Re: [Gimp-developer] Development environment

2011-02-26 Thread Malix0
Many thanks to Martin that send his configuration. I send a request to 
Alexia Death for a wiki account. If I get that I will put those 
information here http://gimp-wiki.who.ee http://gimp-wiki.who.ee/ 
where I see already exists details about

Netbeans.

Someone else has different configuration?

Thanks in advance.
Massimo



Il 24/02/2011 8.17, Malix0 ha scritto:

What you think about a questionnaire?

I try to write a draft, please add to this draft whatever you think is 
relevant.


-- QUESTIONNAIRE START --
Q: What is the tool that you use for Gimp development (ex: Vim, Emacs, 
Eclipse, Anjuta, ...) ?

A:

Q: Your development environment supports direct compilation (answer 
yes or no)? If so plese explain how on the Note (ex. ide/editor 
feature or with plugin x, script y, ...)?

A:
Note:

Q:  Your development environment supports code completion (answer yes 
or no)? If so plese explain how on the Note (ex. ide/editor feature or 
with plugin x, script y, ...)?

A:
Note:

Q:  Your development environment supports documentation browser?  
(answer yes or no)? If so plese explain how on the Note (ex. 
ide/editor feature or with plugin x, script y, ...)?

A:
Note:

Q:  Your development environment supports bebugging?  (answer yes or 
no)? If so plese explain how on the Note (ex. ide/editor feature or 
with plugin x, script y, ...)?

A:
Note:

Q:  Your development environment supports code refactoring?  (answer 
yes or no)? If so plese explain how on the Note (ex. ide/editor 
feature or with plugin x, script y, ...)?

A:
Note:

-- QUESTIONNAIRE END --


Bye
Massimo


Il 24/02/2011 3.33, Malix0 ha scritto:

Hi,

which development environmento do you use for Gimp? Do You use an IDE 
or just vi or emacs? I like to know which is the best way to start 
with Gimp development. I think that fot the beginners an IDE will be 
helpful, but expert programmers tend to use just an advanced editor.
For example I'm a PL/SQL developer and before I used Toad. But now I 
just use Notepad++ with custom script for compiling directly within 
the editor. This because Toad editor is really poor and for me a 
powerful editor is fundamental.


I like to know what is your configuration and if you plan to have a 
gimp wiki where those information can be put.


For example various configurations can be explained: Eclipse + plugin 
x + plugin y, Vim + script x + script y, Anjuta + ..., Monodevelop 
and ... so a new developer can chose the perfect environment that fit 
his requirements.


Kind regards
Massimo Fidanza


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Re: [Gimp-developer] Development environment

2011-02-23 Thread Malix0

What you think about a questionnaire?

I try to write a draft, please add to this draft whatever you think is 
relevant.


-- QUESTIONNAIRE START --
Q: What is the tool that you use for Gimp development (ex: Vim, Emacs, 
Eclipse, Anjuta, ...) ?

A:

Q: Your development environment supports direct compilation (answer yes 
or no)? If so plese explain how on the Note (ex. ide/editor feature or 
with plugin x, script y, ...)?

A:
Note:

Q:  Your development environment supports code completion (answer yes or 
no)? If so plese explain how on the Note (ex. ide/editor feature or with 
plugin x, script y, ...)?

A:
Note:

Q:  Your development environment supports documentation browser?  
(answer yes or no)? If so plese explain how on the Note (ex. ide/editor 
feature or with plugin x, script y, ...)?

A:
Note:

Q:  Your development environment supports bebugging?  (answer yes or 
no)? If so plese explain how on the Note (ex. ide/editor feature or with 
plugin x, script y, ...)?

A:
Note:

Q:  Your development environment supports code refactoring?  (answer yes 
or no)? If so plese explain how on the Note (ex. ide/editor feature or 
with plugin x, script y, ...)?

A:
Note:

-- QUESTIONNAIRE END --


Bye
Massimo


Il 24/02/2011 3.33, Malix0 ha scritto:

Hi,

which development environmento do you use for Gimp? Do You use an IDE 
or just vi or emacs? I like to know which is the best way to start 
with Gimp development. I think that fot the beginners an IDE will be 
helpful, but expert programmers tend to use just an advanced editor.
For example I'm a PL/SQL developer and before I used Toad. But now I 
just use Notepad++ with custom script for compiling directly within 
the editor. This because Toad editor is really poor and for me a 
powerful editor is fundamental.


I like to know what is your configuration and if you plan to have a 
gimp wiki where those information can be put.


For example various configurations can be explained: Eclipse + plugin 
x + plugin y, Vim + script x + script y, Anjuta + ..., Monodevelop and 
... so a new developer can chose the perfect environment that fit his 
requirements.


Kind regards
Massimo Fidanza


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Re: [Gimp-developer] Development environment

2011-02-23 Thread Martin Nordholts
Tool:
Emacs + https://github.com/Enselic/enselic-home/tree/master/elisp

Direct compilation:
Yes, with M-x compile and M-x flymake-mode

Code completion:
Kind of, Emacs supports tab-completion for symbols in all buffers, so if 
I have the relevant headers open, I have tab-completion for e.g. all 
gtk_ functions. Not the best code completion, but you come pretty far 
with it.

Documentation browser:
I use exuberant-ctags for symbol definition lookup, so to get to the 
documentation of a function, I usually go to the declaration/definition 
of it using the exuberant-ctags indexes. I also occasionally use 
devhelp, but that's an external program.

Debugging:
Yes, M-x gdb

Refactoring:
No, unfortunately not.

  / Martin


-- 

My GIMP Blog:
http://www.chromecode.com/
Why GIMP 2.8 is not released yet
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