[Gimp-user] Graphics Muse Tools 0.4 - build updates

2001-11-12 Thread Michael J. Hammel

FYI - I'd been contacted by a user that my old Graphics Muse Tools no
longer built with Gimp 1.2.  After much delay, I fixed that.  They should
work fine with 1.2 and GTK+ 1.2 now.  The build environment should also be
easier to deal with - the config.h only needs to know where the gtk-config
and gimp-config scripts are located.  If they're already in your path, you
probably shouldn't have to do anything.

Hope someone still finds these useful.

BTW, the collection of brushes and patterns I had is also on the web site
now as well.

http://www.graphics-muse.org/source/GFXMuse/

-- 
Michael J. Hammel   |
The Graphics Muse   |   And your crybaby whiny-assed opinion would 
[EMAIL PROTECTED]  |   be...?
http://www.graphics-muse.com 
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[Gimp-user] changing font colors

2001-11-29 Thread Michael J. Hammel

Thus spoke Jim Clark [EMAIL PROTECTED]
 Thanks for the suggestions, solved my problem quickly and easily. Some
 worked better than others, though I am sure it was my ignorance that did
 it.  But I would love to see somewhere a little more explanation of the
 screen mode on the bucket fill.  I'm looking at p 126 of The Artist's
 Guide to the Gimp and all it says is screen brings out highlights.  What
 did I do when I followed your directions? 

In simple terms, Screen adds color and brightness to dark regions.
Whereever the existing pixel is already above a threshold (defined by the
color being used as the screen), nothing is added.  Where it is under,
varying amounts are added, depending on how dark the pixel is.  So the
black regions got full blue color.  The gray regions got blueified.
The effect is that a photograph, for example, will get lightened and
somewhat colorized, making it appear washed out.

I didn't go into excessive detail in the Artists' Guide because I wanted to
keep things very introductory.  It wasn't meant to be as encompassing as
Grokking is.  I did, however, have to read through the code to figure out
what each mode did.  There wasn't any other documentation at the time that
described them, and I had never (and still haven't) used Photoshop.  

-- 
Michael J. Hammel   |
The Graphics Muse   |   Chinese Proverb:
[EMAIL PROTECTED]  |  War doesn't determine who's right.
http://www.graphics-muse.com   War determines who's left.
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[Gimp-user] fonts on Red Hat 7.2 resolved

2002-03-04 Thread Michael J. Hammel

 From: Jim Clark [EMAIL PROTECTED]
 To: Gimp [EMAIL PROTECTED]
 Subject: [Gimp-user] Perennially confusing font problems
 
 Hate to ask it, as it has been discussed many times and there are many
 web pages on it, but I can't get it to work.
 
 RedHat 7.2 using GIMP 1.2.3
 
 I have some additional fonts I'm trying to install. I have added the
 path to this directory to my /usr/X11R6/lib/X11/fs/config file by just
 adding the directory with a comma to the list.

Red Hat 7.2 uses XFree86 4.1, I believe.  This combination now uses
the X font server - xfs - instead of handling fonts internally as it did
in previous versions of the XFree86 server.  So when you make changes to the
fs/config file you need to restart the font server:

   /etc/rc.d/init.d/xfs restart

You should be able to do this without restarting your X session.

One quick way to check if you're already using the font server (aside from
checking for it with the ps command) is to query the X server:

   xset q

If you see something like this in the output:

Font Path:
  unix/:7100, ...

then you're using the font server.  That unix/:7100 is the port the X server
is using to talk to a font server.

 While on the topic of fonts, there seem to be many redundancies and many
 more not too worthwhile. Other than today's action, I have the standard
 RH install. Are there any of these directories I can comment out to
 reduce the clutter?

The 100dpi stuff is unnecessary.  Its just a duplicate of the 75dpi stuff but
for a different resolution.  Your monitor is likely at (or near) 75dpi, so
you don't need the 100dpi directory.  I don't know about any others that
might be duplicates.

-- 
Michael J. Hammel   |
The Graphics Muse   |I thought I wanted a career, turns out
[EMAIL PROTECTED]  | I just wanted paychecks.
http://www.graphics-muse.com 
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[Gimp-user] DPI issues

2002-03-19 Thread Michael J. Hammel

Thus spoke Hermann Otteneder [EMAIL PROTECTED]
 hi,   (i hope my english is understandable)

Pretty close.  :-)

 i've made a logo with the gimp with the hight of 482 px. this works with a 
 resolution of 72 dpi. But i must change this to 150 dpi! after a i've made 
 this i had to korrekt the size to the hight of 482px again. but the logo is 
 now much higher and also if print the logo altough the gimp shows in the info 
 window the correkt size! what is this?!  have someone info fpr me please...

The trick to creating a logo for print is to first compute its size in the
print resolution.  For example, if you need a 150 DPI 5x6 print, then you
need to create an image of (5*150)x(6*150) = 750 x 850 pixels.  This is the
size of the image must be no matter what resolution you set for that image.

If you created a 72DPI image that was 482 pixels tall and then change the
DPI to 150, the print will be pretty small.  If you want exactly the same
dimensions on the screen (at 72DPI, 482 pixels) as on the printed page, you
need to scale the image by (150/72) = 2.083 times.  Therefore your new
height needs to be 1004 pixels.  

-- 
Michael J. Hammel   The Graphics Muse 
[EMAIL PROTECTED]  http://www.graphics-muse.com
--
I might be a butterfly, dreaming I'm a man writing down my thoughts. - 
 Unknown, paraphrased from Taoist philosopher Chuang Tzu
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Re: [Gimp-user] 4 color book covers

2002-06-22 Thread Michael J. Hammel

Thus spoke John Culleton
 Very good! Now, when you laid out your tiff, of course you had an allowance
 for the thickeness of the spine, based on the printer's ppi. Did you also 
 leave an allowance for the thickness of the cover itself? 

(Sorry it took so long to reply)

No.  I'm not sure why I'd need to.  The width of the spine was enough to
cover that.

 And did you add anything to the nominal width  height for trim? 

Yes.  The amount depends on what the printer asks for.  I produced
background images that would cover the trim or bleed.  So if the image
wasn't large enough for that, I just resized the canvas and then resized
the background.  Everything else remained the same.

Note that in the version I used for my book, I couldn't do this as easily
as you can now.  

 In other words, for 5.5 x 8.5, with a ppi of 500 and 250 pages, is the width
 of the tiff exactly 11.5 inches or a little more? Is the height 8.5 or a 
 little more? 

I did my calculations more simply:

front width x front height = front and back sizes
spine size = spine width x spine height

Total size = front size + back size + spine size

Add appropriate amounts for trim/bleed.

Make the artwork on layers with the background used for adjusting for bleed
and trim needs.  Center the rest of the layers appropriately on the
background.

 Thanks so much for your help.

No problem.  You can see my book cover at
http://www.graphics-muse.org/gimp/gallery-covers.html, lower left corner of the
thumbnails.

-- 
Michael J. Hammel   |
The Graphics Muse   |  I started out with nothing  still have most of
[EMAIL PROTECTED]  |  it left.
http://www.graphics-muse.com 
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[Gimp-user] looking for VueScan (aka ImageScan!)

2002-10-09 Thread Michael J. Hammel

I'm looking for a new scanner (my Astra 1200S no longer seems to work now that
I'm using a power supply that doesn't appear to be the one it came with).  I've
heard good things about ImageScan, but they don't have it available anymore and
it's not clear when they might.  

Does anyone have a copy of this program I can have?  And do you know what
scanners it supports that are currently available off the shelf?   Does anyone
have any recommendations for off the shelf scanners (re: ones you can actually
buy today at the local Best Buy or Frys) that work with SANE?
-- 
Michael J. Hammel   |  If a man ate a pound of pasta and
The Graphics Muse   |  a pound of antipasto, would they
[EMAIL PROTECTED]  |  cancel out, leaving him still
http://www.graphics-muse.com   hungry? -- Dogbert
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Re: [Gimp-user] FAQ answers

2002-12-19 Thread Michael J. Hammel
Thus spoke John Culleton
 The preferences I referred to are for PS output and include such
 items as:
 Encapsulated Postscript (my preference)
 Zero horizontal and vertical offset (my preference)
 Inches instead of pixels for dimensions (my preference)
 The Preferences dialog doesn't cover these details.
 
 I don't mind specifying PS output. It's these other details that have
 to be reset in the same way on every run. 

Hmmm.  I guess there may be a bug (or feature, depending on your point of
view) where file plug-ins don't maintain their last setting in the gimprc
file.  Also, the file-format specific file plug-ins are the place where 
preferences of this nature must be set.  It's a trade off for how versatile
plug-ins can be (supporting another format means dropping in another
plug-in instead of recompiling all of GIMP).  What probably needs to be
addressed is how well (or even if) file plug-ins (which are kind of special
plug-ins from a developers perspective) save their last set configurations.

I haven't checked if there is a bug written against this issue.  It is
probably worth while to write such a bug report if there isn't one yet
since it's a reasonable request and a useful feature for future releases.

Of course, this feature may already exist for the PS file plug-in but its
just not being used correctly.  I haven't verified that possibility yet (I
don't use the PS output format much).
-- 
Michael J. Hammel   |  Outside of the killings, Washington has one of 
The Graphics Muse   |  the lowest crime rates in the country.
[EMAIL PROTECTED]  |   Mayor Marion Barry, Washington, D.C.
http://www.graphics-muse.com 
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[Gimp-user] More FAQ answers

2002-12-22 Thread Michael J. Hammel
Thus spoke Steve Crane [EMAIL PROTECTED]
 Here are a few ideas for questions for the new FAQ.
 
 1.  Can I use brushes from other software such as Photo Shop or Paint
 Shop Pro with the GIMP?

Not that I'm aware of.  I know you can't drop those brush files into GIMP's
brush directories and have them just work.  If a file plug-in exists that
can read those brush files then you will be able to read them in and then
save them into GIMP's native brush file format.  But I don't know of any
brush file plug-ins for other application's brushes.

 2.  How can I ensure that certain of the GIMP's windows, for instance
 the Levels or Crop and Resize Information windows, always open in
 the same position on screen?

In short, you probably can't.  You *might* be able to do so if 
1. the developers gave each window a special name of its own and
2. your window manager allows you to save position information about those
specially named windows.

If #1 is true (and I don't know that it is), then in Sawfish (which is
commonly used as the GNOME window manager) you can click on the title bar
of a window (I think it's a right button click) to get a menu.  At the
bottom of that menu you have the option of choosing History information to
be saved, such as position and geometry of a window.  Select Save
position.  That *might* work.  But no promises.  Other window managers may
offer similar features, but many do not.  Caveat gimper.

-- 
Michael J. Hammel   |
The Graphics Muse   |  If it's true that we are here to help others, 
[EMAIL PROTECTED]  |  then what exactly are the OTHERS here for?
http://www.graphics-muse.com 
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[Gimp-user] Re: Gimp-film (or film-Gimp)

2003-01-08 Thread Michael J. Hammel
 Hi!  Is this article available online anywhere?  I would LOVE to read
 it!  :)

 Peace

 Tom
Yes but I can't remember just where. It was in some linux online
newsletter and the title referred to Linux in the Animation Industry.
Should have made a note of it I know.=20

Just FYI.

I wrote one of these articles for Salon: 
http://archive.salon.com/tech/feature/2001/11/01/linux_hollywood/

I also did one for Linux Journal:
http://www.linuxjournal.com/article.php?sid=5472

-- 
Michael J. Hammel [EMAIL PROTECTED]
Graphics Muse

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[Gimp-user] FAQ answers

2002-12-19 Thread Michael J. Hammel
Thus spoke [EMAIL PROTECTED]
 Hi!  Here are some questions I have:
 
 *)  Where can I find good gimp tutorials?

Good is relative, but here are some pointers to get you started.
http://www.graphics-muse.com/cgi/gmcat.pl?id=11

 *)  How close in functionality to PhotoShop is the gimp?

You can do in GIMP most of what you can do in Photoshop.  There are some
caveats:
Photoshop handles 16 bit color, Pantone and CMYK conversions - GIMP does not.
Photoshop has a way to record your actions - GIMP only allows you to
redo the last action (so far).

GIMP has features Photoshop does not:
Scripting
Networked access
Batch mode

The trick is to expect your techniques to be similar between the two
applications, but not identical.

 *)  What versions of PhotoShop .PSD files are supported by the PhotoShop
 plug-in?

Unknown.  I guess I could read the code and find out, but I'm too lazy
right now.  It's the holidays.  :-)

 *)  How can I change the foreground color of some text to a pattern?

The easiest way to do this is to start with text on it's own transparent
layer.  If you do so, then you can simply select Alpha to Selection in
the Layers menu and do a Bucket Fill using a pattern instead of a color.
If you don't have your text on a layer by itself like this, then you need
to make a selection of the text.  Selection techniques are many, and are
likely to be one of your most valued skills as you get more involved in
your artwork.

 *)  What are layer masks and how do they work?

They are cardboard cutouts that determine which part of the layer will
actually be used.  In the layer mask white areas designate areas of the
layer that are visible (and/or combined with other layers) and black areas
are masked out.  To create a mask, just start painting in the layer mask
with either black or white.  Note that gray areas (places where pixels
are mixed between black and white) in the mask make the corresponding
pixels in the layer partially visible (aka partially transparent).

 *)  How does the Xtns/Script-Fu menu differ from the Script-Fu pop-up
 menu?

Huh?  I'm not sure what the Script-Fu pop up menu is.

 *)  Is it possible to align text along a curve in an image?  If so, how is
 it done?

It's done with a filter currently.  See Xtns-ScriptFu-Logos-Text Circle
This only works around a single arc, so it's not what you might expect, but
it's a start.

 *)  How can I find out the step-by-step process to make the logo effects in
 the Xtns/Script-Fu/Logos menu?  I can see the resultant layer data, but
 have NO idea of how to do that myself.

Read the code.  Really, that's how pretty much everyone else learned.
ScriptFu code is regular text that you can read.  But it's a programming
language.

If you want to know how the techniques were discovered by the ScriptFU
programmers, well, that's probably just experience.  Lots of time fiddling
with existing scripts or techniques to invent new ones.

 *)  What does feathering mean?

It means making the edges of a selection soft.  In brief, it allows pixels
within the feathered region to go from fully selected to not selected.  If
you feather a distance of 10 pixels for a circular selection then 5 pixels
toward the inside of the selection will be fully selected and, as you move
outward, the pixels are considered less selected.  Being less selected is
essentially like be more transparent.

What this means in practice is that if you fill the selection (or cut it
out) you get soft edges.  In a fill of a feathered selection, the color
flows from the selected color towards the existing colors in the layer.

 *)  What books on the gimp are recommended?  Beginner and intermediate
 level books would be great.

Can't answer that.  I have two published, so I'm a bit biased (though I
think you can only actually get one of them these days).  Carol's new web
site has some listed (and the site design is rather nice - hope to see it
go live soon!) - mmmaybe.gimp.org I think is the URL.

 *)  Where can I find online resources/tutorials on creating animations with
 gimp?

I think that link I gave earlier has some animation tutorial links on it.  There
aren't many tutorials on this subject yet.  


Thus spoke Nathan Carl Summers [EMAIL PROTECTED]
 OK here is my FAQ:
 How does one set defaults in Gimp for e.g., output formats?

See File-Preferences.  However, the default format is XCF which is GIMP's
built in format to save layer information.  To specify a different output
format you either append the appropriate suffix to the filename (and let
GIMP guess which format that means) or set the option menu to the format
you want to use.

Other defaults are configurable in the Preferences dialog.

Hope that helps a little.
-- 
Michael J. Hammel   |
The Graphics Muse   |  Women should put pictures of missing husbands 
[EMAIL PROTECTED]  |  on beer cans.
http://www.graphics-muse.com

[Gimp-user] More FAQ answers

2002-12-21 Thread Michael J. Hammel
Thus spoke zeus [EMAIL PROTECTED]
 Here's some question from me.
 
 1. How to costumize Gimp Interface in Linux?

GIMP uses GTK+, so it can use it's own gtkrc file to customize the
interface.  I think there are some prebuilt themes around, but I never use them.

 2. Is Gimp providing gamut warning like in Photoshop?

No.

 3. How much layer, alpha channel gimp can handle?

I'm not sure there is a coded limit to the number of layers.  A cursory
look at the layer code doesn't show one that I can find, but maybe I'm
missing it. A practical limit will be based on canvas size and available
memory.  The larger the pixel dimensions, the more memory you'll need per
layer.  At least if you want to work moderately quickly and not wait for
data to be swapped between memory and disk constantly.

There is one alpha channel per layer.

 4. Who create Gimp mascot?

Tigert -  http://tigert.gimp.org/

-- 
Michael J. Hammel   The Graphics Muse 
[EMAIL PROTECTED]  http://www.graphics-muse.com
--
Remember that not getting what you want is sometimes a wonderful stroke
of luck.  -  Credited to the Dalai Lama.
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[Gimp-user] re: Finding a font

2003-02-07 Thread Michael J. Hammel
 My directory listing shows this font:
 /usr/local/gimp-1.2.3/freefont/brushstr.pfb
 but the text tool does not find this or the other freefont files.
 Any hints on how to correct this?

The text tool in the Toolbox doesn't know about fonts directly - it has
to ask either the X Server or xfs (X Font Server, which you may or may
not be running).

To get this font known to the Text tool you need to add the directory to
the X Server font configuration (see /etc/X11/conf) or the xfs
configuration (I can't remember off hand where this is kept - try man
xfs).  Then restart either the X server or xfs.  Finally, restart the
GIMP.

Hope that helps.
-- 
Michael J. Hammel [EMAIL PROTECTED]
Graphics Muse

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[Gimp-user] Graphics Muse Tools CD Version 2.0

2003-06-19 Thread Michael J. Hammel
I'll keep this short.  Not sure if it would have been more
appropriate/acceptable for the GIMP Announce list or not.

Version 2.0 of the Graphics Muse Tools CD for Linux is now available. 
I've added 3 new Graphics Muse Plug-Ins (GFXLayers, GFXMerge, and
GFXShapes) as well as updated the older 'Muse plug-ins (GFXArrows,
GFXCards, GFXTrans and GFXDodge).  Presets are available for those
plug-ins that they make sense in and I've standardized the UI for all of
these.

The CD has over 100 plug-ins, over 100 brushes and over 100 patterns
aside from the 'Muse plug-ins.  This release has specific builds for Red
Hat, SuSE, Mandrake and Debian.

The older Win32 edition is also available but without the updated and
new 'Muse plug-ins.  I can't add those to the Win32 version cuz I don't
know how to build GIMP plug-ins for Win32 yet.  I'm a Unix hack.

Cost: $24 for Version 2.0 of the CD.  $15 for version 1.0 of the CD. 
Both plus shipping and applicable taxes.  Source included for open
source plug-ins.

More info and screenshots: 
http://www.graphics-muse.com/gfxmuse/gfxmuse.html
-- 
Michael J. Hammel   | Any sufficiently advanced technology is 
The Graphics Muse   | indistinguishable from magic.
[EMAIL PROTECTED]  |  - Arthur C. Clarke
http://www.graphics-muse.com 
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[Gimp-user] Re: Gimp-user Digest, Vol 10, Issue 15

2003-07-16 Thread Michael J. Hammel
On Wed, 2003-07-16 at 11:08, Simon Males [EMAIL PROTECTED]
 Farmiliar with Filters  Render  Gfig...  Display Grid ???
 
 how can i get such a grid on a normal image?
 
 Further would be cool if i could get x and y axis's plotted all the way 
 to the middle.
 
 -- 
 Simon Males [EMAIL PROTECTED]
 No More AOL CDs Australia - www.anticd.org

I didn't think about how complex to make this when I wrote it, but there
is a grid shape option in GFXShapes in the new Graphics Muse Tools.  It
will draw simple grids with up to 27 lines vertically and horizontally
inside a bounding box, then let you scale the bounding box for your
image.  Not very useful for accurate grids or non-square layers, but
interesting for artistic uses.  I suppose if there were interest I could
try and make it do more stuff, but theres been very little interest so
far.

For your case, the Guide Grid Perl script used with the guides To
Selection script are probably more useful.  Create the grid of guides
first, then convert them to a selection.  Finally, use Edit-Stroke to
draw the grid.
-- 
Michael J. Hammel   The Graphics Muse 
[EMAIL PROTECTED]  http://www.graphics-muse.com
--
The main accomplishment of almost all organized protests is to annoy people 
who are not in them. -- Unknown.
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Re: [Gimp-user] Simple Radial Lines

2003-08-08 Thread Michael J. Hammel
On Wed, 2003-08-06 at 14:00, Eric Pierce wrote:
 
  This should be easy, but I just can't think how to do it.
  
  All I want to create is a radial burst.  Sharp black and white lines
  evenly spaced emanating from the center.
  
  Exactly like the old Japanese flag but without the circle in the middle.
  See here:
  http://www.japanorama.com/images/navy_army_ww2_flag.gif
  
  I've been wracking my brains for the last several hours, and digging
  through the plug-ings, but I can't come up with anything.  It seems like
  it'd be so easy...

If I understand what you're asking here (which sounds sort of like a
spoked wheel), GFXShapes can do this for a half circle.  It's the Fan
shape without the tail (aka grip).  Just create a new layer with a
fan, duplicate, flip the dup vertically and then align the bottoms.  You
might want to clip the bottom of the half circle to remove the edge
before you dup the layer.

You can use GFXLayers to align the two layers exactly using point and
click.  I find myself using GFXLayers all the time - something I didn't
expect I would be doing when I wrote it.

These are part of the Graphics Muse Tools CD.  You can find info on it
on my web site:
http://www.graphics-muse.com/gfxmuse/gfxmuse.html
-- 
Michael J. Hammel [EMAIL PROTECTED]

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Re: [Gimp-user] Re: CinePaint and Film Gimp

2003-09-16 Thread Michael J. Hammel
 keep the project focused.

 One can create
 boards as much as one likes, this won't change nor create a single line of
 code or code-change.

You couldn't be more blind here, Marc.  The board members, as a
requirement for participation on the board, could be required to take
coding responsibility for a certain part of the application - perhaps
filters or maybe (if they're qualified) something internal.  You see the
board as suits.  You miss the point of their purpose or their possible
makeup and duties.

But, like I said, you are entitled to your opinion.  And I encourage you
to share it.  It's how things get changed.

 And if it doesn't help the people who write the code (e.g. by getting
 specifications or the like), then I don't see why such a thing should be
 founded in the first place.

Any authority granted to such a group would have to be to the benefit of
both the developers and the user community the developers serve.  If
this group fails either, it fails in its mission.

 So what are the benefits of a board for the developers? How would that
 help them? How would such a board counter the frustration on the side of
 developers that a board exists that has power but no obilgations? Where
 does it get it's rights from? Who has to submit to it's decisions? How
 is it elected (if at all)?

The only two questions I haven't answered here are the last two.  The
board gets its authority from the developers (any group of governors
gets its authority from the governed or they cannot lead) who must be
willing to abide by the boards decisions for the general good of the
project.  The board would be elected either by the developers directly
(which is probably not the best solution but might be an interim
solution till all parties are comfortable with the workings of the
board) or by open elections, with the developers votes being weighted
slightly more than an end users vote.  The actual mechanism for voting
is a detail which can be built later, based on existing mechanisms
(Debian's or GNOME's, for example).
-- 
Michael J. Hammel   The Graphics Muse 
[EMAIL PROTECTED]  http://www.graphics-muse.com
--
Share your knowledge. It's a way to achieve immortality.
  --  Credited to the Dalai Lama.


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[Gimp-user] re: Laying out book cover

2004-02-26 Thread Michael J. Hammel
On Thu, 2004-02-26 at 14:00, John Culleton [EMAIL PROTECTED]
 A book cover consists of three panels, from left to right: 
 the back cover, the spine and the front cover. I plan to 
 lay these out on three separate images and knit them 
 together.  It is simple in Gimp to make each panel the 
 exact dimensions needed. What is not so easy is to line 
 them up exactly, left to right, with no overlap and no 
 space in between. Vertical alignment is also critical. 

You don't actually have to split first then rejoin.  You can do it all
as one big image and then, if necessary, split it.  I did that for my
first GIMP book, The Artists Guide to the GIMP.  I've also done it for
some CD covers.

 Is there a way, other than drag and drop, to accomplish this 
 precise alignment?  Is snap to grid the best tool or is 
 there another way? 

There are some layer alignment tools in GIMP 1.2, but I found them less
than ideal for many of my situations.  You can find them in the Layers
menu (in the Canvas menu) at the bottom of the menu under Align Visible
Layers  I ended up writing GFXLayers, which provides visual
interaction and a host of ways to align layers.  Interestingly, this
seems to be the plugin I use more than of the others I've written.  I
didn't realize how important it would be to me.  GFXLayers is part of
the Graphics Muse Tools CD (www.graphics-muse.com/gfxmuse/gfxmuse.html)

If you have the memory, however, doing all the work in a single image is
highly preferrable.  I just think its far easier to work that way.

I also haven't looked at how layer alignment tools may have improved in
2.0 yet - I just haven't been using 2.0 much yet.
-- 
Michael J. Hammel [EMAIL PROTECTED]

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[Gimp-user] GIMP Articles - Request for Ideas

2004-12-14 Thread Michael J. Hammel
First, a little background:
I've been writing a column for LinuxFormat (a UK magazine) for about a
year and half now.  It is mostly about GIMP but every so often I cover
other topics like Inkscape or Ming (the Flash API) pr CSS or other
graphics related topics.

I've also started work on a column for another magazine, Tux Magazine,
which will be published by SSC (the Linux Journal publisher) starting in
February.  This column, too, will focus on GIMP and desktop graphics
issues for the end user.

Now on to the real issue:
After having written about GIMP almost non-stop since about 1996
(countless articles and two books) I'm starting to run dry on topics. 
The magazines seem to be happy with my work, but I get almost no
feedback from readers so it's hard to tell if the articles are useful or
not.  And with two columns on the subject it's getting hard to not cover
the same thing twice in a short period of time.

What I need to know is what readers want - what problems do they have
using GIMP, what techniques do they want to learn, what projects are
they trying to work on?  Where and what do you need help with?  The only
requirement for these two magazines is that the questions are about
using GIMP on Linux (I couldn't help with detailed stuff on Windows
anyway since I don't use that platform) and that they are generally more
end-user oriented than developer oriented articles.  I also try to cover
both 1.2 and 2.0 since there are still a lot of users out there who have
not upgraded.

While I can't offer a free copy of the magazine (I don't carry that much
clout) I can offer to give you thanks in the columns for your
suggestions (assuming the publisher doesn't have a problem with that,
which I don't think they will though I still need to clear it with
them).  

So, if anyone has suggestions for topics related to GIMP please send
them my way.  If you have a favorite plugin you think should be covered
or a tool that needs explaining or a How did they do this? question
about some image made with Photoshop, let me know. I can even throw in
the occasional interview of important person X if you think that would
be interesting - you supply the name of X. :-)

I'll do my best to answer as much as I can.  

Many thanks, and happy GIMP'ing.
-- 
Michael J. HammelI ran a stop sign.  The cop asked Why'd you run
The Graphics Musethe stop sign?  I said Hey, I don't believe
[EMAIL PROTECTED]   everything I read.
http://www.ximba.org   Steven Wright

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[Gimp-user] Re: Gimp-user Digest, Vol 28, Issue 12

2005-01-12 Thread Michael J. Hammel
On Wed, 12 Jan 2005 16:51:21 +0200 (EET), Steve Stavropoulos wrote 
 On Wed, 12 Jan 2005, J.W.J. Geenen wrote:
 
  export CVSROOT=:pserver:[EMAIL PROTECTED]:/cvs/gfxmuse
  
  The first line gave this error: tcsh: export: Command not found.
 
  In tcsh that line should be:
 setenv CVSROOT :pserver:[EMAIL PROTECTED]:/cvs/gfxmuse
 
  (I really have no idea though, about the software you are trying to 
 install and its connection to gimp...)

The Graphics Muse Tools are a set of plugins (C source) for GIMP 1.2. 
They've been around for at least 4 years now.  I haven't had time to
port to GIMP 2.x yet, but its definitely on my todo list.  My personal
favorite of these is GFXLayers, which is an interactive layer alignment
tool.  I use it far more than any of the others.

There are no binaries for this, however.  You have to build them from
source.  I did release the binaries as shareware on a CD and as
downloads for a time, but nobody wanted that so now they have a modified
BSD license and are available in source code format only.

If you're interested, the web site is
http://www.ximba.org/gfxmuse/gfxmuse.html

FYI - I've also started putting up my old tutorials from Linux Format in
the articles section.  I only have up to issue 45 online - I still have
up to issue 60 to upload.  These are 1.2 tutorials, however.  The latest
tutorials for the magazine are starting to be 2.x tutorials but it will
be quite some time before I have permission to post those.
http://www.ximba.org/articles

-- 
Michael J. Hammel - [EMAIL PROTECTED] - XEUS: www.ximba.org
-
Got a full 6-pack, but lacks the plastic thing to hold it all together.
-- From a real employee performance evaluation.

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[Gimp-user] Graphics Muse Tools

2005-01-12 Thread Michael J. Hammel
On Wed, 12 Jan 2005 16:42:31 +0100 (MET) Michael Schumacher wrote: 
 Please use the plug-in template when you do this, it makes it really easy to
 build them on each platform.

Autoconf and friends make the template portable.  I use Imake (I'm old,
it's what I grew up with).  As long as X continues to use imake then
that portability should continue to exist for Unix/Linux platforms.  I
don't worry about Windows because I don't want to support Windows issues
(see reference to being old and add crotchety).  But I continue to use
Imake because it's what I know and it tends to work just fine for me. 
My XNotesPlus is also imake based and I know it builds on just about all
Unix/Linux platforms (or at least no one is reporting problems
recently).

To my knowledge the only current problem with portability is that the
imake templates related to building man pages have changed for some
distributions of Linux, probably the X.org based distributions.  XFree86
based distributions should be okay.  As soon as I get a chance to try
the build on my newly installed FC2 I'll fix the problem with the man
page rule that causes the build to break on other systems.  At least I'm
assuming its a change to the imake templates that is causing the
problem.  I've run into this issue before in various forms.

 You didn't advertize them much, did you? I discovered them only recently
 when hunting for plug-ins to build...

I posted to Freshmeat, c.o.l.a and a few other places.  I always post
updates to my open source software on Freshmeat.  It seems the most
appropriate place.  I didn't announce on GIMP User because I felt that a
commercial announcement (even shareware) was just not appropriate.  I
think I referenced them in replies to some posts here but tried not to
make it sound like an advertisement.
-- 
Michael J. Hammel Politicians are the same all over: they promise 
The Graphics Muse to build a bridge even where there is no river.
[EMAIL PROTECTED]Nikita Khrushchev (1894-1971), Soviet premier. 
http://www.ximba.org

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[Gimp-user] Announce: Graphics Muse Tools V3.0.0B1 - ported to GIMP 2.2.3

2005-01-31 Thread Michael J. Hammel
I spent last week porting the Graphics Muse Tools to GIMP 2.2.3.  All
the C plugins work pretty much as with GIMP 1.2 though there are a few
minor functional bugs (see the bug page on the web site).  There
shouldn't be any crashes - at least none that I know of.

I also cleaned out the old gimppreview that I had been using.  I now use
GdkPixbuf's along with Gimp's builtin thumbnail function that returns a
pixbuf.  That means GFXLayers is much less weighty - no more carrying
around a ton of widgets for the previews.  GFXTrans also benefited from
this.

I still have to pull out the deprecated features of both GIMP and GTK+,
however, which is why this is a Beta release.

If anyone wants to try these, you can pull the source code tarball from
the web site or check it out of CVS.  Source should build on Unix/Linux
boxes (but I've only tried it on Linux).  I don't have a clue how to
build this for Windows or MacOS X (though I'd love to try the latter).
http://www.ximba.org/gfxmuse/download.html

Please let me know if you try them and most especially if you find
bugs.  If you can, please log the bugs in the bug db on the web site.

FYI: these are no longer shareware, they are open source.  If anyone
wants to work on these just drop me an email and I'll set you up an
account on CVS.
-- 
Michael J. Hammel - [EMAIL PROTECTED] - XEUS: www.ximba.org
-
Osteopornosis: A degenerate disease.

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Re: [Gimp-user] Announce: Graphics Muse Tools V3.0.0B1 - ported to GIMP 2.2.3

2005-01-31 Thread Michael J. Hammel
On Mon, 31 Jan 2005 14:17:37 -0200, Joao S. O. Bueno Calligaris
[EMAIL PROTECTED] wrote:

 I went to the site, and did not find easily a description of what the 
 plug-ins do (althoug I am in a hurry). Can you give us a url?

http://www.ximba.org/gfxmuse/gfxmuse.html

Links to the download page, wiki, etc. are in the upper right corner.  I
tested the web site design under Firefox and IE (don't remember which
version, but it was on WinXP).  It might have problems rendering
correctly under other browsers, though I tried to make it W3C compliant
to some extent (probably got a few pages still to debug).  

The plug-in most asked for is GFXArrows, which draws arrows in varying
shapes.  Who'dda thought that one would be the popular one?  

The one I think is most useful is GFXLayers.  It allows you to visually
align layers in all sorts of ways, interactively, using thumbnails of
the layers.  It's not the best UI design, but it works well.  Maybe if I
get some feedback on the problems with the UI I'll be able to make it
easier to use.

GFXShapes needs thumbnail support.  I need to add GdkPixbuf support to
it for showing the page preview layout, similar to the way GFXLayers
lets you drag layer previews around the page.  It probably needs a way
to easily add new, prebuilt shapes.  GFXShapes was my answer to the
common question How do you draw simple shapes?  GFig is the normal
tool for this, but I guess some people find it daunting to use.  It's
not *that* hard.  :-)

GFXTrans is best for doing multiple rotations for animations.  The
builtin rotation transform for GIMP is better for simple layer
rotations.

GFXMerge is the result of a posting someone put on one of the mailing
lists asking for a way to split layers out into their own images or to
merge layers from one image into another.  It's very good at merging
(splitting is broke in the beta but will probably be fixed soon), though
I don't know how often anyone needs that.

GFXCards lets you duplicate an image onto multiple cells, like for
printing business cards, or create a printable image for use with
greeting cards using an existing image for one side of the card.  I use
it mostly for business cards.  It's a brute force approach, creating a
big image at the correct DPI.   A better method would be to generate a
PS image that can be sent to the printer using a single copy of the
orignal image.  That would sure be a lot less memory intensive.

Most of these (or is it all? I can't remember) are supposed to allow you
to save your presets as XML files and reload them later.  This is good
for GFXShapes and GFXArrows, for example.  Unfortunately, in the beta
release the presets may not be working.  I'll get that fixed.  I doubt
its a big problem - they worked fine under GIMP 1.2.

 And...my most profound thank you for converting your shareware into an
 Open Source application. Really, really really!

Nobody was paying for them anyway.  Just saves me the trouble of trying
to build it for multiple platforms.  It's a lot of work maintaining a
bunch of different distributions like that.  :-)  I was also maintaining
ports of a ton of plug-ins I found on the net as part of the original
Graphics Muse Tools CD because they were not available in binary format
for end users.  But alas, few people paid for that so I dropped support
for those other plugins.  Way too much work for one guy.  Now I just
maintain the ones I wrote.

Hope you find them useful.  I need to get GIMP Perl working eventually
to make sure the Perl plugins work under GIMP 2.2 too.
-- 
Michael J. Hammel - [EMAIL PROTECTED] - XEUS: www.ximba.org
-
Mediocrity:  It takes a lot less time and most people won't notice the
difference until it's too late.

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[Gimp-user] Announce: Graphics Muse Tools V3.0.0 B2 released

2005-02-18 Thread Michael J. Hammel
The port to GIMP 2.2.3 and GTK+ 2.6 was easier than I thought it would
be.  I thought I'd have more trouble figuring out those pesky
TreeViewModel's, but that went over much easier than I expected.  Cscope
makes making mass changes so easy, too.

This release is a complete port to both GIMP 2.2.3 and GTK+ 2.6
including porting all deprecated features (ie GIMP_DISABLE_DEPRECATED
and GTK_DISABLE_DEPRECATED are now part of the build).

There are still functional bugs but for the most part the plugins work
as before (ie GIMP 1.2).  If anyone tries these please report bugs to
the bug db (http://www.ximba.org/bugs/).

Source Download: http://www.ximba.org/gfxmuse/download.html

PS: I still haven't ported the perl scripts.  I haven't gotten around to
installing the new Perl configs for GIMP 2.x.  It's on the todo list.
-- 
Michael J. Hammel - [EMAIL PROTECTED] - XEUS: www.ximba.org
-
Inoculatte: To take coffee intravenously when you are running late.

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[Gimp-user] Re: Positioning elements

2005-02-25 Thread Michael J. Hammel
On Thu, 24 Feb 2005, Michael Satterwhite wrote:
 Also, is there a tool / addin / ??? that will allow centering a layer
 (horizontally, vertically, or both) within an image?

The Graphics Muse Tools includes a plugin called GFXLayers.  It allows 
positioning 
a single layer or a set of layers based on an anchor layer you specify.  Layers
can be positioned interactively by dragging them around the preview or they 
can be positioned using a set of predefined toggles.

And yes, this will allow you to center a specific layer on the image.  Just 
click
on the layer name while you hold down the Ctrl key (to make it the anchor layer)
and choose Centered from the Anchor Position toggles.  Changes are immediate.

These plugins work either with GIMP 1.2/GTK+ 1.2 or with GIMP 2.2.3/GTK+ 2.6 
(haven't
tried them with GTK+ 2.4 yet).  There is a different source package depending on
which version you need.

http://www.ximba.org/gfxmuse/download.html

Hope that helps.
-- 
Michael J. Hammel - [EMAIL PROTECTED] - XEUS: www.ximba.org
-
Bumper Sticker: Try not to let your mind wander... It is too small and fragile 
to be
out by itself.

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[Gimp-user] Re: Learning Gimp

2005-02-26 Thread Michael J. Hammel
On Sat, 26 Feb 2005 08:22:28 -0600 Michael Satterwhite wrote:
 What resources are available for learning Gimp. Hopefully progressing
 from relatively basic (actually, I can do many of the basics now) to use
 of some of the advanced features. I looked at the books referenced on
 the Website, but they are old enough that I'm guessing they are of
 limited use.

There is the GUG (GIMP User Group).  I haven't reviewed it in some time
but last I checked there was quite a bit of information there.
http://gug.sunsite.dk/

FWIW, I write monthly columns for both Linux Format (UK print magazine)
and Tux Magazine (online magazine from the publishers of Linux Journal)
with GIMP tutorials.  I'm putting the Linux Format articles up on my
site, but there are still quite a few to put up.  Only a few are there
now.  Tux just published it's first issue this month and it's a free
download (at least I think its free).

Tux: http://www.tuxmagazine.com/
Linux Format: http://www.linuxformat.co.uk/ (we site is about to undergo
a major upgrade, apparently)
My online tutorials: http://www.ximba.org/articles

 I know about the tutorials on the web - and am going through them, but
 what resources exist beyond those? Would an up-to-date book on Photoshop
 help for concepts?

Actually, I taught myself GIMP long ago by reading Photoshop texts.  The
basic functionality is the same - layers, channels, pixel processing. 
What is different is where you look for features - in other words, the
user interface.  Once you know where things are in the GIMP, then
reading Photoshop texts can help quite a bit in learning basic image
editing techniques.  Complex tasks are mostly a matter of putting
together lots of basic techniques.  That is, essentially, what many
filters do for you.

When reading Photoshop tutorials, try to break them down into their
basic processes, then convert that to their equivalents in GIMP.  Don't
get bogged down because Photoshop has fancy filter Blah but GIMP
doesn't.  Try to understand what Blah *is actually doing* and find the
equivalent set of basic filters and tools in GIMP that will do the same
thing.

Hope that helps a little.
-- 
Michael J. Hammel  Give me the strength to change the things I 
The Graphics Muse  can, the grace to accept the things I can't 
[EMAIL PROTECTED] change, and a great big bag of money.
http://www.ximba.org Deep Thoughts, Jack Handey

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[Gimp-user] Re: rounded corners box

2005-06-30 Thread Michael J. Hammel
On Thu, 2005-06-30 cappellano [EMAIL PROTECTED] wrote to GIMP user:
 how can I make a rounded corner box without using the scripf fu? I
 tried using some features in the selection menu. It work, but when I
 fill the content with the buck, the color overlaps the box.

Sure.  In a nutshell:

Creating rounded corner selections manually:
Start with new window, white background.
Drag 2 vertical and 2 horizontal guides to create a box in your canvas.
Make circular selection in one corner of 4 guides.
Ctrl-C, Ctrl-V as new layer.  Invert color (to black) for new layer.  Deselect.
Duplicate new layer 3 times, putting each new duplicate in another corner of 
the guides.
Add guides through center of each circle, vertical and horizontal.
Fuzzy select, using Merged, each black circle, holding down shift key
after first one to join each selection.
Use rectangular selection and shift key to draw square selection through
centers of circles that merges with existing circular selections.

The combined square selections (you will need to make two of these) with the 4 
circular selections creates a rounded corner selection.
-- 
Michael J. Hammel   |
The Graphics Muse   |  I started out with nothing  still have most of
[EMAIL PROTECTED]  |  it left.
http://www.graphics-muse.com 

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[Gimp-user] Re: Livre sur Gimp (aka publishing GIMP books)

2005-09-07 Thread Michael J. Hammel
 me wrong - you *can* do this.
Look at how well O'Reilly does with it's texts.  But a GPL'd GUM is a
*lot* of work for print publication.

An alternative is to focus a GPL'd text on some smaller aspect of GIMP,
like one of the builtin scripting languages, a set of specific filters
or maybe using GIMP in a particular industry.  At least that way you're
not competing directly with the GUM and have a better chance on
recouping costs (plus paying a few salaries along the way) even when the
text is also freely downloadable.

From my point of view, I try to avoid talking about GIMP as the end
topic and rather talk about doing real work with GIMP as just one of
your tools.  It's useful to talk about a hammer for the sake of the
hammer, but it's more useful to talk about how to build a house, which
oh-by-the-way needs that particular hammer.

-- 
Michael J. Hammel   The Graphics Muse 
[EMAIL PROTECTED]  http://www.graphics-muse.com
--
Inoculatte: To take coffee intravenously when you are running late.

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[Gimp-user] Re: drawing arrows with GFXMuse Tools

2005-11-29 Thread Michael J. Hammel
On Tue, 2005-11-29 at 08:22 -0800, [EMAIL PROTECTED]  wrote:
 3. output of make
 ===
 [EMAIL PROTECTED] gfxmuse-0.4]# make
 making all in ./debug-d...
 make[1]: Entering directory
 `/home/sunita/softwares_pdf/gfxmuse-0.4/debug-d' rm -f debug.o
 gcc -c -O2 -march=i386 -mcpu=i686 -pipe-I. -I../hdrs-d -Ihdrs-d 
 -I/usr/X11R6/include-Dlinux -D__i386__ -D_POSIX_C_SOURCE=199309L
 -D_POSIX_SOURCE -D_XOPEN_SOURCE -D_BSD_SOURCE -D_SVID_SOURCE
 -DFUNCPROTO=15 -DNARROWPROTO   -g -Wall -DDEBUG  -DGIMP12   -c debug.c cp 
 libgmdbg.a  ../lib-d
 cp: cannot stat `libgmdbg.a': No such file or directory
 make[1]: *** [install] Error 1
 make[1]: *** Waiting for unfinished jobs
 make[1]: Leaving directory
 `/home/sunita/softwares_pdf/gfxmuse-0.4/debug-d' make: *** [all] Error 2
 

First off, this is a *really* old version of the tools - see the web
site:
http://www.ximba.org/gfxmuse/download.html

If you're using GIMP 1.2 then you need the old version 2.0.  If you're
using GIMP 2.2 or later you need the beta version (which should work
just fine) - 3.0.0B2.

I'm not sure what the problem is, but grab the new versions and try
again. If it dstill doesn't work then email me and I'll see if I can
help you get it compiled.  

Gotta run - I'm late for a meeting at work.
-- 
Michael J. Hammel   |
The Graphics Muse   |  If you can't be kind, at least have the decency
[EMAIL PROTECTED]  |  to be vague.
http://www.graphics-muse.com 

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Re: [Gimp-user] Copy the alpha channel from an image to another

2007-02-13 Thread Michael J. Hammel
On Mon, 2007-02-12 at 23:50 -0800, Germain Le Chapelain
[EMAIL PROTECTED]
 I would like to know who to copy the alpha channel of an image to
 another image.

1. Merge visible layers of the source image.
2. Copy visible layer of source image
3. Create new image for destination (as in File-New).
4. Add a layer to destination image
5. Delete background layer in destination image
6. Add black layer mask to only layer left in destination image.
7. Make black layer mask active drawable.
8. Paste into destination image.
9. Anchor to active drawable (re: mask).
10. Apply layer mask.

Now the destination image (at least in that one layer) has the same
alpha as your source image.

Steps 4-5 could be:

4. Add alpha channel to background layer
5. (delete this step)

Should also work in both 2.2 and 2.4.

I tried this with a simple white image (single layer) using a gradient
in a layer mask to create the source image.  I then applied the layer
mask in the source image to put the alpha into the layer itself.  When
this layer was copied to the black layer mask of the destination, the
visual appearance was correct.  When I saved both files (after applying
the mask in the destination) they have the same file size (as expected)
but they are not binary identical when saved as either XCF, TIFF or PNG.
Not sure why (maybe some metadata differences?).  I did notice that the
pasted copy had a selection outline that was not the full size of the
source image (both images where the same size).  So even though I did a
Select-All, Edit-Copy (I also tried Edit-Copy Visible), it appears to
only have picked up to a certain transparency level in the copy.  Or
maybe it's just that the marching ants only recognize up to a certain
level when pasted.

Maybe one of the developers has some insight as to why the source and
destination wouldn't be identical in this case.  
-- 
Michael J. HammelSenior Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
Success is never hard won.  It is hard achieved.  --  Michael J. Hammel

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Re: [Gimp-user] general, basic image properties

2007-05-07 Thread Michael J. Hammel
On Mon, 07 May 2007 13:39:02 -0500, Seb [EMAIL PROTECTED] wrote:
 How does one learn about basic image file properties like size and
 resolution in general.  I found an old thread here where the exif filter
 was mentioned, but I don't see this among the options in my Debian
 unstable gimp package.  In any case, IIUC, this would only work for jpeg,
 not for other formats.  Any pointers appreciated.

You can start with this:
http://www.faqs.org/faqs/graphics/fileformats-faq/part1/

Or the Encyclopedia of Graphics File Formats, if you can find it:
http://www.amazon.com/Encyclopedia-Graphics-Formats-James-Murray/dp/1565921615

Or you can try Graphics File Formats, Reference and Guide, Brown and
Shepherd (Manning Plublications), which is the one I started with though
I'm not sure if it's still in print:
http://www.manning.com/brown/

Hope that helps.
-- 
Michael J. HammelSenior Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
Reintarnation: Coming back to life as a hillbilly. 

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Re: [Gimp-user] GIMP magazine, was: LJ not very enamoured

2007-06-22 Thread Michael J. Hammel
).  But I won't spend time digging up content
submissions from other writers.  Being an editor is a lot of work, and I
have a day job already.
-- 
Michael J. HammelSenior Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
You're life can be a wonderous journey, if you don't spend all your time
trying to drag someone else through it with you.  -  Michael J. Hammel

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Re: [Gimp-user] A GIMP book

2007-08-23 Thread Michael J. Hammel
On Thu, 23 Aug 2007 05:12:39 +0300, Dotan Cohen wrote:
 Very nice, the sample chapters were amazing. This seems to be written
 for Gimp 2.2, but 2.4 will have significant changes. Can you (or the
 author) address that issue?

The first part of the introduction in the book covers this.  It took 2
1/3 years to get the book published, so starting with 2.2 seemed
reasonable at the time.  Also, it will be some time before all the major
distributions get updated to the requirements for 2.4 and have those
distributions propogated to the general public.  So even though 2.4 is
due soon, 2.2 isn't disappearing soon from a great many users desktops.

In the end, though, the changes for 2.4 don't greatly affect the
tutorials.  Mostly what changes is the location of menu options, which I
believe I've addressed in the book but will update on the web site as I
become aware of the errata.  New features in 2.4 are not used in the
tutorials (it's a 2.2 based text, after all) and none of the old
features used in the tutorials went away.  Mostly those features just
changed slightly in appearance or work better under the hood in 2.4.

If you're interested in dicussing the book or issues related to the
GIMP, I set up a web site for the book:
http://www.graphics-muse.org/artistsguide/

The book should just about be ready for shipping from retailers.  I was
just notified that my author copies will be sent soon.
-- 
Michael J. HammelSenior Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
Intaxication: Euphoria at getting a tax refund, which lasts until you 
realize it was your money to start with. 

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Re: [Gimp-user] How to save a selection to file?

2007-09-13 Thread Michael J. Hammel
On Thu, 13 Sep 2007 15:38:56 +0200 Lars Ruoff
[EMAIL PROTECTED] wrote:
 Hi,
 How can i save a selection (just the shape, not the content) to a file, so
 that i can use it in another image?

Save the selection to a channel (Select-Save to Channel).  Save the
image as an XCF file (which will save the channel information).  When
you need the selection again, open that file, go to the Channels dialog,
choose that channel and click on Channel to Selection at the bottom
right of the dialog (next to last button on the right in GIMP 2.2).  Or
you can drag that channel from the original image (from the Channels
dialog) into the image you need it.  When you do that, it gets created
as a new layer in the new image with visibility set to whatever the
channel visibility was set to in the original image.  You can then use
normal selection tools to convert that into a selection in the new
image.

It's also recommended that you name the channel before saving the image
to an XCF file.  Just makes it easier to identify the shape when you use
it later.
-- 
Michael J. HammelSenior Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
Osteopornosis: A degenerate disease.

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Re: [Gimp-user] Creating grub-splash screens with GIMP

2007-10-02 Thread Michael J. Hammel
On Tue, 2 Oct 2007 18:32:02 +0200 Frank Lanitz [EMAIL PROTECTED]
wrote:
 I've got a small problem with creating splash screens for grub with
 my GIMP. I need to create a file *.xpm.gz with this things:
 
   Basic instructions:
   * xpm file format
   * 640x480
   * 14 colors only
 
 and I have no idea, how to mange it. Any hints? ;)

XPM format:  Simple - just save the file with an extension of .xpm.  In
the Save As dialog make sure the Select File Type option says (By
Extension) next to it.
640x480:  When you start to create your image, create a canvas of that
size (File-New). Alternatively, scale your canvas to that size before
saving (though this will likely distort the image a bit, especially when
you only have 14 colors to work with).
14 colors:  After you create your 640x80 canvas, draw or paint your
image, then before you save it convert it to an Indexed Mode image
(Image-Mode-Indexed).  In the Indexed Color Conversion dialog that
opens, choose Generate Optimum Palette and set the maximum number of
colors to 14.  

Note that the conversion from RGB to Indexed format may distort your
image, especially if you try to use gradients or lots of anti-aliased
text over multicolor backgrounds. Try to keep the Grub image simple - a
solid colored background with text and maybe a simple cartoonish logo
(cartoonish in order to keep the color count down).

-- 
Michael J. HammelSenior Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
Decafalon (n.): The grueling event of getting through the day 
consuming only things that are good for you. 

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Re: [Gimp-user] pucker skin

2008-01-29 Thread Michael J. Hammel
On Tue, 29 Jan 2008 11:11:00 +0800, Zhang Weiwu [EMAIL PROTECTED] wrote:
 I wish to achieve the effect to add a deep pucker on the skin, as of
 the bone is broken underneath the sking or there is a joint underneath.
 Or should I use the word wrinkle or crinkle, I am not sure. I am a
 new gimp user who just managed to learn conceptual things like layers,
 path, selection, mask and channel, and now I don't know where to start
 to read if I wish to get it done.

This is accomplished by adding wrinkles to the skin.  To do this, you
create your skin layer first.  Then add a layer on top of that and fill
it with the shading for the wrinkles.  Shading (also known as shadow
maps) is always done with a layer that is desaturated.  The shading
layer is then blended with the layer below using one of the layer blend
modes, often Grain Merge, Multiply or Overlay though others may work
better depending on the skin texture.  This gives the skin layer the
appearance of having a shape that is light unevenly - ie it looks like
wrinkles.

A smooth version of wrinkles was originally included in my book The
Artist's Guide to GIMP Effects but then we decided to add it to the web
site instead:
http://www.graphics-muse.org/artistsguide/?page_id=65

This example is not exactly like what you're looking for though the idea
is the same.  This example uses a desaturated wave over witch a shadow
from some text is applied.  In your case, the wave layer from this
example would be the wrinkle layer for your project.  Adjust it
accordingly to increase contrast to give the wrinkles more distinct
edges.
-- 
Michael J. HammelPrincipal Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
The aim of every artists is to arrest motion, that is life, with artificial
means.  --  William Faulkner

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Re: [Gimp-user] pucker skin

2008-01-29 Thread Michael J. Hammel
On Wed, 2008-01-30 at 08:02 +1030, David Gowers wrote:
 On Jan 30, 2008 3:47 AM, Michael J. Hammel [EMAIL PROTECTED] wrote:
  This is accomplished by adding wrinkles to the skin.  To do this, you
  create your skin layer first.  Then add a layer on top of that and fill
  it with the shading for the wrinkles.  Shading (also known as shadow
  maps) is always done with a layer that is desaturated.  The shading
  layer is then blended with the layer below using one of the layer blend
  modes, often Grain Merge, Multiply or Overlay though others may work
  better depending on the skin texture.
 I must disagree -- for something with multiple color layers, like
 skin, it generally looks better to use some coloration in order to
 make the shadows (for example, with Grain merge and the sample picture
 provided, I might use a mild reddish-pink tint. Though I admit this is
 mainly effective when you draw the shadows cumulatively (eg. as a
 repeated application of this reddish-pink with Grain Merge drawing
 mode to a layer originally filled with RGB 128,128,128).

True, but that's something you learn to do after you've learned what
shadow maps do and I don't think the original poster was familiar with
those yet.  My feeling is that it's a little easier to understand what
the shadow map is doing if you can see it's nothing but levels of light
and dark (re: a desaturated layer).  Adding color is an extension to
that.

I actually learned to do exactly what you suggest by first learning
shadow maps and then tinkering with the process.

So I guess you can modify my answer to change always to often,
especially when you're first learning shadow maps.  :-)
-- 
Michael J. Hammel [EMAIL PROTECTED]

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[Gimp-user] Possible issues with 2.4

2008-02-03 Thread Michael J. Hammel
Before I report them as problems, I thought I'd check with other users.
First, I can't seem to get the Perspective Clone to perform the way it
does in the video tutorial.  The cloning operation doesn't appear to
lean in the direction I've adjusted the perspective handles.  I'm
wondering if I'm misunderstanding the use of the handles or something.
Anyone else having problems using it?

Second, I've noticed that the Healing tool clones garbage pixels after a
while.  It starts out working okay.  After a short time, the first click
to clone is fine, but if I hold down the shift key and then click again
to perform a straight line clone operation the pixels cloned along this
line are (for lack of a better term) garbage.  Is anyone else seeing
this?  I've noticed that the problem is not consistant - it doesn't
always show up.

FYI - I'm using 2.4.4.

I've posted examples of each on my web site:

Clone problem: http://www.graphics-muse.org/source/perspective.png In
this example, I expect the perspective to be toward the left and back
but that's not what happens when I paint the cloned area.
Healing tool problem:  http://www.graphics-muse.org/source/healing.png
The problem is visible on the right side where three straight line
operations have started adding colored pixels to the otherwise black and
white image.  Note that while it may appear the source location is too
far right and the operation may have gone off the right edge of the
image, it hasn't as the image extends to the right beyond the visible
canvas border.  So it's not a boundary edge problem.
-- 
Michael J. Hammel   Ximba End User Software
[EMAIL PROTECTED]  http://www.ximba.org
LFS UserID: 16857
--
Vision is the ability to see potential in the work of others.
Robert X. Cringley, Accidental Empires

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Re: [Gimp-user] Possible issues with 2.4

2008-02-04 Thread Michael J. Hammel
On Mon, 2008-02-04 at 17:52 +1100, Owen wrote:
 Also using 2.4.4 on Linux, I have been unable to replicate your problems. The 
 perspective worked intuitively and the heal seemed to work no matter what I 
 did

I've assumed that, like the video tutorial, if I pull the upper left and
right handles down toward the center of the canvas that I'm setting the
far end of the perspective view.  So a square cloned with the
perspective clone tool would have it's left and right sides aligned with
the left and right sides of the perspective box.  This is my impression
of what should happen based on the video tutorial.  Is this how it's
supposed to work?  If so, it's not doing that, as the sample picture
shows.  In fact, it almost looks like the application of the perspective
is opposite of what I'd expect. And the size of the clone object is not
always what I expect.  Sometimes it gets larger.  Sometimes (as in my
example) it gets smaller.  What deteremines the cloned object's size?

From the example I've created I can't deteremine what the expected
results should be given the movement of the handles to specific
locations.

-- 
Michael J. HammelPrincipal Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
Force has no place where there is need of skill.  -- Herodotus; Book 3, Ch. 127

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Re: [Gimp-user] Possible issues with 2.4

2008-02-04 Thread Michael J. Hammel
On Mon, 2008-02-04 at 21:23 +0100, Sven Neumann wrote:
 Hi,

Howdy.

 No, that's not how it's supposed to work and that is also not what the
 video tutorial is showing. Perspective Clone allows you to clone objects
 in the perspective plane. You are supposed to adjust the plane to match
 the perspective of your image. Then you can clone objects in that plane
 and their size will be adjusted accordingly.

I guess I'm not understanding what the perspective plane is, then (or at
least how to adjust the handles to work within it).  I'll play with this
some more tonight and see if I can catch on.  If not, I'll post some
more specific questions.

Thanks.

-- 
Michael J. HammelPrincipal Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
Football commentator and former player Joe Theismann, 1996: Nobody in
football should be called a genius. A genius is a guy like Norman
Einstein.

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Re: [Gimp-user] shadow effect

2008-02-08 Thread Michael J. Hammel
On Fri, 2008-02-08 at 19:43 -0500, Helen wrote:
 When running the script for drop shadow, is there any way to make
 the shadow show up on the left side of the photo, instead of the right
 side?
 Thanks,
 Helen, using Gimp 2.2.10

Use negative values for the X offset.  Negative values for the Y offset
will move the shadow up.

-- 
Michael J. HammelPrincipal Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
Inoculatte: To take coffee intravenously when you are running late.

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Re: [Gimp-user] digital camera photo settings

2008-02-09 Thread Michael J. Hammel
On Sun, 2008-02-10 at 14:04 +1100, Owen wrote:
 Perhaps you want the exif data
 Make sure you have the exif libraries install, and at the prompt, type
 # exif blah.jpeg

I was wondering - doesn't GIMP 2.4 support EXIF data now?  I had a JPEG
with some EXIF data in it that I could read with GQView but I couldn't
find a way to read the data in GIMP.  Is there one?
-- 
Michael J. Hammel   Ximba End User Software
[EMAIL PROTECTED]  http://www.ximba.org
LFS UserID: 16857
--
Vision is the ability to see potential in the work of others.
Robert X. Cringley, Accidental Empires

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Re: [Gimp-user] digital camera photo settings

2008-02-11 Thread Michael J. Hammel
On Sun, 2008-02-10 at 23:49 -0800, Akkana Peck wrote:
 The exif plug-in as it existed on the old registry didn't work with
 GIMP 2.4. I updated it a while back and got it working for reading
 exif, but it looked like it would be a big job to make it read/write
 and I dropped it.  If anyone wants it, I could upload the version I
 updated later this week (right now I'm away from the machine that
 has the source).  The updates were pretty straightforward.

I was wondering why this wasn't merged into the internals so decided to
do a Bugzilla search.  See
http://bugzilla.gnome.org/show_bug.cgi?id=56443

Looks like it's not as straight forward as one might think for
supporting EXIF data across multiple file formats or multiple versions
of EXIF-like data.  Ideally this is what you want so that the file, of
whatever type, when read by its file plugin would store the exif data in
parasites (or similar) and a generic exif viewer/editor would alllow
access to it.  Changes to the data would then be preserved when the
image is saved.  However a generic solution like this has been under
discussion for some time.

In the interim and for the simple case, a file-type specific exif viewer
plugin could be written that uses (as the bugzilla entry points out) the
newer exiv2 library.  

Or just get Akkana's latest version of the old JPEG exif plugin back
into the registry. :-)
(See http://registry-archive.fargonauten.de/plugin?id=4153 for the old
plugin)
-- 
Michael J. HammelPrincipal Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
Bumper Sticker: Some people just don't know how to drive... I call these people
Everybody But Me.

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Re: [Gimp-user] 300 dpi screen capture

2008-02-22 Thread Michael J. Hammel
On Fri, 2008-02-22 at 23:41 +0100, Daniel Hornung wrote:
 But maybe one of the 
 actual book writers on this list may tell you more. *hint*

I guess that's my cue.  :-)

The screen resolution is in pixels.  One pixel = one dot.  Most monitors
give you between 72 and 100 DPI, or dots per inch.  You'll notice that
you have a monitor that is 15-24 inches across depending on how they
measure such things.  So you have 72*15 = 1080 dots across the screen
for the 15 monitor.  Now how do you convert that to printing for a
book?

Well, in the book you want the same image but at a smaller size.  A
typical book is likely less than a typical piece of paper (around 8.5).
In fact, the actual image size is likely to be around 2-4 across.  So
what DPI do you need to squeeze 1080 dots into (splitting the
difference) 3?  1080/3 = 360DPI.  If you set your image resolution
(using Image-Scale Image and changing the X and Y resolution) to 300
DPI, then your image will be 3.6 across.  How do I know this?  

1. Create a new image (blank white background) at any size.
2. Image-Scale Image, then set the width to 1080 pixels.  Click on
Scale to scale the image to that size.
3. Image-Scale Image, then set the resolution to 300 for the X and Y
resolution.  Click on Scale to change the image resolution.
4. Image-Scale Image, then change the options menu next to the Height
field from pixels to inches.  Now you can see how wide your image is
going to be when it's 1080 pixels across.

Clear as mud?  Try it a few times. It's not that hard to grasp once you
see it in action.
-- 
Michael J. HammelPrincipal Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
He doesn't have ulcers, but he's a carrier.
-- From a real employee performance evaluation.

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Re: [Gimp-user] 300 dpi screen capture

2008-02-22 Thread Michael J. Hammel
On Fri, 2008-02-22 at 16:01 -0700, ChadDavis wrote:
 But doesn't this mean that if my the portion of the screen that I'm
 interested in is only 3 by 5 or so, then there is basically no way to
 get a non extrapolated set of pixels that will print to 3 by 5 on the
 page?

That's correct.  It's the nature of the hardware.  You can change the
DPI from 300 to 72 to match the monitor but the print will likely be of
much lower quality.

You can scale up the screen shot but I'd only double it's size once to
produce a larger print image at high DPI.  Even then, you're likely to
have a less than ideal print image.  Scaling up is not a good thing with
raster images.

For what it's worth, I tend to make all my screen shots for books and
magazines set to 250DPI, which produces a slightly larger print image at
reasonable quality.

-- 
Michael J. HammelPrincipal Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
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Re: [Gimp-user] tool box

2008-03-28 Thread Michael J. Hammel
On Fri, 2008-03-28 at 12:02 +, norman wrote: 
 I have been using GIMP for many months and I have just realised that I
 do not have the means to minimise the window, I wonder why? I am using
 Ubuntu 7.10 and GIMP 2.4.2.

Minimizing windows is a function of the desktop window manager.  GIMP
doesn't control that though it can make suggestions about it to the
window manager.  Look under File-Preferences and then choose Window
Management.  The Hint for the Toolbox should be Normal Window.  If
it's set to Utility Window then you probably won't have the minimize
options, depending on how your window manager handles the hints.
-- 
Michael J. HammelPrincipal Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
Giraffiti: Vandalism spray-painted very, very high.

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Re: [Gimp-user] Re-hue-ing a graphic

2008-04-09 Thread Michael J. Hammel
On Wed, 2008-04-09 at 17:05 +0100, Jonathan Allen wrote:
 I can always see the HTML colour selected (color=#XX) for the text
 and need to track the masthead colour to match.  How do I get the Gimp
 to exactly track that hex colour - is there somewhere I can input it
 as a value and just it promulgated through the graphic at the existing
 saturation and lightness?

You need to map the RGB values from the HTML to HSL.  Manually, I'm not
sure how to do this, but programmatically there is a function in
libgimpcolor called gimp_rgb_to_hsl_int(gint *r, gint *g, gint *b) that
will do this for you.  You pass in the RGB values and you get back (in
the same variables) the HSL values, repsectively.  Once you have the HSL
values you can call the Hue-Saturation tool via the PDB to apply to your
masthead.

If you're writing a GIMP plugin in C, you just need to use pkg-config
--libs gimp-2.0 (on Fedora, other distros may use a different pkgconfig
name for GIMP) to retrieve the libraries required for compiling your
plugin.  This will automatically include libgimpcolor.  

You can probably do this in Script-Fu or Python, but I don't know those
languages or their requirements.  You can probably do it in Perl but I'm
not sure if the Perl support was updated for GIMP 2.4 or not.  I think
it was, but it's not included in the standard distribution.

It's interesting that the Plugin Browser allows you to browse the APIs
for the various plugins but there is nothing that lets you browse
library calls that can be made directly from scripts or compiled
plugins.  There doesn't appear to be any documentation on this.  I
wonder if it's automatically generated by the build into HTML or man
pages?  The gimp_rgb_to_hsl_int() function is commented with what I
think is a document formatting structure (looks kind of like javadoc).
I just know about the function because I use cscope on the source code
to find things.
-- 
Michael J. HammelPrincipal Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
I personally do not believe in object orientation as a security model
(nor as a general programming paradigm), but feel free to try to
convince me. -- Linus Torvalds

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Re: [Gimp-user] Re-hue-ing a graphic

2008-04-09 Thread Michael J. Hammel
On Wed, 2008-04-09 at 17:51 +0100, Jonathan Allen wrote:
 If I go into Layer-Colours-Hue/Saturation, then click 'Master', moving the
 'Hue' slider bar alters the hue of the whole graphic (which is one single
 colour on a white background).  I want to do this effect, with a colour
 chooser interface.  Is that possible?

Select the white background, then invert the selection and apply the hue
changes.
-- 
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--
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Re: [Gimp-user] Drawing simple shapes.

2008-04-29 Thread Michael J. Hammel
On Tue, 2008-04-29 at 14:24 -0400, Jason Cipriani wrote:
 AFAICT there's no vector-graphics layers so both choices end up with
 rasterized shapes).

Paths are vector oriented objects in the GIMP.  They aren't associated
with specific layers so the path is not included directly in compositing
(currently).  There isn't any reason why vector effects (fills, strokes,
etc.) couldn't be applied to the path as some kind of metadata and then
associate a path with a specific layer as part of the compositing
process.

I would think (based on my limited knowledge of the subject) that GEGL
would make this easier in 2.6.

 1) It interacts with everything the same way the paint brush and
 pencil do. Draw squares, circles, etc., directly on to current layer.
 UI controls are similar to other paint programs... dragging boxes,
 etc.

In the current release you could implement a tool that simply drops one
of a set of default shapes into the canvas.  The shapes would be based
on paths.  Essentially this tool is nothing more than a convenience item
for creating a path manually.

This could probably be implemented as a plugin as well, though if you
did that I don't think (but am not sure with 2.4) that you can place
that as an icon in the Toolbox.

FWIW, my GFXShapes plugin will do vector shapes without paths, but you
can save the shapes as presets (re: files).  Presets are not saved as
part of the image file, however.  GFXShapes was written for 2.2 because
I really disliked the interface to GFig at the time.  I think a plugin
or integrated tool based on paths is a better solution now, however.
-- 
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[EMAIL PROTECTED]   http://graphics-muse.org
--
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 -- Anyone but Bush in 2004 --

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Re: [Gimp-user] Enhanced Lighting

2008-04-29 Thread Michael J. Hammel
On Tue, 2008-04-29 at 16:41 -0300, Rich wrote:
 A friend was telling me about a method he uses with Enhance / Adj 
 Lighting for Shadows and Highlights in Photoshop.
 I see the different values under Color Balance, but is there another 
 tool or method  that would only adjust lighting in Gimp?

Based on your description, I believe you'll be happiest working with
Color Balance for this problem.  However, adjusting lighting can mean
a lot of things when working in a raster image editor like GIMP.  Once
you've become comfortable with Color Balance, you can try using Curves,
Levels and the host of other dialogs available from the Colors menu
applied to a selection of pixels from your image in order to adjust what
visually appear to be lighting elements in the canvas.  Alternatively,
you can apply lighting effects by using layers and adding black or white
filled selections that are blended (using Layer Modes) to lighten or
darken regions of a canvas.  There are also some filters under
Filters-Light and Shadow that can be used to change the apparent
lighting in the image.  Drop Shadow and Lighting Effects are probably
the two most widely used here.

All that said, the closest thing to something that specifically adjusts
lighting in GIMP are the features you'll find in the Color Balance
dialog.
-- 
Michael J. HammelPrincipal Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
Truth is stranger than fiction, but fiction is cheaper and faster than truth.

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Re: [Gimp-user] Drawing simple shapes.

2008-04-30 Thread Michael J. Hammel
On Wed, 2008-04-30 at 09:55 -0400, Jason Cipriani wrote:
 Would you recommend using Krita for image creation? Despite the fact
 that image authoring is a point listed in the very first sentence on
 gimp.org's main page, and that painting *is* the first bullet point
 category on the GIMP info page, from what you say and what I see GIMP
 does not actually seem to be the right tool for  producing icons,
 graphical elements of web pages and art for user interface elements

I'd have to disagree with this, and my most recent book on the GIMP goes
to some effort to show you why.  There are multiple chapters on
graphical elements for web pages and designing user interface elements.
I didn't cover icons because I'm not particularly good at icons and
don't create them very often.  But I've seen some extremely good icons
developed with the GIMP.

Just because there isn't a one button click box feature doesn't mean
GIMP can't, or shouldn't, be used for this kind of work.  In fact
because it provides lower level access to processes like creating
primitive shapes (specifically paths), it's ideally suited for this type
of work.  
-- 
Michael J. HammelPrincipal Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
Intaxication: Euphoria at getting a tax refund, which lasts until you 
realize it was your money to start with. 

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Re: [Gimp-user] Brush

2008-05-05 Thread Michael J. Hammel
On Mon, 2008-05-05 at 17:47 -0300, Lap1994 wrote:
 How can I change the brush shape? I mean, with a image and not with  
 paremeters
 Like, I load a BMP and its become a brush.

File-Save As
Specify a file name suffix of gbr (for static brush) or gih (for
animated brush).
Save to a directory specified in your brush directories
(File-Preferences-Folders-Brushes).
In the Brushes dialog, click on the Refresh button to update the list of
brushes to include your new brush.

-- 
Michael J. HammelPrincipal Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
Open your arms to change, but don't let go of your values. 
  --  Credited to the Dalai Lama.

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Re: [Gimp-user] line guides

2008-05-18 Thread Michael J. Hammel
On Sun, 2008-05-18 at 22:11 -0400, Helen wrote:
 In Gimp, when I pull the guides down in order to constrain
 a circle, how do I then get the guides to go back.  Or
 to move them?  The move tool moves the entire layer,
 not the guides.

Make sure you click right on the guides when you try to drag them.  The
guide should change color (to a reddish tint) when your mouse is over
them and you can click to drag it.

To work with guides in a number of ways, try the menu Image-Guides.
This has a number of different things you can do with them, like remove
them all.

If you drag a guide back into the rulers the guide is removed from the
image window.  

-- 
Michael J. Hammel   Ximba End User Software
[EMAIL PROTECTED]  http://www.ximba.org
LFS UserID: 16857
--
Vision is the ability to see potential in the work of others.
Robert X. Cringley, Accidental Empires

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Re: [Gimp-user] subtract selection control

2008-07-08 Thread Michael J. Hammel
On Tue, 2008-07-08 at 09:56 -0600, ChadDavis wrote:
 I've got a rectangle selection.  Now, I am trying to do a subtractive
 selection within that rectangular selection, to make a sort of picture
 frame selection.  The problem is that I'm having trouble getting the
 inner, substractive selection centered within the first rectangle.  

Very common procedure (making a frame).  I use this method to make an
antialiased line around things:

1. Create a rectangular selection.
2. Fill with color
3. Shrink selection by X pixels (where x is the width of the border you
want)
4. Cut selection (or fill with background color, etc.).

Alternatively, use the Tool Options dialog for the selection tool and
set the Size and Position fields manually for the second selection.  The
first method works for small width borders but because shrink will
slowly round the corners it doesn't work well for larger width borders.
The second method works perfectly for all width borders.
-- 
Michael J. HammelPrincipal Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
Going to church doesn't make you a Christian any more than going into the
garage makes you a car.  -  Attribution unknown

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Re: [Gimp-user] rotate

2008-08-05 Thread Michael J. Hammel
On Wed, 2008-08-06 at 01:53 +0200, Zoltan Tibenszky wrote:
 I have to put some text on a picture. Some text have to be vertical. I 
 have created the text with the text tool, and I have rotated it to make 
 it vertical. The problem was that the sides of the text become 
 transparent and just the middle of the text has reserved its original 
 colour.
 How could I avoid this transparent issue?
 Is there any simpler way to create a non-horizontal text?

Sounds like your rotated text is now taller than the canvas.  If so, try
Image-Fit Canvas to Layers and then add a new layer the same color as
the background and move the new layer to the bottom of the layer stack.
-- 
Michael J. Hammel   Ximba End User Software
[EMAIL PROTECTED]  http://www.ximba.org
LFS UserID: 16857
--
Approach love and cooking with reckless abandon.  
  --  Credited to the Dalai Lama.

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Re: [Gimp-user] embedded color message

2008-08-20 Thread Michael J. Hammel
On Wed, 2008-08-20 at 11:10 -0400, Helen wrote:

 The image dsc_0043.jpg has an embedded color profile.
 sRGB.
 convert the image to the RGB working space?

 What does this mean?  What did I do to cause it?
 Is it something important that I need to deal with?

You didn't cause it.  The tool used to create the image caused it, such
as a camera or scanner.

The message means that the image file has some information in it that
describes the device that it came from.  By converting it to GIMPs
working color space you can accurately see what the image colors look
like as it was recorded by that device.  This assumes you have a monitor
profile correctly set for your monitor, however.

In general, if you don't know about color profiles you can just say
yes to convert it and then forget about it.   Profiles are only
relevant to those who are keenly interested in exact color reproduction
between an input device (camera, scanner, etc.) and an output device
(monitor, printer, etc.).  The average person at home probably won't
notice much or probably care that much if the colors are a little off.

If you want to learn more about color profiles you can start with the
Color Management section of the Preferences dialog.  Profiles are a way
of making sure the color reproduction is accurate from the device that
acquires the image to the tool that edits the image to the device that
outputs the image. The accuracy suffers without color profiles because
color is a function of heat (I'm simplifying greatly here) and you have
to understand the devices that input or output the image to make sure
they are doing it the same way.

I'm actually writing an article about this topic (and printing in
general with Linux and GIMP) for Linux Format magazine at the moment for
issue 112 (not sure when that comes out).  Linux Format is a UK magazine
and the US gets copies a couple months after they print in the UK.

Hope that helps.
-- 
Michael J. HammelPrincipal Software
Engineer
[EMAIL PROTECTED]
http://graphics-muse.org
--
Bumper Sticker: Jesus loves you... but everyone else thinks you are an
asshole.

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Re: [Gimp-user] Importing and saving milti-page TIFF files

2008-08-25 Thread Michael J. Hammel
On Mon, 2008-08-25 at 08:53 -0700, John Christopher wrote:
 I have about 1,000 multi-page TIFF files I must edit.
 I only want to edit the first page of each file (I must
 delete some text from the first page of each document)
 and then save it.

I might be wrong about this but I believe GIMP will read multi-page
TIFFs but cannot write multi-page TIFFs.

 What is the best way to solve this problem?

When you open the TIFF, select open to layers.  The first page will be
the bottom layer.  Turn off visibility of all the other layers and make
sure the bottom layer is active in the Layers dialog.  Then you can edit
that page.

When you save, save it as a multi-layered PNG.  Then use ImageMagick's
convert tool to convert it to a multi-layered TIFF:

convert file.png file.tiff

That should do it (I think), though I can't vouch for the quality of the
conversion.  
-- 
Michael J. HammelPrincipal Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
Inoculatte: To take coffee intravenously when you are running late.

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Re: [Gimp-user] Importing and saving milti-page TIFF files

2008-08-26 Thread Michael J. Hammel
On Tue, 2008-08-26 at 00:52 -0300, Joao S. O. Bueno wrote:
 There is nosuch thing as multi-layered PNG's
 If GIMP can't save multi-page tiffs (and it might not, I don't 
 rememebr now) , kindly ask for this functionality on this very list 
 and we shall see what could be done.  :-)

That should have been mng, not png.  I didn't check my notes before
replying to the original poster.
-- 
Michael J. HammelPrincipal Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
Remember that not getting what you want is sometimes a wonderful stroke
of luck.  -  Credited to the Dalai Lama.

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Re: [Gimp-user] Empty skull, vacated because I can't crop an image and its driving me to drink.

2008-09-05 Thread Michael J. Hammel
On Fri, 2008-09-05 at 10:16 -0400, Gene Heskett wrote:
 Darnit, I want to see the crosshatch indicating no data at all exists in that 
 area once I have selected it and cut it away.  If I can do it in the darkroom 
 on an enlarging easel  a pair of scissors (and I can and have many times in 
 the last 60 years), why can't I do it in gimp?

Cuz you're not doing it right, apparently.  

To learn how to do this, try these steps (using GIMP 2.4 on Linux):
1. Choose the crop tool from the Toolbox - be sure it's the crop tool
and not a selection tool.  The crop tool is the one that looks like an
exacto knife.
2. Drag your outline around the area you want to keep in the canvas.
The outline is a solid line with drag boxes at each corner and along
each edge (you can ignore the drag boxes for this tutorial).  The
selected area should look normal.  The unselected area is darkened.
3. Hit the ENTER key to apply the crop.  The mouse (of course) musts be
in the canvas for the ENTER key to apply to the crop operation.

As an added step to verify the cut:
4. In the Layers dialog drag the layer into the Toolbox.

You end up with a new image that is the cropped area of the original.
Note that the original is also cropped.  

You're problems are probably that you're not using the crop tool
correctly or not using the crop tool at all (using a selection or
similar instead and cutting out the stuff you don't want in a layer that
does not have an alpha channel).
-- 
Michael J. HammelPrincipal Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
Christian Fundamentalism: The doctrine that there is an absolutely
powerful, infinitely knowledgeable, universe spanning entity that is
deeply and personally concerned about my sex life.

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Re: [Gimp-user] gimp will strip the exif information in tiff file?

2008-09-25 Thread Michael J. Hammel
On Fri, 2008-09-26 at 01:36 +0800, Tsai, Dung-Bang (蔡東邦) wrote:
 I'm using gimp to deal with my photos which are made of  DSLR.
 These ttif files have embedded exif information, and every time I save
 these files; it seems that the exif information will be stripped.
 I have done some tests on jpeg files; gimp will not strip the exif 
 information.
 How can I correctly deal with the exif in tiff by using gimp?

I can't say if the TIFF file plugin supports this or not but there are
some options on how to deal with the situation if it doesn't.  First,
load the TIFF images and then save them in JPEG at 100% quality.
Technically that should be equivalent to TIFF since no compression is
performed but I can't guarantee that.

To convert back to TIFF you can use ImageMagick's convert tool.
According to this discussion:
http://www.imagemagick.org/discourse-server/viewtopic.php?f=1t=11600
convert will retain EXIF data.  This is true as long as you're simply
converting formats and not resizing (such as creating thumbnails).
Converting file formats is as simple as

convert file.jpg file.tif

 By the way, if I save these tiff images as another files, will gimp
 also strip the icc profile?
 (ps, will gimp strip the icc profile in jpeg?)

I looked at using ICC profiles last month in an article I did for Linux
Format magazine but I don't think I checked if the profiles were
retained when saved.  I think I assumed (bad idea) that they were.
You'll simply have to try it and see.  GIMP does support retaining ICC
profiles when you open files that contain them.  You're typically
queried when you open the file if you want to keep it over convert it to
GIMP's built in profile.

 When will the gimp support the 16bit per channel color depth?

When it's ready.  :-)  

Actually, integration of the GEGL libraries is underway and a first
release with GEGL support is due in the next release (due out soon but
one can never assume when soon might arrive).  I don't know if 16 bit
channels are to be included in the next release (though I don't believe
they are), but one of the purposes of integrating GEGL was to allow for
higher color depths.  So it should be in either the next release or one
of the releases soon after that.
-- 
Michael J. HammelPrincipal Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
Bumper Sticker: Don't like my driving? Then quit watching me.

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Re: [Gimp-user] gimp will strip the exif information in tiff file?

2008-09-25 Thread Michael J. Hammel
On Fri, 2008-09-26 at 02:14 +0800, Tsai, Dung-Bang (蔡東邦) wrote:
 As far as I know, baseline jpeg is alway lossy; only JPEG-LS supports
 lossless image saving. So, does it mean that if I save file at 100% quality,
 gimp will use JPEG-LS?

Don't know - you'd have to look at the source to figure that out or ask
on gimp-developer.

 Also, I will also check that if your ideal will work or not. I'm worried about
 that gimp can not even read the exif in the tiff file such that your approach
 will not work at all.

I wasn't that impressed with the TIFF file plugin though I use it to
save lossless screenshots for articles.  If you are worried it doesn't
read the exif data you can try converting to JPEG first using
ImageMagick and then loading it that way.  I believe the JPEG plugin
supports the EXIF data.  Again, since I don't use EXIF much I'm not
positive of any of this.  You simply have to try it and find out.
-- 
Michael J. HammelPrincipal Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
Failure is not an option.  It comes bundled with your Microsoft product.
  -- Ferenc Mantfeld

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Re: [Gimp-user] Make transparent layer invisible

2008-10-02 Thread Michael J. Hammel
On Thu, 2008-10-02 at 15:29 -0400, Adonj Adonj wrote:   
 Can the transparent layer which is represented by the gray squares be made 
 invisible?

No.  The checkboard pattern is configurable (see Preferences/Display)
but the pattern or color you choose is not actually a layer.  It's just
a way of showing where in the image some level of transparency exists
through the existing layers.  You can't see, for example, your desktop
through that transparent area, however.

-- 
Michael J. Hammel [EMAIL PROTECTED]

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Re: [Gimp-user] Make transparent layer invisible

2008-10-02 Thread Michael J. Hammel
On Thu, 2008-10-02 at 16:16 -0400, Adonj Adonj wrote:
 If I export it to png it wouldn't be an animation! I'm sorry 
 I obviously overlooked mentioning my intention.

You can preview the transparency by using the GAP player
(Filters-Animation-Playback).  When the player dialog opens, right
click on the canvas area and choose Detach.  Then drag the canvas area
over your desktop.  The animation will playback over your desktop with
transparency rendered.  It may not be a perfect render, but it should
work.

Saving to PNG preserves full transparency but I don't think PNGs support
animation (use MNG instead, I believe).  I could be wrong about that as
I don't do much with animations.

Saving as GIF will reduce the palette to 256 colors and reduce
multiple-levels of transparency (re: 0%-100%) to a single state of
transparency (pixels are either fully transparent or they are not).  

Animated GIFs play fine in web browsers.  PNGs (non-animated) with
transparency work well in modern browsers but suck in older versions of
MSIE.  That's the browsers fault, not PNGs fault.

-- 
Michael J. HammelPrincipal Software Engineer
[EMAIL PROTECTED]   http://graphics-muse.org
--
It is a man's own mind, not his enemy or foe, that lures him to evil ways.
--Buddha

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Re: [Gimp-user] Make transparent layer invisible‏

2008-10-02 Thread Michael J. Hammel
On Thu, 2008-10-02 at 21:23 -0400, Adonj Adonj wrote:
 I use the GAP player when I need to.
 Saving to PNG will have layers merged or flattened. That doesn't work for 
 animations.

Yeah, you have to save as MNG instead, I'm pretty sure.  But MNG
probably isn't supported in web browsers all that well.  I assume you're
trying to do this for the web or you wouldn't even consider GIF
animations.

 Saving as GIF is my final result.
 To demonstrate the problem I'm having:
 In my animation I have two identical frames of an object surrounded by a 
 transparent background which is represented by small gray squares. If I move 
 the object slightly in one frame, then play the animation, and detach the 
 image, then drag the image which is now stepping from one frame to the other 
 to the desktop screen, the area around the object which has had the object 
 displaced, shows some of the gray squares each time the image steps to this 
 displaced image frame.

Yeah.  As far as I know, that's how it works.
-- 
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[EMAIL PROTECTED] / http://www.graphics-muse.org
--

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Re: [Gimp-user] Text-in-stitches on GIMP

2008-10-19 Thread Michael J. Hammel
On Sun, 2008-10-19 at 17:17 +, Peter Saffrey wrote:
 I'd like to duplicate the effect described in this Photoshop tutorial:
 
 http://pshero.com/archives/text-in-stitches

 I've got as far as adding some text and turning this into a path using
 Layer-Text to path. I can then do stroke path with a brush of my choice.
 However, I can't work out how to adjust some of the more complex options, such
 as the direction of brushing and the distance between brush strokes, as
 described in steps 8 and 9 of the tutorial. How do I do this in the GIMP?

You'll want to create a GIMP Brush Pipe for this.  In the brush dialog,
open the Pencil Sketch brush as an image (right click on the brush icon
in the dialog to get a menu for that).  Delete all but two layers.  Make
one layer a left to right slant and the other a right to left slant
(this effectively removes the brush shape from the original brush).
Save the image as a brush pipe to your .gimp/brushes directory using
.gih as the suffix for the filename.  A dialog will open that allows
you to configure the brush characteristics. Set the spacing to 50
percent (or whatever you feel appropriate), the number of cells to 2 and
the first entry for Ranks to 2 and Angular.  Put Stitch in the
Description so you can find this brush later. Save the changes and then
reload your brushes dialog.  Look for the new Stich entry.  Stroke
your path using this brush.

You'll have to play with the size of the brush.  You may need to make
multiple versions at different sizes to get the right effect.

I'm not positive this will be exactly what you want, but it's the
correct basic process for creating a brush that you need to perform this
effect.

Good luck.
-- 
Michael J. Hammel   
[EMAIL PROTECTED] / http://www.graphics-muse.org
--
Revenge is an integral part of forgiving and forgetting.

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Re: [Gimp-user] alpha from image

2008-11-24 Thread Michael J. Hammel
On Mon, 2008-11-24 at 16:07 +, [EMAIL PROTECTED] wrote:
 I have an RGB image and a grayscale image of the same size.  I'd like
 to use the grayscale image as the alpha channel of the RGB image.  How
 can I do that?

Open RGB image.
Add an alpha channel (Layers-Transparency-Add Alpha Channel)
Add a layer mask (Layers-Mask-Add Layer Mask)
Open grayscale image - copy into layer mask you just created (Edit-Copy
in grayscale image, Edit Paste with Layer Mask active in the RGB image)
Optionally, apply the layer mask (Layer-Mask-Apply Layer Mask).

-- 
Michael J. Hammel [EMAIL PROTECTED]

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Re: [Gimp-user] Adding text to many files.

2009-01-08 Thread Michael J. Hammel
On Thu, 2009-01-08 at 15:26 -0800, Bernard Rankin wrote:
 I'm sure this must be a common question, but I could not find any docs on 
 this.  Perhapse my google skills needs improvment.

It's common to need a feature like this but the solutions vary depending
on the environment in which the image will be used.  To my knowledge
there are no off-the-shelf GIMP plugins/filters that provide the
functionality you're requesting. That doesn't mean one doesn't exist.
I've just not heard of any.

 Basically, I've got a bunch of pictures from a party/event that I want to do 
 several things to:
 
 1)  Resize to 4x6 @ 300 PPI 
 2)  Add a sllightly transucent ~ 1 white bar on top of the image (accross 
 the bottom).
 3)  Over the white bar, on the left, place a small 1x1 logo.
 4)  Over the white bar, centered on the remainder, put the names of the 
 people in the photo. (Reducing text size if needed to fit on one line.)
 5)  Over the white bar, centered on the remainder, put the name of the event 
 on the next line.
 6)  Add a black border to entire image.
 7)  Export as JPEG.
 
 There is a CSV file that contains the names of the people in each photo to 
 file name mapping.  (One line per image file.)
 
 Can this be automated with the GIMP?

Yes, if you're familiar with one of the programming languages supported
for GIMP Plugins (C, Python, Script-Fu by default - there may be
others).  You'll need to become familiar with the plugin API.  In 2.6,
look under the Help menu for Procedure Browser.  The way you use these
is dependent on the language you choose.

If you intend to use these images on the web you might be better off
using dynamic support for this feature, such as what you see with
NextGen Gallery, a plugin for Wordpress (blogging software for the web).
On the web you can use code to overlay text onto graphics without
actually modifying the image itself.  In this way you can edit the text
displayed without having update the image.  For an example of how this
works you can view my Dept 56 Galleries:
http://www.graphics-muse.org/wp/?page_id=119 (view these with the
PicLens option to see the overlaid text in the upper right corner of
each image).

Another option is to use an image management tool like f-Spot or
similar.  Many of these offer builtin options to do exactly what you're
asking, though they may not be as flexible in how they composite the
text onto the image as you require.

However, if you really do need to update the image itself and you want
to program it yourself, you might find it easier to automate this with
ImageMagick.  The advantage to this option is that it's more scripted
from the shell and doesn't require running a UI interface.  GIMP can (I
believe - I never use it this way) be run without the UI but I'm not
sure it's particularly easier to script in this way.  

That said, you'll get excellent results using the GIMP's plugin API.
You'll end up writing a file browser of some kind to select files,
specify the input CSV file and then have the plugin open, edit and save
the files all without actually displaying them (to save time).  

Hope that helps a little.
-- 
Michael J. HammelPrincipal Software Engineer
mjham...@graphics-muse.org   http://graphics-muse.org
--
Idiocy:  Never underestimate the power of stupid people in large crowds.

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Re: [Gimp-user] One tomato from five

2009-01-16 Thread Michael J. Hammel
On Sat, 2009-01-17 at 09:59 +1100, Owen wrote:
 Use the lasso tool and make a rough selection
 quickmask it
 adjust the selection more precisely
 un quickmask it

You might want to feather the selection at this point, to give a soft
edge to your cutout.

 cut it out
 past as a new image on a tranparent layer
 insert a white layer underneath
 
 Then experiment with various tomato selection, selection shrinks etc,
 and then blur to make the edges soft

A blur might work.  A feathered selection is likely to give a better
result over an arbitrary background.

-- 
Michael J. HammelPrincipal Software Engineer
mjham...@graphics-muse.org   http://graphics-muse.org
--
A sphere is a mathematical humanity.  Walk the surface and you will find that 
everywhere it is the same and everywhere it is different. -- Michael J. Hammel

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Re: [Gimp-user] Attach Gimp file in to Blender

2009-01-24 Thread Michael J. Hammel
On Sat, 2009-01-24 at 17:27 +0100, OnyX wrote:
 In severel Blender tuts, I need to go in to Gimp and made things and then
 export it in to Blender.  
 http://www.linuxgraphic.org/section3d/blender/pages/didacticiels/paysages/index-ang.html

Nice.  I wish I spoke German (that's the language there, right?).  Looks
like a pretty nice site.

 I have try to covert to blend file, gif, jpeg, but i got messages wrong
 filendelse.

Not sure that that translates too, but you should only have to use
File-Save as and then type the name and file extension, such as
MyFile.jpg.  GIMP will save the image in the format specified by the
filename extension.  There shouldn't be any converting required, unless
you need an indexed image (re: GIF), in which case you do
Image-Mode-Indexed before you save the file.

-- 
Michael J. Hammel   
mjham...@graphics-muse.org / http://www.graphics-muse.org
--
I don't like tests.  The measure of a man's value is in his own heart.
--  Michael J. Hammel

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Re: [Gimp-user] Forking with exit main()

2009-01-24 Thread Michael J. Hammel
On Fri, 2009-01-23 at 21:03 -0800, Kate Yoak wrote:
 OK, so I have all the software I wanted. Gimp is awesome!
 
 This is what I will be doing to use Gimp in modperl:

I may have missed earlier discussion on this, but are you using GIMP
2.6.x?  If so, were did you get Gimp-Perl for it?  I've tried the one
from the download site for 2.2 but it doesn't compile.  Or is this the
net-fu package?
-- 
Michael J. Hammel   
mjham...@graphics-muse.org / http://www.graphics-muse.org
--
Never, under any circumstances, take a sleeping pill and a laxative
on the same night. -- Unknown.

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Re: [Gimp-user] Bubble effect

2009-01-30 Thread Michael J. Hammel
On Fri, 2009-01-30 at 08:52 -0600, Dave 77459 wrote:
  A friend of mine created the attached photo.  She used the Bubbles
 filter on some very old MS software that came installed with Windows
 2000.  Is there a gimp filter that can mimic this effect?
 
 In case the attachment fails, her photo is here:
 
 http://flickr.com/photos/22414...@n07/3214860244

Try GIMPressionist.  It does similar things and should be available in
the stock GIMP 2.6 distribution.

-- 
Michael J. HammelPrincipal Software Engineer
mjham...@graphics-muse.org   http://graphics-muse.org
--
Open your arms to change, but don't let go of your values. 
  --  Credited to the Dalai Lama.

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Re: [Gimp-user] Bubble effect

2009-01-30 Thread Michael J. Hammel
On Fri, 2009-01-30 at 11:29 -0600, Dave 77459 wrote:
  Thanks for the pointer.  Do you have a recommendation for settings?
 GIMPressionist seems to overlap brushes, rather than varying the size
 to fit available spaces without overlap.

No, I actually haven't used this filter in quit some time.  A number of
years back, before it was integrated into the GIMP, I used it to produce
this picture:

http://www.graphics-muse.org/wp/wp-content/gallery/fun/monroe-1.jpg

Not great, but it shows you can do something similar to the original
image you pointed at.  Unfortunately, I have no memory of the settings I
used to get this.

-- 
Michael J. HammelPrincipal Software Engineer
mjham...@graphics-muse.org   http://graphics-muse.org
--
Everything should be made as simple as possible.  
But not simpler.  --  Albert Einstein.

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Re: [Gimp-user] gimp and ubuntu compatible tablet

2009-01-31 Thread Michael J. Hammel
On Sat, 2009-01-31 at 13:14 +0100, Alessia wrote:
 I need, obviously a GIMP compliant tablet
 I use a Linux based OS ( Ubuntu 8.10 Intrepid Ibex)
 Another problem is that I'm searching for a tablet not expansive.

The trick is that last part - not expensive.  Wacom's are pricey but
well supported under Linux.  What we need are tablets that can use the
Wacom drivers but are not Wacom's - clones, in other words.

A few years back I tried an Aiptek HyperPen 12000U (not a Wacom clone).
A set of Linux drivers (kernel and X.org) were in development back then.
I never got the thing working completely.  You can follow my experiences
back on my web site:
http://www.graphics-muse.org/wp/index.php?s=aipteksubmit=Search+the
+Blog

I recently pulled that tablet out of its box (it's practically new) and
tried again.  This time no driver setup was required to get the wireless
mouse working over the pad.  It just worked.  I'm using Fedora 10.

Unfortunately, the pen did nothing.  I'm not sure if it's the pen or not
- maybe the pen died for some reason (I replaced the AA battery but the
replacement may have been dead too, didn't have a new batter handy at
the time).  Do pens on tablets die alot?  Anyway, I couldn't verify the
pen worked under Linux or GIMP.  You're mileage may vary.  

At least the drivers are included in stock kernels and xorg
distributions now.

The HyperPen 12000U is still available from Aiptek:
http://www.aiptek.com/Merchant2/merchant.mvc?Screen=PRODProduct_Code=R-HP12UCategory_Code=T1Store_Code=AS

-- 
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mjham...@graphics-muse.org / http://www.graphics-muse.org
--

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Re: [Gimp-user] Artist's Guide to GIMP Effects

2009-02-07 Thread Michael J. Hammel
On Sat, 2009-02-07 at 16:03 -0800, Patrick Horgan wrote:
 Gracia M. Littauer wrote:
  anyone used this book ...good? great?  so so? 
 I'm working my way through it...it's not new, i.e. it talks about the 
 upcoming 2.4 release, but it seems quite good.  Rather than using the 
 existing Python-Fu scripts to do things, the author tells you about 
 them, but teaches you how to do the stuff yourself

Yeah, it's definitely not new.  Just didn't get a lot of publicity, I
guess.  It took about 2 years to do and it was about 2 years (maybe
longer?) between 2.2 and 2.4.  Since it had historically been long
periods between major releases I thought I'd be safe to write it for 2.2
(thinking 2.4 wouldn't supplant 2.2 for quite some time even if it did
come out soon after the book, which it did).  Fortunately, 2.4 didn't
changes things that would make the book obsolete.  So it's still
applicable to 2.4.

2.6 changed the UI a bit and that may confuse people using the book.
However, the goal when I wrote it was to use core utilities for
tutorials (and not write another User's Guide) and not rely on filters
that might change or Script-Fu/Python-Fu add ons.  The purpose was to
show you how to use the core GIMP.  Everything beyond that is just
icing.

The web site is slowly getting updates.  I plan on updating some very
old tutorials (I just got the release to do so from Linux Format, where
I write a monthly column on GIMP) for 2.6.  It will be a slow process,
but that's the plan.

A version of the book for 2.8 is planned if I can ever get the time to
start updating all the tutorials.  If there was enough interest they
might do it on glossy paper next time, which would make the tutorial
images much cleaner (but higher cost to produce).

Feel free to write me about the types of tutorials you're looking for.
I can consider them for the next edition of the book, write them in my
Linux Format column or post them on my web site(s).

http://www.graphics-muse.org/artistsguide/

Comments on the web site(s) are open now (they were closed for a long
time, but I now trust my spam software to keep out the riff-raff).  Feel
free to leave comments there too.
-- 
Michael J. Hammel   
mjham...@graphics-muse.org / http://www.graphics-muse.org
--
You're life can be a wonderous journey, if you don't spend all your time
trying to drag someone else through it with you.  -  Michael J. Hammel

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Re: [Gimp-user] Artist's Guide to GIMP Effects

2009-02-09 Thread Michael J. Hammel
On Mon, 2009-02-09 at 08:14 +1100, Owen wrote:
 If you are into perl, this module
 http://search.cpan.org/~gunnar/CGI-ContactForm-1.44/lib/CGI/ContactForm.pm
 has cut my spam to zero, it doesn't seem to be receptive to robots.

Thanks for the tip Owen.  However, my site is based on WordPress and
utilizes PHP plugins, including the Akismet plugin, for spam protection.
It seems to do a good job of keeping out the evil doers.

 Cheers and keep up the good work

Thanks.  I'll try.  I just put up an updated version of a very old and
simple tutorial for Concrete on the web site.  I wanted to see how much
work it will be to migrate those old tutorials.  It's a bit of work but
not impossible.  It just may take me awhile.

http://www.graphics-muse.org/artistsguide/?page_id=15

The video tutorials may take even longer.  I haven't figured out how to
get good audio recorded on my laptop.  Might be the cheap microphone I
use.  I don't think the videos are worth it without some audio to
accompany them.

-- 
Michael J. Hammel   
mjham...@graphics-muse.org / http://www.graphics-muse.org
--
Without software to do something useful with it, hardware's nothing more 
than a really complicated space heater.
  --- Neil Stephenson

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Re: [Gimp-user] First mail to this list

2009-02-09 Thread Michael J. Hammel
On Mon, 2009-02-09 at 23:53 -0500, Don wrote:
 
 http://gimpology.com/submission/view/how_to_outline_text/
 
 At step 3, I got lost, because Create Path from Text isn't available
 to me.

There is a button in the Tool Options dialog labeled Create Path from
Text.  This will be visible as long as the Text tool is the active tool
in the Toolbox.
 
 Another one here:
 
 http://www.obscurasite.com/artstuff/tutorials/gimp-text-outline/
 
 I got lost at the 2nd step, because pressing the right mouse button on
 the image does not give me the so-called Dialogs - LayersChannels
 menu options.

Layers and Channels were split into separate dialogs, I believe in 2.6,
and the dialogs menu moved as well.  You can now find those by looking
under Windows-Dockable Dialogs, where you'll find separate menu entries
for Channels and Layers.

 Also, the tiny little button the author mentions under Add Some Color
 section does'nt seem to be available to me for my version.

That button is still there but it's more to the left side of the dialog
than in the version shown in the tutorial you reference.  In 2.6 the
Keep Transparency button is labeled Lock: in the Layers dialog.
Next to this is a button that, when clicked, shows a check mark.  Next
to that is a small square that represents transparency (checkered gray
squares).  The small square is just there to tell you that those items
are for Keeping Transparency for the currently active layer.

Many people get lost looking for that button.  I find it to be one of
the harder items to identify when writing tutorials.

 One more at:
 
 http://gimp-tutorials.net/outlinetext
 
 I got lost at Step 6, because Alpha to Selection is grayed out and
 thus I cannot select it.

If it's grayed out then that means the currently active layer does not
have any transparency in it.  Make sure the layer that has transparent
areas is the active layer.

Also, right clicking to get to this menu may cause the menu's context to
be the visible layer at the point of the mouse click.  So if you click
on the canvas window over the white background instead of the red text
you may be attempting to apply the alpha to selection to the background.
Confusing, I know, but it's a nice shortcut when you get familiar with
using GIMP.  

IMHO, tutorials should be written using menu options and specific
dialogs and should not reference the right mouse click for menu trick
because that is an advanced method that can cause a lot of confusion.
There are lots of advanced tricks with menus, like tearing them off for
quick access.  If you use those tricks the tutorial should mention that
the intended audience is already familiar with basic GIMP usage via
menus and dialogs.

 Maybe I am doing something wrong or maybe I am having bad luck in
 picking up tutorials that are targeting at a different version of
 Gimp.

More than likely they're just old tutorials or perhaps just not well
written.  The only real problem with using an old tutorial is finding
where features have moved to or been relabeled in the latest release.
In the end, however, the features are still there that were there all
the way back to version 2.0, plus quite a bit more.  It can take some
time finding your way around, though.

Good luck.

-- 
Michael J. Hammel   
mjham...@graphics-muse.org / http://www.graphics-muse.org
--
Without software to do something useful with it, hardware's nothing more 
than a really complicated space heater.
  --- Neil Stephenson

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Re: [Gimp-user] replacing colors

2009-02-11 Thread Michael J. Hammel
On Wed, 2009-02-11 at 18:33 -0500, firestick wrote:
 Is there a way to make the color I fill those areas in with change in
 relation to the colors it's replacing?  For example, if I select a range
 of greenish colors, is there a way I can replace it with a range of
 blueish colors instead of just one particular blue?

1. Desaturate the selected area.
2. Use the Bucket Fill tool with the blend mode set to Overlay or
similar.
-- 
Michael J. Hammel mjham...@graphics-muse.org

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Re: [Gimp-user] Switch to docked/integrated IDE (possible) ?

2009-02-19 Thread Michael J. Hammel
On Thu, 2009-02-19 at 18:10 +0100, Ben Stover wrote:
 Yes, I know Gimp consists by default of various independent sub-pane-windows.
 But I could imagine that these independent window look can be reverted back 
 to either
 a fixed-docked (=when one pane is moved then all others are moved as well)
 or even a fully integrated software tool.
 Is this possible (and if yes how?)?

Since you're asking on the user list I'll assume you're not a developer
first:  the answer is no, you can't do that.  You can dock many of the
dialogs together but you can't currently dock the toolbox with the
canvas window(s) with the dock (re: dialog) windows.  This is as
designed.

As for fully integrated software tool, I'd say it's already that.
Having multiple windows doesn't prevent you from managing those windows
from the GIMP (or any X or GTK+ based application).  You can try
different settings under Preferences-Window Management to see if that
changes the way the windows work for you.

If you're a developer, you can discuss this feature on the developer
list but it's been discussed heavily in the past.  I don't know if there
are plans to change this functionality.  I'm hoping not.
-- 
Michael J. HammelPrincipal Software Engineer
mjham...@graphics-muse.org   http://graphics-muse.org
--
I respect only those who both plan and accomplish.  Success is both direction 
  and achievement.  Everything else is an accident.  --  Michael J. Hammel

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Re: [Gimp-user] Scanning into GIMP

2009-02-23 Thread Michael J. Hammel
On Mon, 2009-02-23 at 11:31 -0600, Rodney Clay wrote:
 I am new to using GIMP. Can I import images into GIMP from a scanner. If so 
 what do I need 
 to do to set up to do this. I have looked in the online manual but did not 
 find an answer to my 
 question. 

On Linux:  install the SANE and XSane packages, including the XSane GIMP
Plugin.  Setting up SANE is a little confusing for newbies, but it just
takes a Doh! moment to realize it isn't that hard.

On Windows:  I think you need to configure your scanner with TWAIN,
whatever that is.

On Mac:  I have no idea.

GIMP does not have built in scanner support.  It utilizes whatever
scanner support is available from your operating system.
-- 
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Re: [Gimp-user] Text Circle

2009-02-25 Thread Michael J. Hammel
On Thu, 2009-02-26 at 03:18 +, minim...@wi.rr.com wrote:
 Does anyone know where I can get the script for the text-circle in 2.4, that 
 works with 2.6?

File-Create-Logos-Text Cirle

-- 
Michael J. Hammel   
mjham...@graphics-muse.org / http://www.graphics-muse.org
--
Force has no place where there is need of skill.  -- Herodotus; Book 3, Ch. 127

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Re: [Gimp-user] Reporting back: The Artist's Guide to GIMP effects

2009-04-02 Thread Michael J. Hammel
On Wed, 2009-04-01 at 21:33 -0700, Patrick Horgan wrote:
 He does a great job of teaching you the basic principles that let you 
 solve problems.  You start thinking about what you want, instead of 
 looking at what Gimp can do.

It's nice to know I accomplished my goal, then.  :-)

 It doesn't cover 2.6, but it hasn't been an issue using it with 2.6.  If 
 you want to be a GIMP master, check it out!

I'm supposed to be working on an update.  It's mostly a matter of
squeezing it into my schedule.  But like you say, I wrote it with the
idea that it doesn't matter what version you're using.  That only comes
into play when you're looking for menu items.  If anyone has problems
mapping the book to the current version just drop me an email and I'll
post some errata on the books web site
(http://www.graphics-muse.org/artistsguide)

Thanks for the kind words.  Glad you liked the book.
-- 
Michael J. Hammel   
mjham...@graphics-muse.org / http://www.graphics-muse.org
--
When C++ is your hammer, everything looks like a thumb.
  -- Steven M. Haflich

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Re: [Gimp-user] menu items

2009-04-02 Thread Michael J. Hammel
On Thu, 2009-04-02 at 18:28 +0100, norman wrote:
 Is it possible to move menu items from one heading to another, please?
 If it is then could some kind person please explain to a non-techie how
 to do it?

There is no user-accessible method for doing this in 2.6.  You'd have to
hack the code, which (of course) would break compatibility with the
mainline GIMP source.

-- 
Michael J. Hammel   
mjham...@graphics-muse.org / http://www.graphics-muse.org
--
Bumper Sticker: Heart Attacks... God's revenge for eating His animal friends.

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Re: [Gimp-user] GIMP with two monitors

2009-04-06 Thread Michael J. Hammel
On Mon, 2009-04-06 at 09:07 +0100, Giovanni Guasti wrote:

 I would need to know if it is possible to use GIMP  graphic table 
 multiple (two) monitors.

Yes.  I use this at home.

 When I have this configuration the Gimp tool draws in the wrong
 position (there is an offset between the pointer position and the
 effect on the screen). Is it a bug? I have Gimp 2.6.6 with windows xp 

Oh.  Windows.  Don't know about that.  I use Linux.  However, the
problem you describe (pointer offset) typically occurs when you use the
Configure Extended Input Devices dialog and set the Mode for you tablet
to Window.  Change this to Screen and this shouldn't happen.

-- 
Michael J. Hammel mjham...@graphics-muse.org

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Re: [Gimp-user] pixels to dpi

2009-04-07 Thread Michael J. Hammel
On Tue, 2009-04-07 at 15:37 +0100, norman wrote:
 I scan a photograph
 which is, say, 5 inches square and then display that scan on my monitor,
 it will measure 24,000 pixels X 48,000 pixels. To test this on my rather
 cheap Canon LIDE20 I scanned a picture which is 5 inches square saved
 the file, opened the file in GIMP, cropped so that only the picture was
 there and GIMP said it was 729 pixels X 729 pixels.

729/5 = ~145 ppi.  Assuming you're reading the size of the image
correctly in GIMP, it appears your scan wasn't at that much higher
resolution.  Note that scanners convert reflected light (analog signals)
into pixels (digital signals) and can do this by varying the range of
sampling of the light.  Sometimes the higher resolution they advertise
is actually a function of their software and not of their hardware.
Their hardware may not be able to sample at those higher rates.  In that
case, and if you aren't using their software, you probably won't get the
higher ppi resolution.

If you are using their software to scan (I haven't read this whole
thread but in this case it would mean you're using Windows) then try
opening the image in another program and see if it will tell you the
pixel size of the image.  If you get two programs telling you that the
image is 729x729 pixels, then your scanner/scanning software isn't doing
what it says its doing.

 Please explain and, just in case you think I am some youngster trying to
 get his homework done, I was 81 years old last birthday.

I hope I'm still learning new things when I'm 81 (I'm on the high side
of the 40's).  :-)

-- 
Michael J. HammelPrincipal Software Engineer
mjham...@graphics-muse.org   http://graphics-muse.org
--
The essence of our practice is to involve others in a world for which even
we do not understand the rules.  --  Michael J. Hammel, on writing

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Re: [Gimp-user] (OT?) Creating image effects

2009-04-07 Thread Michael J. Hammel
On Tue, 2009-04-07 at 20:38 -0400, Ajay Gautam wrote:
 I have been tasked with coding image effects (filters), such as
 spherize, and zigzag effects.

Do a google search for comp.graphics.algorithms.  That should have some
pointers, though I don't know if they specifically cover spherize or
zigzag.

-- 
Michael J. Hammel   
mjham...@graphics-muse.org / http://www.graphics-muse.org
--
Stupidity:  Quitters never win.  Winners never quit.  But those who never
win and never quit are idiots.

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Re: [Gimp-user] Snap to Guides by default

2009-04-08 Thread Michael J. Hammel
On Wed, 2009-04-08 at 10:16 -0400, Jay Smith wrote:
 I posted a similar question a few days ago and got no from the
 group/list.  My question was about the various defaults in the dialog
 Image, Canvas Size.
 
 Is there a way to control _all_ these various defaults?  I can't find an
 'rc' file or anything in Preferences that does this.

It's possible you got no answer because

a) if it is possible, no one knew how to do it
b) it isn't possible.

Either way, no one was able to help.  Such is life on a mailing list.
In my case, I simply don't read every message to the list.

There are quite a few rc files under the .gimp-2.6 user directory.  The
gimprc file suggests the global /etc/gimp/2.0/gimprc has options you can
override.  One of these is snap-distance.  Setting it to 0 might
simulate removing snap to grid though it may not turn it off.  You might
also try -1, which is often used to disable an integer value that can
start at 0.

I've not tried this since I don't need it.  You'll just have to
experiment.

I don't believe there is any configurable data saved for the
Image-Canvas Size dialog, which means you wouldn't be able to set this
in an rc file.  I could be wrong, however.

-- 
Michael J. HammelPrincipal Software Engineer
mjham...@graphics-muse.org   http://graphics-muse.org
--
Hipatitis: Terminal coolness. 

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Re: [Gimp-user] Color Schemes

2009-05-02 Thread Michael J. Hammel
On Sat, 2009-05-02 at 15:31 -0500, DJ wrote:
 Palette Generator
 http://registry.gimp.org/node/15833
 
 Agave
 http://home.gna.org/colorscheme/

Interesting.  I'd not seen these yet.

 Anyone do anything special to create palettes?

Nothing special.  When I'm looking to choose complimentary (re:
matching) colors I use two web sites:

http://colormixers.com/mixers/cmr/
http://www.easyrgb.com/

I found these while working on some CSS issues, but they would work as
cut/paste into the color choose in GIMP.

-- 
Michael J. Hammel   
mjham...@graphics-muse.org / http://www.graphics-muse.org
--
Take into account that great love and great achievements involve great
risk. - Credited to the Dalai Lama.

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Re: [Gimp-user] photo: how 2 create a halo around a person's head?

2009-05-12 Thread Michael J. Hammel
On Tue, 2009-05-12 at 17:53 +0200, Donna B. wrote:
 I'm new to GIMP and graphics in general and am using GIMP 2.6.3 on Windows XP
 - not sure what plugins if any I have, other than Script-Fu. 

It doesn't matter, really, but all the entries in the Filter menu are
plugins.  There are plugins in other menus as well.

 I need to create a halo effect around a person's head. 

1. Add a blank layer above the original image.
2. Create an elliptical selection over the persons head, as wide as the
halo should be.
3. Feather this selection (Select-Feather)
4. Fill with the halo color.
5. Add a white layer mask to this layer (Layer-Mask-Add Layer Mask)
6. Paint with black over the persons head to let the face show through
the halo color.  You will be painting in the layer mask, which means the
black color will mask out the halo color, showing the persons head.

That's the basic technique.
-- 
Michael J. Hammel mjham...@graphics-muse.org

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Re: [Gimp-user] 2 questions: New Image Fill and Saving Guides

2009-05-26 Thread Michael J. Hammel
On Tue, 2009-05-26 at 10:21 -0500, DJ wrote:
 Hi Gimp-user,
 
 1. Are Options #1 and Option #2 the same?
 
Option #1:
  File / New
  Fill With: Transparency
  Drag the FG color (default - Black) to the layer.
 
Option #2:
  File / New
  Fill With: Foreground color (default - Black)

Yes, this is the same process.

 2. Can Guides be saved (like channels and paths)?

Guides are saved when you save the project in XCF format.  They do not
have a dialog like channels and paths, but there are menu options for
dealing with them under the Image-Guides menu.

-- 
Michael J. HammelPrincipal Software Engineer
mjham...@graphics-muse.org   http://graphics-muse.org
--
Truth is stranger than fiction, but fiction is cheaper and faster than truth.

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Re: [Gimp-user] Green Stripes On Tools?

2009-05-29 Thread Michael J. Hammel
On Fri, 2009-05-29 at 16:48 +0100, STINGER wibblywobblyteapot.co.uk
wrote:
 If I use the paths tool and drag to move I get a horrible green mess of
 breadcrumbs where the tool has been. I also get this on any other tools
 when moving around. I've tried it on two different machines now (both
 running Ubuntu) and I can't stop it.

I've seen this before though its been awhile.  I'm pretty sure it comes
from GIMPs interaction with particular X drivers, but I can't remember
if it was nVidia or Intel.  I think it was nVidia.  If you have an
nVidia card, there are two drivers: the open source nouveau and the
nVidia provided nvidia.  Whichever driver you're using, try switching
to the other driver and see if that helps.

Oh wait, you're using Ubuntu.  Don't know if nVidia's driver is
available in .deb packaging.  I use Fedora and there are RPMs for it.
Guess you'll just have to dig around for it.

You can also try disabling 3D acceleration to see if that helps.  Some
of the 3D driver support caused problems on intel graphics chips for
awhile.  I disable all 3D fluff on my systems since I don't play games
and don't really need it anywhere else.

Sorry I can't be more helpful.  I just don't remember what I did that
cleared the problem.
-- 
Michael J. HammelPrincipal Software Engineer
mjham...@graphics-muse.org   http://graphics-muse.org
--
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Re: [Gimp-user] Commercial Use of GIMP

2009-06-01 Thread Michael J. Hammel
On Mon, 2009-06-01 at 11:57 -0400, Cilengir, Erika wrote:

 Is GIMP available for commercial use?  If so, is there a cost to use
 it?  Thanks.

GIMP is free to use to create commercial artwork.  There is no cost to
use it.  Some vendors might attempt to sell you a CD with GIMP on it.
This is not illegal, technically, but there is no reason you should pay
for it.  You can get GIMP free for use on Linux/Unix, Windows and Macs.
If you're not sure where to get it, feel free to ask here.  Please
mention the operating system you will use with GIMP.

The GIMP license (known as the GPL) is more importantly attached to the
program itself and how it can be redistributed.  The license is designed
to make sure everyone has free access to the actual source code if they
want it.

-- 
Michael J. HammelPrincipal Software Engineer
mjham...@graphics-muse.org   http://graphics-muse.org
--
This employee is depriving a village somewhere of an idiot. -- From a real 
employee performance evaluation.

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Re: [Gimp-user] Help with Gimp Transparency/Alpha Channel

2009-08-27 Thread Michael J. Hammel
On Thu, 2009-08-27 at 17:16 +0200, jolie S wrote: 
 I'm trying to figure out what the problem is but you mention too many things
 so I'm afraid I'm getting confused.

I didn't see the original question, but let me see if I can help that
user.

 Basically, what happens is that the area outside of my selections or
 erasing
 also seems to be affected. I have antialiasing off for the free select tool.
 I
 have hard-edge on for the eraser, and all the brush dynamics turned off for
 it. The eraser is at Circle (05) which is a square, at the scale of 1.00 I
 have tried using SelectSharpen

I assume you're trying to apply transparency directly to the layer
content.  Don't do that.  Make your texture in an image layer and then
apply transparency through the use of a layer mask.  White areas in the
mask will have no transparency when you save the file.

 The areas outside of my selections and erasing are being affected, so that
 in-game the special effects are applied to areas I don't want them to be. 

Does the game operate on alpha channels values 0 or does it operate if
sees *any* alpha channel?  If the latter, then you have to make separate
textures for the areas that will and won't be affected by game play.  If
the former then the layer masks should work for you.

 I
 have looked in the alpha channel, and there appears to be no actual
 transparency in those areas, it seems to be solid black. 
 

You know, after all these years I can't remember if 0 is transparent or
255 is transparent in the alpha channel.  I thought 255 was fully
opaque.  But my brain is full.  I think that bit of info slipped out on
the last refill of the tank.

 Also, I would like to know how to copy the exact alpha channel from one
 image
 to another image, without the original alpha channel being changed. 

If you use a layer mask you can make a selection of the mask, add a new
mask to the other image and then copy in the old mask over the new mask.
-- 
Michael J. HammelPrincipal Software Engineer
mjham...@graphics-muse.org   http://graphics-muse.org
--
Take into account that great love and great achievements involve great
risk. - Credited to the Dalai Lama.

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Re: [Gimp-user] Discussion on available GIMP books (was Re: how to use layers)

2009-08-27 Thread Michael J. Hammel
On Wed, 2009-08-26 at 14:48 -0700, Patrick Horgan wrote:
 o Michael J. Hammel's book, The Artist's Guide to GIMP effects 2009, 
 is a brilliant book as well.  He also posts to this list and is a 
 wonderful guy.   Buy his book too!

Well, wonderful might be a bit strong.  :-)

 o Michael Hammel's, Essential GIMP for Web Professionals.  His 
 Artist's guide from 1999 was recently updated 

Sort of - the Artist's Guide to GIMP Effects is the 2nd in that series.
The original was never updated.  I decided there were plenty of
reference guides and the world didn't need another one.  The new book is
more tutorial oriented.

 and is one of my favorite 
 two books on GIMP.  It covers a lot about using GIMP for the web so I 
 don't know if he has any plans to update this book.  

That book didn't sell very well.  In fact, it never made enough to pay
me more than the relatively small advance I got for it.  So there wasn't
much of a market for it to be updated.  Prentice Hall has not asked for
an update, at least.  Personally, I don't think graphics texts for tools
like GIMP do well unless printed on glossy paper so the images have a
bigger impact on the audience.  Akkana's and Cary's texts are the
exception, it would seem.  :-)

I've been trying to update the GIMP Effects book for 2.6 (it's for 2.4
or maybe 2.2 - I can't remember now) but it's just hard to find the
time.  It shouldn't matter that much, however.  I wrote the GIMP Effects
book on the idea that the location of menu items doesn't matter so much
as knowing what those features *DO* and I focused on core features:
Levels, Curves, Layers, etc.  I purposely tried to avoid filters that
might change with the next release since many filters are just
convenience options for using one or more of the core features.  The
idea is to teach a little about what you're doing to the pixels.  Where
the tools are in menus won't matter if you don't know what to do with
them.

So the update would just be to point to the new locations of menus, etc.
Unfortunately there is a lot of stuff that is reference material in
there that needs to be updated too.   

If you're interested, I write a monthly GIMP column in Linux Format
magazine.  You can see some of the final images for those tutorials in
my LXF gallery (http://www.graphics-muse.org/wp/?page_id=126).  The
magazine is printed in the UK so US readers will be about a month behind
on the newsstand.  I can't post the tutorials on my web site (except for
some very old and outdated ones), however, since LXF owns the rights to
them.

Anyway, thanks for the kind words.
-- 
Michael J. HammelPrincipal Software Engineer
mjham...@graphics-muse.org   http://graphics-muse.org
--
Take into account that great love and great achievements involve great
risk. - Credited to the Dalai Lama.

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Re: [Gimp-user] Help with Gimp Transparency/Alpha Channel

2009-08-27 Thread Michael J. Hammel
On Thu, 2009-08-27 at 23:54 +0200, frustrated1 wrote:
 I used
 the paint bucket (which is set to 100% opacity) to fill the selection in the
 layer mask (which is acting as the alpha channel) with white. 

Create a white layer mask initially.  Make your selection in the image
window (make sure the layer mask is active in the Layers dialog by
clicking on the mask thumbnail).  Reset the FG/BG colors by typing D in
the image window (resets to default colors).  Then drag the foreground
color (black) into the selection.  That adds black to the selected area
in the layer mask.  The black area is the area that will be transparent
in your saved image.

If the selection is not feathered then the edge of the selection should
(I believe) not be anti-aliased and should either be completely
transparent or completely opaque.  

 However, the
 left-most column of the square selection was not completely transparent
 in-game. It might just be something wrong with the game, because I looked at
 the color values of the area I wanted to make completely transparent and they
 are all 0,0,0. 

Might be a bug in the game.  Expand your selection by 1 pixel and do it
again.

 Also, I'm using .tga files. Maybe RLE compression has something to do with
 this, but I always have it unchecked.

No idea.  It's possible, but that would probably be a game issue, not a
GIMP issue.

-- 
Michael J. HammelPrincipal Software Engineer
mjham...@graphics-muse.org   http://graphics-muse.org
--
 Those who would give up essential liberty to purchase a little temporary
  safety deserve neither liberty or safety. Nor, are they likely to end up
  with either.-- Benjamin Franklin

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Re: [Gimp-user] Image - Flatten Image not available on newly created image with pasted in layer (floating selection)

2009-12-18 Thread Michael J. Hammel
On Fri, 2009-12-18 at 12:26 -0500, Jay Smith wrote:
 Procedure:
 - Select all in old image
 - Copy
 - Paste into the new image.  This now results in a Background and a
 Floating Selection.  It says Floating Selection it does *NOT* say ...
 Layer

A Floating Selection is a selection that has been pasted into the
image but not given a final disposition for integration with the image.
You must either make it a new layer or apply it to the current
layer/layer mask.  Until you make that choice the floating selection is
not a layer yet which is why you can't flatten the image.  

A faster way of doing what you want (assuming I understood it correctly)
and skipping the floating selection is to drag the layer from the old
image into the toolbox.  This will create a new image window with the
same dimensions as the original with a single layer in it.  You can then
add a new layer that is black, drag it below the current layer in the
Layers dialog and then flatten the image.
-- 
Michael J. HammelPrincipal Software Engineer
mjham...@graphics-muse.org   http://graphics-muse.org
--
Inoculatte: To take coffee intravenously when you are running late.

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Re: [Gimp-user] Is this a bug? Setting image w/corrupted icc profile to sRGB; plugin dies

2009-12-18 Thread Michael J. Hammel
On Fri, 2009-12-18 at 14:33 -0500, Jay Smith wrote:
 My point is that the *error/reporting messages say* that (because of the
 corrupted file) the plugin has died and potentially left Gimp in an
 unstable state.

Any software that dies while processing has a bug, so you could file a
bugzilla report that loading broken files causes a plugin crash.  They
would potentially address whatever crash-related problems the broken
file exposes (buffer overflows, etc), but are not likely to try to
support broken files.  The file that was processed correctly was, at
best, an accident, albeit a fortunate one.

I'd give you a link to bugzilla but the developer.gimp.org site doesn't
seem to be responding for me right now.  Might be a problem on my end.
Anyway, check developer.gimp.org to find the link to bugzilla.
-- 
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mjham...@graphics-muse.org   http://graphics-muse.org
--
There is a very fine line between hobby and mental illness. -- Unknown.

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Re: [Gimp-user] Is this a bug? Setting image w/corrupted icc profile to sRGB; plugin dies

2009-12-18 Thread Michael J. Hammel
On Fri, 2009-12-18 at 18:09 -0500, Jay Smith wrote:
 b) I would like to find a method to remove color profile parasites on
 thousands of images, via the command line.  You have suggested trying
 tifftopnm | pnmtotiff do to this.  I will experiment with that, but I
 have a concern as noted below.

GIMP is the wrong tool for applying a common, single process (re: remove
the color profile) to thousands of files.  For that you would be better
off using the NetPBM or ImageMagick suite of command line tools.

GIMP is the right tool for editing the images, one (or a relatively
small set) at a time, after the color profiles have been removed.

Sven's suggestion of 

tifftopnm | pnmtotiff

is nearly literal in how you run it from the command line.  That | is
a pipe symbol and means take the output from the command on the left
and pass to the input of the command on the right.  It's use is
specific to the use of shell environments (such as BASH) and has nothing
to do with GIMP, NetPBM or ImageMagick.  All that is missing in Sven's
example is the input file names and the output file names.  Since there
are thousands of these, you need to write a shell script (or Perl or
Python or some other scripting language) to iterate over the existing
file names and generate new file names.

However, BASH, NetPNM and ImageMagick are not part of GIMP.  For
specific help on these you should visit their web sites and/or join a
discussion group specific to those tools.

To answer your specific question:  no, you don't want to use GIMP to
remove the color profiles from your thousands of images.  It's the wrong
tool to do that.
-- 
Michael J. HammelPrincipal Software Engineer
mjham...@graphics-muse.org   http://graphics-muse.org
--
Force has no place where there is need of skill.  -- Herodotus; Book 3, Ch. 127

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Re: [Gimp-user] DualCore or QuadCore for Gimp?

2010-01-06 Thread Michael J. Hammel
On Thu, 2010-01-07 at 00:55 +0100, Uwe Haider wrote:
 Runs Gimp with a quadcore or with an faster DualCore better? The system
 will run on Linux Gentoo with 64bit.

Not sure it matters unless you happen to run a lot of other applications
at the same time.  GIMP doesn't (to my knowledge) parallelize operations
on multiple cores.  So the kernel gets to decide which core to run on
and GIMP only runs on one core at a time (though it can get swapped
around during the life of the process).  The others get assigned to
other processes.  Not sure if the gcc compiler provides options for
parallelizing operations, which would probably be the only way GIMP
would use more than one core at a time.  If this is accurate then you
*might* actually better off with the faster dual core if you don't run
alot of other applications at the same time as GIMP.  But the processor
probably isn't your bottleneck.

What will matter more is lots of really fast memory.  GIMP is memory
hungry.  Having lots of it that is very fast will improve the perceived
user experience, especially with very large images that have many
layers.

Quad-cores tend to support the newer, faster memory better.  Dual-cores
are typically considered slightly lower end processors for the chip
makers and so tend to be paired with slower memory, though that's not a
hard and fast rule.  Consider that a chip maker benefits from your
purchase of the higher end chip, so anything that makes the lower end
chip seem less spunky works in their favor (well, mostly).
-- 
Michael J. Hammel mjham...@graphics-muse.org

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Re: [Gimp-user] DualCore or QuadCore for Gimp?

2010-01-07 Thread Michael J. Hammel
On Thu, 2010-01-07 at 23:16 +0100, Sven Neumann wrote:
  Not sure it matters unless you happen to run a lot of other applications
  at the same time.  GIMP doesn't (to my knowledge) parallelize operations
  on multiple cores. 
 
 That is not correct. GIMP does make use of multiple processors for quite
 a few operations. And this is going to improve further while we migrate
 to GEGL.

Very cool.  I wasn't aware of that.  I learn something new every
day.  :-)

I'll have to look at that when I get home tonight since I've got a quad
core there and lots of big project files to try.

Is there any info on what types of operations make use of this?  If
there are no docs on it, is there somewhere in the source I can scan for
hints?

Thanks Sven.
-- 
Michael J. HammelPrincipal Software Engineer
mjham...@graphics-muse.org   http://graphics-muse.org
--
Approach love and cooking with reckless abandon.  
  --  Credited to the Dalai Lama.

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Re: [Gimp-user] GIMP vs Photoshop

2010-01-12 Thread Michael J. Hammel
On Tue, 2010-01-12 at 16:51 +, Nuno Miguel dos Santos Baeta wrote:
 * Photoshop: Must be used for 'serious' work.

Depends on who's being serious.  Truth is, it depends on the type of
work and one man's serious is another man's who cares.  

Note that I've done covers for magazines with GIMP and that was
loong before the current version provided many of the advanced
features it has today.  But also note that I'm not a photographer.  My
SLR died a few years ago and I've yet to replace it.

 * GIMP: May be used for 'serious' work if that means showing a photo
 on a web page.  Otherwise forget it because:

Baloney.  See previous comment re: magazine covers.  I've also designed
images printed on clothing and other products.  So you'd have to define
serious to validate that assertion.  However, serious photography
may have different needs than other serious graphic design work.
Since I'm not a photographer I can't say if that's the case.

   ** Is has no color management (I don't know what this is);

The current version has color management tools.  Color management is the
ability to map the colors from one device to another.  So mapping the
colors you got from your digital camera to what you see on your display
requires software to make sure they visually match due to the way
hardware (cameras and monitors) behave with respect to color.

   ** Just 8 bit/channel;

Still true.  They're working toward 16 bits per channel.  Lack of 16
bits per channel can be a problem for some users such as the visual
effects industry.

   ** No CMYK.

GIMP works in sRGB mode but can convert from other modes to sRGB (via
color management).  It does not convert to CMYK mode though it can color
separate sRGB into CMYK with plugins.  To my knowledge (which is
limited on the subject) Photoshop does not work in CMYK mode either - it
just maps (on the fly) CMYK to sRGB (or similar color model) so it
appears to be working in CMYK.  GIMP doesn't do that (at least not yet).

 PS - I have also been advised to use a program such as Aperture (Mac
 OS X only) or Lightroom (Mac OS X and Microsoft Windows), as that is
 what a photographer really needs.  

I'm sure many professional photographers swear by these.  Its up to you
to decide if the quality of the results warrant the price.  The only way
to know - for you - is to compare both the commercial apps and the open
source alternatives for what you're trying to accomplish.
-- 
Michael J. HammelPrincipal Software Engineer
mjham...@graphics-muse.org   http://graphics-muse.org
--
Got a full 6-pack, but lacks the plastic thing to hold it all together.
-- From a real employee performance evaluation.

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Re: [Gimp-user] Color Management Woes

2010-01-13 Thread Michael J. Hammel
On Wed, 2010-01-13 at 17:46 -0500, Frank Gore wrote:
 In the preferences, I clearly have File Open Behaviour set to Ask
 what to do. My working profile is sRGB, and so is my Monitor profile.

I'm no expert about this so my wild-ass guess is that it doesn't ask
because there is nothing to do.  Consider that the working profile is
what a file *HAS* to be converted to or else you can't open it.  If the
file has an Adobe RGB profile but there is no such working profile the
file couldn't be edited unless it was automatically converted, right?

So the conversion would be to your Monitor profile.  If you had a
monitor profile different than the working profile then the Adobe RGB
would have to converted to the monitor profile first and then to the
working profile to be edited.  Since the monitor profile and working
profile are the same then there is nothing to ask - you simply get an
automatic conversion to sRGB.

But again, that's just a wild guess.  I've never dug into that part of
the code to know what's really going on.  Hopefully Sven or one of the
developers will correct me here.
-- 
Michael J. HammelPrincipal Software Engineer
mjham...@graphics-muse.org   http://graphics-muse.org
--
Stupidity:  Quitters never win.  Winners never quit.  But those who never
win and never quit are idiots.

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