Hi, I sent this simple fix to mitch, however I'm too impatient to
wait for mitch to check his inbox,
So I'm now passing it onto this mailing list.
Basically it fixes over/underflow in the Levels op; with the attached
image, the bug gives the appearance of a triangle wave repeating
gradient,
Hi,
On Tue, 2008-02-05 at 17:50 +1030, David Gowers wrote:
Basically it fixes over/underflow in the Levels op;
Your approach is not the right way to fix this. There is absolutely
nothing wrong with under- and overflows if we are using GEGL. The
problem you are seeing is that some of the