Re: [Gimp-developer] GEGL 0.0.12

2007-02-19 Thread Sven Neumann
Hi,

On Mon, 2007-02-19 at 08:39 +0100, Claus Cyrny wrote:

 When will GEGL finally be implemented in the Gimp?

We will start integrating GEGL into GIMP as soon as GIMP 2.4 is out and
we have branched for the next development cycle.


Sven


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Re: [Gimp-developer] GEGL 0.0.12

2007-02-19 Thread Øyvind Kolås
On 2/19/07, Owen [EMAIL PROTECTED] wrote:
 On Mon, 19 Feb 2007 00:11:02 +0100
 Øyvind Kolås [EMAIL PROTECTED] wrote:
  GEGL 0.0.12
  ⎺⎺⎺
 FWIW, I tried make(ing) this but was unable to do so until I had

 #~/gegl-0.0.12/docs/gallery touch clones.png
 #~/gegl-0.0.12/docs/gallery touch OpenRaster-00.png
 #~/gegl-0.0.12/docs/gallery touch OpenRaster-01.png
 #~/gegl-0.0.12/docs/gallery touch OpenRaster-04.png

Without the actual error messages you got or other circumstantial
information, that apparently prompted you to touch these, it isn't
worth anything. You do not
state whether GEGL seemed to work after installing it either.

/Øyvind K.

-- 
«The future is already here. It's just not very evenly distributed»
 -- William Gibson
http://pippin.gimp.org/http://ffii.org/
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Re: [Gimp-developer] GEGL 0.0.12

2007-02-19 Thread Owen
On Mon, 19 Feb 2007 11:10:25 +0100
Øyvind Kolås [EMAIL PROTECTED] wrote:

 On 2/19/07, Owen [EMAIL PROTECTED] wrote:
  On Mon, 19 Feb 2007 00:11:02 +0100
  Øyvind Kolås [EMAIL PROTECTED] wrote:
   GEGL 0.0.12
   ⎺⎺⎺
  FWIW, I tried make(ing) this but was unable to do so until I had
 
  #~/gegl-0.0.12/docs/gallery touch clones.png
  #~/gegl-0.0.12/docs/gallery touch OpenRaster-00.png
  #~/gegl-0.0.12/docs/gallery touch OpenRaster-01.png
  #~/gegl-0.0.12/docs/gallery touch OpenRaster-04.png
 
 Without the actual error messages you got or other circumstantial
 information, that apparently prompted you to touch these, it isn't
 worth anything. You do not
 state whether GEGL seemed to work after installing it either.


Apologies for not providing complete information. make generated these error


make[2]: Entering directory `/home/owen/gegl-0.0.12/docs/gallery'
--[Updating sample compositions]--
./clones.xml
make[3]: *** [clones.png] Error 255
./OpenRaster-00.xml
make[3]: *** [OpenRaster-00.png] Error 255
./OpenRaster-01.xml
make[3]: *** [OpenRaster-01.png] Error 255
./OpenRaster-04.xml
make[3]: *** [OpenRaster-04.png] Error 255
make[2]: *** [pngs] Error 2
make[2]: Leaving directory `/home/owen/gegl-0.0.12/docs/gallery'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/home/owen/gegl-0.0.12/docs/gallery'
make: *** [all-recursive] Error 1




I simply assumed that there were meant to be 4 pngs in the source, hence the 
touching



Owen
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Re: [Gimp-developer] GEGL 0.0.12

2007-02-19 Thread Øyvind Kolås
On 2/19/07, Owen [EMAIL PROTECTED] wrote:
 make[2]: Entering directory `/home/owen/gegl-0.0.12/docs/gallery'
 --[Updating sample compositions]--
 ./clones.xml
 make[3]: *** [clones.png] Error 255
 ./OpenRaster-00.xml
 make[3]: *** [OpenRaster-00.png] Error 255
 ./OpenRaster-01.xml
 make[3]: *** [OpenRaster-01.png] Error 255
 ./OpenRaster-04.xml
 make[3]: *** [OpenRaster-04.png] Error 255
 make[2]: *** [pngs] Error 2
 make[2]: Leaving directory `/home/owen/gegl-0.0.12/docs/gallery'
 make[1]: *** [all-recursive] Error 1
 make[1]: Leaving directory `/home/owen/gegl-0.0.12/docs/gallery'
 make: *** [all-recursive] Error 1

GEGL is attempting to create the images of the sample gallery,
these are the same images seen on http://www.gegl.org/gallery/ and are
created during the build from the compositions described in the xml
files in that folder. GEGL not being able to do so seems to indicate
that your build has failed.

What distro and which version do you use?

A build log generated with:

~/src/gegl$ make clean ; ./autogen.sh  log.txt 21 ; make  log.txt 21

Might provide some useful clues as to why your build is failing.

/Øyvind K.
-- 
«The future is already here. It's just not very evenly distributed»
 -- William Gibson
http://pippin.gimp.org/http://ffii.org/
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[Gimp-developer] GEGL 0.0.12

2007-02-18 Thread Øyvind Kolås
GEGL 0.0.12
⎺⎺⎺

GEGL is a graph based image processing framework offering non-destructive image
processing and compositing on large images. GEGL is suitable for projects
ranging from small one-off projects to interactive applications.


Changes in this release
⎺⎺⎺
 • Swapping out of image pyramid.
 • Speedups to text rendering.
 • GEGL compiles on win32
 • GEGL_SWAP now specifies swapdir location.
 • Small refactorings of public API.
 • Changed the XML parser/serializer to not use attributes for node properties.
 • Improvements to documentation.
 • Automagic build environment for operations simplified.
 • Internal API for saving/loading GeglBuffers to/from disk.
 • Ruby, C# and Python bindings added to version control system
   (not included in distributed tarball)

A new release of babl is also available that fixes the reference
conversion from premultiplied to non-premultipled data making it
work on platforms where the dynamically loaded performance extensions
do not work yet.

Contributions from:

Kevin Cozens, Øyvind Kolås, Sven Neumann and Michael Schumacher.


Where to get GEGL
⎺
GEGL and it's dependencies babl and glib can be fetched from:

ftp://ftp.gimp.org/pub/babl/0.0/babl-0.0.14.tar.bz2
ftp://ftp.gimp.org/pub/gegl/0.0/gegl-0.0.12.tar.bz2
ftp://ftp.gimp.org/pub/glib/2.12/glib-2.12.9.tar.bz2

The integrity of the tarballs can be verified with:

sha1sum *.bz2
fd344360c7ae900a4610951cd3dee855c2298f21  babl-0.0.14.tar.bz2
5d1e3b1a13d696fda4c9ca01df28435e58fb882f  gegl-0.0.12.tar.bz2
387da30929047ef88a6f369831a34f41a3d027f7  glib-2.12.9.tar.bz2


Where to get more information about GEGL

Information about GEGL can be found at the GEGL website http://www.gegl.org/

-- 
«The future is already here. It's just not very evenly distributed»
 -- William Gibson
http://pippin.gimp.org/http://ffii.org/
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Re: [Gimp-developer] GEGL 0.0.12

2007-02-18 Thread Claus Cyrny
Øyvind Kolås wrote:
 GEGL 0.0.12
 ⎺⎺⎺

 GEGL is a graph based image processing framework offering non-destructive 
 image
 processing and compositing on large images. GEGL is suitable for projects
 ranging from small one-off projects to interactive applications. [ ... ]
   

When will GEGL finally be implemented in the Gimp? 16-bit support was
already mentioned in 2002, and newer apps like 'Krita' have already
32-bit/HDR. To me, 16-bit  color management are most important;
otherwise users will simply switch to other apps. I don't want the Gimp
to become a second Photoshop, and I really like using it, but the lack
of 16-bit are something that keeps especially pro users from using the
Gimp.

Claus

-- 
Home Page: http://home.arcor.de/ccyrny/ (Photographs)
Blog: http://grafomatic.twoday.net (in German)
Djangology http://home.arcor.de/ccyrny/djangology/ (my Django Reinhardt site; 
in German)


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