Re: [Gimp-developer] tool presets

2011-09-05 Thread Alexia Death
On Mon, Sep 5, 2011 at 1:25 PM, Michael Natterer  wrote:
> Now can you guys stop this silly thread and move on to what gives you
> the kicks? :P

I think its appropriate to remind people of the preset converter, that
as it stands lacks any feedback:
http://wiki.gimp.org/index.php/Mindstorm:Preset_converter


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Re: [Gimp-developer] tool presets

2011-09-05 Thread Michael Natterer
On Mon, 2011-09-05 at 11:36 +0300, Alexia Death wrote:
> On Mon, Sep 5, 2011 at 11:30 AM, Martin Nordholts  wrote:
> > 2011/9/5 Alexia Death :
> >> Of course, but I see no reason to actively discourage resource changes
> >> at a point when we dont even have a new splash set yet...
> >
> > Well, the reason we don't have a splash is because nobody had time to
> > get us one yet. From the point of view of making a 2.8 release happen,
> > it would be better if you took the lead in finding a 2.8 splash rather
> > than adding default tool presets.
> I dont see how one excludes the other really...

That's because it doesn't.

Now can you guys stop this silly thread and move on to what gives you
the kicks? :P

--Mitch


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Re: [Gimp-developer] tool presets

2011-09-05 Thread Alexia Death
On Mon, Sep 5, 2011 at 11:30 AM, Martin Nordholts  wrote:
> 2011/9/5 Alexia Death :
>> Of course, but I see no reason to actively discourage resource changes
>> at a point when we dont even have a new splash set yet...
>
> Well, the reason we don't have a splash is because nobody had time to
> get us one yet. From the point of view of making a 2.8 release happen,
> it would be better if you took the lead in finding a 2.8 splash rather
> than adding default tool presets.
I dont see how one excludes the other really...



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Re: [Gimp-developer] tool presets

2011-09-05 Thread Martin Nordholts
2011/9/5 Alexia Death :
> Of course, but I see no reason to actively discourage resource changes
> at a point when we dont even have a new splash set yet...

Well, the reason we don't have a splash is because nobody had time to
get us one yet. From the point of view of making a 2.8 release happen,
it would be better if you took the lead in finding a 2.8 splash rather
than adding default tool presets.

But then there is the point of view of fun, and if you get a kick out
of giving users default tool presets in 2.8, which is perfectly
sensible, please do that. I get a kick out of trying to make a 2.8
release happen as soon as possible as well as improving the way we
work so that we can shorten our release cycles, so that's what I do.

Best regards,
Martin


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Re: [Gimp-developer] tool presets

2011-09-05 Thread Alexia Death
On Mon, Sep 5, 2011 at 10:03 AM, Martin Nordholts  wrote:
> What I call "feature" is something that makes GIMP better and that we
> don't _have_ to do. Having default tool presets is better than not
> having default tool presets, but it is not something we _have_ to do
> before releasing 2.8, so adding default tool presets is a feature.
It's practically no risk coding free change. I agree, we dont have to
do this before 2.8. But if someone does this, I see no reason to
reject it.

> When I say that we should not do this to 2.8, I say that because I
> want us to make a 2.8 release as soon as possible. However, people are
> of course, as always, free to work on whatever they want to.
Of course, but I see no reason to actively discourage resource changes
at a point when we dont even have a new splash set yet...


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Re: [Gimp-developer] tool presets

2011-09-05 Thread Martin Nordholts
2011/9/5 Alexia Death :
> Since when does adding default resources counts as a feature or
> involves significant amount of coding and risk of breakage? I would
> agree if this was a coding task. It is not. If it was, there would be
> something very wrong with the setup. We sort of promised our users
> better resources with this release but nobody has take it up... The
> very least we could do is to provide some defaults for the new things
> so people know what it does.

What I call "feature" is something that makes GIMP better and that we
don't _have_ to do. Having default tool presets is better than not
having default tool presets, but it is not something we _have_ to do
before releasing 2.8, so adding default tool presets is a feature.

When I say that we should not do this to 2.8, I say that because I
want us to make a 2.8 release as soon as possible. However, people are
of course, as always, free to work on whatever they want to.

Regards,
Martin


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Re: [Gimp-developer] tool presets

2011-09-04 Thread Alexandre Prokoudine
On Mon, Sep 5, 2011 at 9:24 AM, Martin Nordholts wrote:

> Any feature we add at this point will delay the 2.8 release because
> someone needs to actually write the code, test the feature, fix bugs,
> take feedback into account etc.

Are we still talking about a single resource file and a patch to
Makefile.am to make this resource file installable? What sort of risk
does it impose on release of 2.8?

Alexandre Prokoudine
http://libregraphicsworld.org
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Re: [Gimp-developer] tool presets

2011-09-04 Thread Alexia Death
On Mon, Sep 5, 2011 at 6:38 AM, Alexandre Prokoudine
 wrote:
> Hi,
>
> We currently have the new Tool Presets dockable dialog that has zero
> factory preset. Maybe we should should opulate it a bit?
I agree. It should have at least something in it.

> Some cropping
> presets for popular photo paper formats, DVD and whatnot? Steal some
> presets for painting tools from G-P-S?
We shoudn't probably offer straight up GPS tools, because people a
likely to install gps themselves. But a few examples should be
included I guess.

> Oh, and will those be translatable?
Resources are not translatable by nature as far as I know. ..


On Mon, Sep 5, 2011 at 7:51 AM, Liam R E Quin  wrote:
> Can you bind presets to keystrokes? If not, I don't think it's worth it.
You cant, but I cant see how thats relevant. The old tool presets
always required 2 clicks, same for bringing up the dockable and
selecting a preset. Now, I personally just keep the preset selector on
top most of the time with tag active for currently relevant tool set.
Tool presets pay off when you need to use the same tool with very
different settings. Paint tools are an obvious case, but Im sure there
are others. I personally have presets for the common cut 2:3 + rule of
thrids guides. Its easyer to use the preset when ever I need it than
to go and configure it.

On Mon, Sep 5, 2011 at 8:24 AM, Martin Nordholts  wrote:
> Any feature we add at this point will delay the 2.8 release because
> someone needs to actually write the code, test the feature, fix bugs,
> take feedback into account etc.

Since when does adding default resources counts as a feature or
involves significant amount of coding and risk of breakage? I would
agree if this was a coding task. It is not. If it was, there would be
something very wrong with the setup. We sort of promised our users
better resources with this release but nobody has take it up... The
very least we could do is to provide some defaults for the new things
so people know what it does.

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Re: [Gimp-developer] tool presets

2011-09-04 Thread Martin Nordholts
2011/9/5 Alexandre Prokoudine :
> On Mon, Sep 5, 2011 at 9:00 AM, Martin Nordholts wrote:
>
>> This is not something that blocks a 2.8 release and we badly badly
>> need to make a release. This should wait until after 2.8.
>
> How does it prevent you from releasing 2.8?

Any feature we add at this point will delay the 2.8 release because
someone needs to actually write the code, test the feature, fix bugs,
take feedback into account etc. Even if we get a patch from the
outside, a core developer basically needs to do all of the above
except writing the initial code. With limited resources, we have to
prioritize. And releasing 2.8 has higher priority than having default
tool presets. We can always add those later. And with the shorter
development cycles we aim for, it's not a big deal if a feature makes
it into x.y or x.(y + 2).

 / Martin


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Re: [Gimp-developer] tool presets

2011-09-04 Thread Alexandre Prokoudine
On Mon, Sep 5, 2011 at 9:00 AM, Martin Nordholts wrote:

> This is not something that blocks a 2.8 release and we badly badly
> need to make a release. This should wait until after 2.8.

How does it prevent you from releasing 2.8?

Alexandre Prokoudine
http://libregraphicsworld.org
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Re: [Gimp-developer] tool presets

2011-09-04 Thread Martin Nordholts
2011/9/5 Alexandre Prokoudine :
> Hi,
>
> We currently have the new Tool Presets dockable dialog that has zero
> factory preset. Maybe we should should opulate it a bit? Some cropping
> presets for popular photo paper formats, DVD and whatnot? Steal some
> presets for painting tools from G-P-S?

This is not something that blocks a 2.8 release and we badly badly
need to make a release. This should wait until after 2.8.

 / Martin


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Re: [Gimp-developer] tool presets

2011-09-04 Thread Liam R E Quin
On Mon, 2011-09-05 at 07:38 +0400, Alexandre Prokoudine wrote:
> Hi,
> 
> We currently have the new Tool Presets dockable dialog that has zero
> factory preset. Maybe we should should opulate it a bit? 

Can you bind presets to keystrokes? If not, I don't think it's worth it.

A minimum of three clicks to choose a preset (assuming the dialogue is
docked but not on top) means it'll only be a win for fairly specific
settings, and those are more likely to depend on the user/task/project.

-- 
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Pictures from old books: http://fromoldbooks.org/
Ankh: irc.sorcery.net irc.gnome.org www.advogato.org

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Re: [Gimp-developer] Tool Presets (was easily switch to last used tool)

2010-01-10 Thread Alexia Death
On Sun, Jan 10, 2010 at 8:11 PM, Akkana Peck  wrote:
> The biggest problem I have with the current tool preset UI is that
> Save and Restore look almost identical, but Save is destructive.

My biggest problem is that the items in the menus are so damn small
and hard to navigate. All things that pop up are pain like that. And I
would LOVE to tag them. My dream is a standard resource selector type
dock for them...

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Re: [Gimp-developer] Tool Presets (was easily switch to last used tool)

2010-01-10 Thread Akkana Peck
> On Sat, Jan 9, 2010 at 8:21 PM, peter sikking  wrote:
> > so per-tool presets would be the solution for your case

Alexia Death writes:
> May it be noted that the tool presets of this nature already exist.
> they are just terrible to use. those little buttons and menus in tool
> options suck. So perhaps we could just start with making those tool
> presets usable?

The biggest problem I have with the current tool preset UI is that
Save and Restore look almost identical, but Save is destructive.

More than once, I've clicked on Save intending to choose (Restore) one
of my presets. A menu pops up with a list of the current settings,
so I choose the one I want -- and I end up overwriting that setting.

And there's no Undo, so now I have to stop what I'm doing, go figure
out what those settings were, set them by hand, Save them again, and
finally I can get on with editing the image.

I finally learned never to click either of those buttons without
first hovering over it and waiting for the tooltip, to make sure
it's absolutely positively the right button.

Without any real redesign, it would help a lot to have a heading on
that menu that says "Save options" in bold -- so it's possible to
tell that you're about to overwrite something before you do so.

...Akkana
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