Hi!
Thanks to everyone who participated on this discussion (here, and on IRC
as well).
I think the conclusion is that we don't like current on-canvas dialogs,
but popup dialogs were quite bad too. ;-)
Alexandre Prokoudine wrote:
And above all, it kinda sucks that we are having this
On 2017-12-23 00:14, Ell wrote:
On Sat, 23 Dec 2017 00:11:42 +0100
Jehan wrote:
> I know it's not quite it, but since commit
> 984ed6cefda5df921777c8530d4ea8f51a52977c from today, constrained
> line angles respect the canvas's rotation angle and flip mode. In
> other
On Sat, 23 Dec 2017 00:11:42 +0100
Jehan wrote:
> > I know it's not quite it, but since commit
> > 984ed6cefda5df921777c8530d4ea8f51a52977c from today, constrained
> > line angles respect the canvas's rotation angle and flip mode. In
> > other words, you can rotate the canvas
Alexandre Prokoudine writes:
[lots of sensible stuff]
> Frankly, the rotation dialog before 2.9 was PITA. I'll speak for
> myself, but every time I switched to that tool and clicked the
> drawable, the first thing I did was moving the bloody dialog away so
> that I could see my image. The dialog
On Thu, 21 Dec 2017 20:47:54 -0500
Elle Stone wrote:
> 1. The blend tool has an on-canvas GUI, but the angle at which the
> blend is being drawn isn't shown in the on-canvas GUI and also not
> shown in the status bar. This makes it a bit difficult to draw a
>