Re: [Gimp-developer] Right here?

2006-02-28 Thread Bart


Hey Camp,

nice to see you again ;)

The GUI of Gimp is ok and it has (like Blender too) it's own concept.

So i will try to fill the space of improvements :)

Campbell Barton schrieb:

Hay Bart! (Im also a Blender user)
But a long time gimp user too.

- How do I get into the persona's? as a 3d modeler and  self taught  
developer , I have my own spin on the gimp for my work.
However I seem to be one of the few people who actually like the gimps 
UI over photoshop.

Though of course theres room for improvement.

- Cam

Sven Neumann wrote:

Hi,

Bart [EMAIL PROTECTED] writes:

 

my name ist Bart and i'm art director at area42 (www.area42.de) and
specialized in workflow and GUI design.

I have a lot of experience working together with developers and the
different points of view (the typical questions like: What is a good
feature? Who can use this? Power user or beginner? What's the
concept behind? What is possible? How users try to da this? What's
the view of the developer? etc.)

I helped the Blender people and developers with creating GUI
mockups, icons and workflow ideas. I try to do that in detail like
this: http://www.neeneenee.de/blender/features/

I'd like to help making GIMP better too and hoping that is the
correct list for came up withe mockups and ideas. If not please tell
me where.



Your help would be much appreciated.  We are currently trying to come
up with a roadmap towards a better user interface.  In my opinion we
should try to apply some of the established methods of user interface
and interaction design here.  I was hoping to find some volunteers for
this task at openusabilit.org (see
http://openusability.org/projects/gimp) but so far the discussions
have been difficult as many of the participants don't know much about
the subject.  It would certainly help to have a professional on board.

One of the projects that we started recently is trying to come up with
a collection of personas that represent GIMP user groups:
http://wiki.gimp.org/gimp/GimpUsabilityPersona

Since you seem to be working in Berlin, perhaps you want to join us at
the biweekly usability meeting at the CCC rooms? We are discussing and
applying usability methods to Open Source software projects. GIMP has
been the subject of discussion a few times already.  We are also
planning to do usability test of GIMP 2.3.  Let me know if you are
interested to help with that.



Sven
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[Gimp-developer] Right here?

2006-02-27 Thread Bart


Hello,

my name ist Bart and i'm art director at area42 (www.area42.de) and 
specialized in workflow and GUI design.


I have a lot of experience working together with developers and the 
different points of view (the typical questions like: What is a good 
feature? Who can use this? Power user or beginner? What's the concept 
behind? What is possible? How users try to da this? What's the view of 
the developer? etc.)


I helped the Blender people and developers with creating GUI mockups, 
icons and workflow ideas. I try to do that in detail like this:

http://www.neeneenee.de/blender/features/

I'd like to help making GIMP better too and hoping that is the correct 
list for came up withe mockups and ideas. If not please tell me where.


Thanks for reading this.


--
|\/\/\/|
|  |Karamba!
| (O)(O)Bart.
C  _)   [EMAIL PROTECTED]
|   ,_/ http://www.neeneenee.de
|   /
/   \

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Re: [Gimp-developer] Right here?

2006-02-27 Thread Sven Neumann
Hi,

Bart [EMAIL PROTECTED] writes:

 my name ist Bart and i'm art director at area42 (www.area42.de) and
 specialized in workflow and GUI design.

 I have a lot of experience working together with developers and the
 different points of view (the typical questions like: What is a good
 feature? Who can use this? Power user or beginner? What's the
 concept behind? What is possible? How users try to da this? What's
 the view of the developer? etc.)

 I helped the Blender people and developers with creating GUI
 mockups, icons and workflow ideas. I try to do that in detail like
 this: http://www.neeneenee.de/blender/features/

 I'd like to help making GIMP better too and hoping that is the
 correct list for came up withe mockups and ideas. If not please tell
 me where.

Your help would be much appreciated.  We are currently trying to come
up with a roadmap towards a better user interface.  In my opinion we
should try to apply some of the established methods of user interface
and interaction design here.  I was hoping to find some volunteers for
this task at openusabilit.org (see
http://openusability.org/projects/gimp) but so far the discussions
have been difficult as many of the participants don't know much about
the subject.  It would certainly help to have a professional on board.

One of the projects that we started recently is trying to come up with
a collection of personas that represent GIMP user groups:
http://wiki.gimp.org/gimp/GimpUsabilityPersona

Since you seem to be working in Berlin, perhaps you want to join us at
the biweekly usability meeting at the CCC rooms? We are discussing and
applying usability methods to Open Source software projects. GIMP has
been the subject of discussion a few times already.  We are also
planning to do usability test of GIMP 2.3.  Let me know if you are
interested to help with that.



Sven
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Re: [Gimp-developer] Right here?

2006-02-27 Thread cedric GEMY

Hi bart,

nice, I'm roughly interested in such things but i'm happy to see an 
expert, here. I'll try to say some words about gimp UI at LGM, comparing 
it to some others OS GUI, like tuxpaint's.


Please, keep me informed of your plans.

Cedric
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Re: [Gimp-developer] Right here?

2006-02-27 Thread Campbell Barton

Hay Bart! (Im also a Blender user)
But a long time gimp user too.

- How do I get into the persona's? as a 3d modeler and  self taught  
developer , I have my own spin on the gimp for my work.
However I seem to be one of the few people who actually like the gimps 
UI over photoshop.

Though of course theres room for improvement.

- Cam

Sven Neumann wrote:

Hi,

Bart [EMAIL PROTECTED] writes:

  

my name ist Bart and i'm art director at area42 (www.area42.de) and
specialized in workflow and GUI design.

I have a lot of experience working together with developers and the
different points of view (the typical questions like: What is a good
feature? Who can use this? Power user or beginner? What's the
concept behind? What is possible? How users try to da this? What's
the view of the developer? etc.)

I helped the Blender people and developers with creating GUI
mockups, icons and workflow ideas. I try to do that in detail like
this: http://www.neeneenee.de/blender/features/

I'd like to help making GIMP better too and hoping that is the
correct list for came up withe mockups and ideas. If not please tell
me where.



Your help would be much appreciated.  We are currently trying to come
up with a roadmap towards a better user interface.  In my opinion we
should try to apply some of the established methods of user interface
and interaction design here.  I was hoping to find some volunteers for
this task at openusabilit.org (see
http://openusability.org/projects/gimp) but so far the discussions
have been difficult as many of the participants don't know much about
the subject.  It would certainly help to have a professional on board.

One of the projects that we started recently is trying to come up with
a collection of personas that represent GIMP user groups:
http://wiki.gimp.org/gimp/GimpUsabilityPersona

Since you seem to be working in Berlin, perhaps you want to join us at
the biweekly usability meeting at the CCC rooms? We are discussing and
applying usability methods to Open Source software projects. GIMP has
been the subject of discussion a few times already.  We are also
planning to do usability test of GIMP 2.3.  Let me know if you are
interested to help with that.



Sven
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--
Campbell J Barton

133 Hope Street
Geelong West, Victoria 3218 Australia

URL:http://www.metavr.com
e-mail: [EMAIL PROTECTED]
phone: AU (03) 5229 0241
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