Just out of curiosity, do you know if the game engine you're using is
expecting a premultiplied or non-premultiplied alpha channel? My
assumption would be the former, but I figured I'd ask to be sure.
Jason
frustrated1 for...@gimpusers.com wrote:
I'm not sure, but it seems like rather than
Ilya Zakharevich nospam-ab...@ilyaz.org wrote:
I want to stroke the path with the current tool, with all the
parameters as selected in the tool options. I do not think I can do
it with the PATHs right-mouse-click menu, can I?
You can. If you choose Stroke Path from the Paths right-click
that.
-Jason
Jason van Gumster ja...@handturkeystudios.com wrote:
Ilya Zakharevich nospam-ab...@ilyaz.org wrote:
I want to stroke the path with the current tool, with all the
parameters as selected in the tool options. I do not think I can do
it with the PATHs right-mouse-click menu, can I
Alec Burgess bura...@gmail.com wrote:
Suggestion: Would it be possible as you walk the path, to compare each
pixel to prior and if they are the same to within the threshold
tolerance skip that pixel and proceed to next? My theory being that if
two adjacent pixels on a path are within
James Lockie bjloc...@lockie.ca wrote:
How do I draw a circle object?
I know I can apply a stroke to the selection but I want a circle I can
change the size of.
That's more of a vector drawing thing that you'd find in a program like
Inkscape. However, it's still possible using paths. Create