Re: [Gimp-developer] Hard edged Ink tool?

2006-09-04 Thread Sven Neumann
Hi, On Mon, 2006-09-04 at 12:22 +0200, Henning Makholm wrote: I'm afraid I am not able to post documents in less hidden places than mailing list threads. The point is not where the document is posted. The mailing-list is fine for this, probably even the best place since it should be

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-31 Thread Henning Makholm
Scripsit David Gowers [EMAIL PROTECTED] Henning has already described what he does, and it seems clear to me that alpha-thresholding all paint application would work well for his purposes. I'm sure he'll say if that is not the case. It sounds like a good direction, but I'm not sure that it

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-31 Thread Henning Makholm
Scripsit Sven Neumann [EMAIL PROTECTED] On Tue, 2006-08-29 at 15:14 +0200, Henning Makholm wrote: Your idea of real work is obviously very different from mine. I do lots of real work on indexed images. Perhaps you should write up a summary then that explains your workflow on real world

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-31 Thread Henning Makholm
Scripsit David Gowers [EMAIL PROTECTED] On 8/30/06, Henning Makholm [EMAIL PROTECTED] wrote: I'm not sure I can see what you're getting at, but are you suggesting that I use a seperate layer for each color? That would make any kind of editing extremely painful. When I saw it, I

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-31 Thread Sven Neumann
Hi, On Thu, 2006-08-31 at 12:34 +0200, Henning Makholm wrote: Could you describe what you find missing in the explanation of my workflow on real-world examples that I have already posted? We need a document explaining this which is not hidden in a mailing-list thread. A document that we can

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-30 Thread Sven Neumann
Hi, On Tue, 2006-08-29 at 15:14 +0200, Henning Makholm wrote: Your idea of real work is obviously very different from mine. I do lots of real work on indexed images. Perhaps you should write up a summary then that explains your workflow on real world examples. At the moment we are talking

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-30 Thread David Gowers
On 8/30/06, Sven Neumann [EMAIL PROTECTED] wrote: Hi,On Tue, 2006-08-29 at 15:14 +0200, Henning Makholm wrote: Your idea of real work is obviously very different from mine. I do lots of real work on indexed images.Perhaps you should write up a summary then that explains your workflow on real world

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-30 Thread Sven Neumann
Hi, On Wed, 2006-08-30 at 18:49 +0930, David Gowers wrote: Henning has already described what he does, and it seems clear to me that alpha-thresholding all paint application would work well for his purposes. I'm sure he'll say if that is not the case. We still need a summary of all this for

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-29 Thread Sven Neumann
Hi, On Sat, 2006-08-26 at 02:28 +0930, David Gowers wrote: Ah, the #define SUBSAMPLE 8 line. Changing it to 1 does indeed do what I wanted. Actually, I take that back. Well, of course changing the define is not what you want because then you can't get the old behaviour

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-29 Thread David Gowers
On 8/29/06, Sven Neumann [EMAIL PROTECTED] wrote: Gegl doesn't support images with indexed colors and I very much doubtthat it ever will support it. It is rather likely that indexed mode willbe completely handled by load and save plug-ins in a gegl-based GIMP. If there's a need for editing indexed

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-29 Thread Henning Makholm
Scripsit Sven Neumann [EMAIL PROTECTED] Gegl doesn't support images with indexed colors and I very much doubt that it ever will support it. It is rather likely that indexed mode will be completely handled by load and save plug-ins in a gegl-based GIMP. If there's a need for editing indexed

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-29 Thread Øyvind Kolås
On 8/29/06, Henning Makholm [EMAIL PROTECTED] wrote: Scripsit Sven Neumann [EMAIL PROTECTED] Gegl doesn't support images with indexed colors and I very much doubt that it ever will support it. It is rather likely that indexed mode will be completely handled by load and save plug-ins in a

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-29 Thread David Gowers
On 8/29/06, Henning Makholm [EMAIL PROTECTED] wrote: I cannot use the smudge or blur|sharpen tool, gaussian blur doesn't work neither does unsharp mask, layer masks seems to work but get their alpha thresholded.Neither of which are something one usually needs in a situation where one wants to

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-29 Thread Simon Budig
Henning Makholm ([EMAIL PROTECTED]) wrote: Scripsit Øyvind Kolås [EMAIL PROTECTED] I cannot use the smudge or blur|sharpen tool, gaussian blur doesn't work neither does unsharp mask, layer masks seems to work but get their alpha thresholded. Neither of which are something one usually

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-29 Thread Øyvind Kolås
On 8/29/06, Simon Budig [EMAIL PROTECTED] wrote: Henning Makholm ([EMAIL PROTECTED]) wrote: Scripsit Øyvind Kolås [EMAIL PROTECTED] I cannot use the smudge or blur|sharpen tool, gaussian blur doesn't work neither does unsharp mask, layer masks seems to work but get their alpha

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-29 Thread David Gowers
On 8/29/06, Øyvind Kolås [EMAIL PROTECTED] wrote: I am pretty positive that these problems could be sorted out when we know what people working with palette-based images want to have. I am just guessing on the needs here...Having an implied conversion to RGB on input of indexed drawables is the

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-29 Thread Henning Makholm
Scripsit Simon Budig [EMAIL PROTECTED] Henning Makholm ([EMAIL PROTECTED]) wrote: I don't really care whether it is duplicated in GEGL or outside it, as long as the net effect of don't let my editing result in pixel colors outside this small predeterined palette is still attainable with the

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-29 Thread Øyvind Kolås
On 8/29/06, Henning Makholm [EMAIL PROTECTED] wrote: Scripsit Simon Budig [EMAIL PROTECTED] Henning Makholm ([EMAIL PROTECTED]) wrote: Now, when I edit in indexed mode I am sure that I don't accidentally give a pixel a color that is off the expected one by a delta that is too small for me to

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-29 Thread Henning Makholm
Scripsit Øyvind Kolås Within the current gimp architecture you are asking for the job that op would be performing to be done in a display filter, with a fixed pallete (whilst working in RGB mode). This would cause all work being done on the image to be displayed with the reduced palette. Thus

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-29 Thread Øyvind Kolås
On 8/29/06, Henning Makholm My concrete need is that I edit bitmaps with a specific color convention - they can be seen e.g. at http://dk.trackmap.net/a. I use a system of ad-hoc software to convert the bitmap source to the vector versions linked to below the image; this software depends on the

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-29 Thread Henning Makholm
Scripsit Øyvind Kolås [EMAIL PROTECTED] On 8/29/06, Henning Makholm My concrete need is that I edit bitmaps with a specific color convention - they can be seen e.g. at http://dk.trackmap.net/a. I use a system of ad-hoc software to convert the bitmap source to the vector versions linked to

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-29 Thread David Gowers
On 8/30/06, Henning Makholm [EMAIL PROTECTED] wrote: Scripsit Øyvind Kolås [EMAIL PROTECTED] On 8/29/06, Henning Makholm My concrete need is that I edit bitmaps with a specific color convention - they can be seen e.g. at http://dk.trackmap.net/a.I use a system of ad-hoc software to convert the

Re: [Gimp-developer] Hard edged Ink tool?

2006-08-25 Thread Sven Neumann
Hi, On Fri, 2006-08-25 at 20:01 +0930, David Gowers wrote: Is there some simple way to achieve hard-edged rendering for the Ink tool? Should be a simple change, just turn off supersampling in the ink code. I find the hard edged rendering used in INDEXED mode best for drawing lineart, but