Re: [Gimp-developer] [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

2009-09-12 Thread peter sikking
(peter) yahvuu wrote: what about printing a semi transparent copy of the actual brush on the canvas? exactly what I thought. Even though I think the patch made the brush outline better for fuzzy brushes, it is still not without flaws. Let's ignore the patch and aim for the above

[Gimp-developer] We should go for a single-window mode in 2.8

2009-09-12 Thread harold
Hi, We are making pretty good progress towards GIMP 2.8 which has turned into an everything but GEGL release. I think it would make sense to also go for a single-window mode in 2.8 and not 2.10 as originally planned. By doing this we will be able to focus all resources on integrating GEGL once

Re: [Gimp-developer] Bug #164774

2009-09-12 Thread peter sikking
second try sending this... Liam wrote: On Thu, 2009-09-10 at 00:00 +0200, peter sikking wrote: [///] grab the top-left square where the 2 rulers cross and drag+drop it anywhere on the canvas. the place that currently gives a pop-up menu? damn. yes. can somebody tell me why we have a tiny

Re: [Gimp-developer] We should go for a single-window mode in 2.8

2009-09-12 Thread Chris Moller
On 09/11/09 12:46, harold wrote: Hi, We are making pretty good progress towards GIMP 2.8 which has turned into an everything but GEGL release. I think it would make sense to also go for a single-window mode in 2.8 and not 2.10 as originally planned. By doing this we will be able to focus

Re: [Gimp-developer] [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

2009-09-12 Thread peter sikking
second try sending this... (peter) yahvuu wrote: what about printing a semi transparent copy of the actual brush on the canvas? exactly what I thought. Even though I think the patch made the brush outline better for fuzzy brushes, it is still not without flaws. Let's ignore the

Re: [Gimp-developer] We should go for a single-window mode in 2.8

2009-09-12 Thread Martin Nordholts
On 09/13/2009 12:41 AM, Chris Moller wrote: FWIW, a -1 from me on single window and a +1 on the existing multi-window. Single windows are generally too cluttered up with stuff you don't need at the moment and use screen space inefficiently. Let's clear this up once and for all: The

Re: [Gimp-developer] [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

2009-09-12 Thread Rob Antonishen
Peter- To clarify, you are suggesting the on screen pointer icon/sprite could show the actual brush as it would look painted with a single mouse click, but once painting/holding the mouse down it would render as a cross hair? And once the mouse is released it would turn back to a static sprite?

Re: [Gimp-developer] [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

2009-09-12 Thread David Gowers
On Sun, Sep 13, 2009 at 10:22 AM, Rob Antonishen rob.antonis...@gmail.com wrote: Peter- To clarify, you are suggesting the on screen pointer icon/sprite could show the actual brush as it would look painted with a single mouse click, but once painting/holding the mouse down it would render as

[Gimp-developer] We should go for a single-window mode in 2.8

2009-09-12 Thread Max Eliaser
On 09/13/2009 12:41 AM, Chris Moller wrote: FWIW, a -1 from me on single window and a +1 on the existing multi-window. Single windows are generally too cluttered up with stuff you don't need at the moment and use screen space inefficiently. Let's clear this up once and for all: The