Re: [Gimp-developer] caching considerations in gegl

2003-03-21 Thread Sven Neumann
Hi, Jakub Steiner [EMAIL PROTECTED] writes: As it turns out 1.3 is in fact able to create a layer mask from the alpha channel and then discarding the alpha channel by using alpha treshold. So it _is_ possible to 'transfer' the channel to the mask ATM. do you think we should add a simpler way

Re: [Gimp-developer] caching considerations in gegl

2003-03-21 Thread Raphaël Quinet
On 21 Mar 2003 10:23:23 +0100, Sven Neumann [EMAIL PROTECTED] wrote: Jakub Steiner [EMAIL PROTECTED] writes: As it turns out 1.3 is in fact able to create a layer mask from the alpha channel and then discarding the alpha channel by using alpha treshold. So it _is_ possible to 'transfer' the

Re: [Gimp-developer] caching considerations in gegl

2003-03-21 Thread Sven Neumann
Hi, Raphaël Quinet [EMAIL PROTECTED] writes: I think that discarding the alpha channel is not the appropriate way to describe this operation. After using Threshold Alpha, you still have an alpha channel with transparent and non-transparent parts (all fully transparent parts are still

Re: [Gimp-developer] caching considerations in gegl

2003-03-21 Thread Jakub Steiner
On Fri, 2003-03-21 at 10:23, Sven Neumann wrote: Hi, Jakub Steiner [EMAIL PROTECTED] writes: As it turns out 1.3 is in fact able to create a layer mask from the alpha channel and then discarding the alpha channel by using alpha treshold. So it _is_ possible to 'transfer' the channel to

Re: [Gimp-developer] caching considerations in gegl

2003-03-21 Thread Jakub Steiner
On Fri, 2003-03-21 at 11:15, Raphal Quinet wrote: I think that discarding the alpha channel is not the appropriate way to describe this operation. After using Threshold Alpha, you still have an alpha channel with transparent and non-transparent parts (all fully transparent parts are still

[Gimp-developer] Re: caching considerations in gegl

2003-03-21 Thread Guillermo S. Romero / Familia Romero
[EMAIL PROTECTED] (2003-03-21 at 0124.53 +0100): Related to this, I would love to have a function that would enable me to create a layer mask from alpha channel or apply it to the existing mask. Is not that what I did in script-fu long time ago using 1.2? The only problem I had is that