Re: [Gimp-developer] New feature inquiry.

2004-07-22 Thread Øyvind Kolås
On Sun, 18 Jul 2004 17:47:05 +0200, Daniel Egger [EMAIL PROTECTED] wrote: ... with the integration of GEGL and more flexible data types it might be worth to look into that again. I'd certainly enjoy the idea of doing the composition using the GPU and shader programs. The problem might be when

Re: [Gimp-developer] New feature inquiry.

2004-07-18 Thread Daniel Egger
On 18.07.2004, at 03:07, Christopher W. Curtis wrote: And we want it rendered using glitz! http://freedesktop.org/Software/glitz ... but seriously, does anyone think it's possible to offload processing to the GPU? Is that part of the GEGL pipe goals? I didn't see anything at the site in the

Re: [Gimp-developer] New feature inquiry.

2004-07-17 Thread Christopher W. Curtis
On 07/12/04 13:39, Øyvind Kolås wrote: On Sun, 11 Jul 2004 13:46:09 -0400, Fredrik Alstromer [EMAIL PROTECTED] wrote: Hi all! The idea has been inspired by photoshop's effect layers, and the basic concept would be plugins that registers a new layer type. When sampled, the plugin is more or less

Re: [Gimp-developer] New feature inquiry.

2004-07-12 Thread Øyvind Kolås
On Sun, 11 Jul 2004 13:46:09 -0400, Fredrik Alstromer [EMAIL PROTECTED] wrote: Hi all! The idea has been inspired by photoshop's effect layers, and the basic concept would be plugins that registers a new layer type. When sampled, the plugin is more or less simply executed, and the results are

Re: [Gimp-developer] New feature inquiry.

2004-07-11 Thread Simon Budig
Fredrik Alstromer ([EMAIL PROTECTED]) wrote: The idea has been inspired by photoshop's effect layers, and the basic concept would be plugins that registers a new layer type. When sampled, the plugin is more or less simply executed, and the results are cached until any layer below the