Re: [Gimp-developer] tile row hints (was: caching considerations ingegl)

2003-03-11 Thread David Necas (Yeti)
On Tue, Mar 11, 2003 at 01:07:21PM +0100, Raphaël Quinet wrote: > On Tue, 11 Mar 2003 09:46:49 +, "Adam D. Moss" <[EMAIL PROTECTED]> wrote: > > [...] The idea > > of rehash-on-dirty would be to catch identical tiles, even > > accidentally-identical tiles (like great masses of transparent > > t

Re: [Gimp-developer] tile row hints (was: caching considerations ingegl)

2003-03-11 Thread Raphaël Quinet
On Tue, 11 Mar 2003 09:46:49 +, "Adam D. Moss" <[EMAIL PROTECTED]> wrote: > [...] The idea > of rehash-on-dirty would be to catch identical tiles, even > accidentally-identical tiles (like great masses of transparent > tiles, presuming that you scrub the RGB data of a transparent > pixel; the