman/listinfo/gimp-developer-list

Re: [Gimp-developer] bug with Overlay

2012-04-04 Thread Paul Geraskin
saving to file with Gegl Color Management if View-Use Gegl is switched on? On 04/04/2012 06:03 PM, Michael Natterer wrote: On Wed, 2012-04-04 at 13:22 +0400, Paul Geraskin wrote: Thanks. At present, I cannot use Overlay for my 3d production. This is the most usable method. I just want to know

Re: [Gimp-developer] bug with Overlay

2012-04-04 Thread Paul Geraskin
Forget the rest, this looks like a reasonable feature request: bake the GEGL projection into the saved file. That would be nice and solve your problems, right? That's right! That's all I need. Photoshop will suck if you add this feature. :) I just need to save all Layers with GEGL

Re: [Gimp-developer] bug with Overlay

2012-04-04 Thread Paul Geraskin
OMG! It works! Thank you all Guys! Layer-New From Visible works pretty good. But I hope it will be supported by exporters too in future. GOD BLESS GIMP DEVELOPERS ___ gimp-developer-list mailing list gimp-developer-list@gnome.org

[Gimp-developer] bug with Overlay

2012-04-03 Thread Paul Geraskin
Hi! I found a bug with Overlay and Gegl: http://i.imgur.com/TYMPw.png - Image http://www.youtube.com/watch?v=_uO0HCyLsKgfeature=player_embedded - Video I also posted it here: http://www.gimptalk.com/index.php?/topic/52577-bug-overlay-and-gegl/