[Gimp-user] Re: Tiling - is there a better way?

2006-06-08 Thread Alf Lacis
>This is a Portuguese tutorial. Following the pics is no 
>difficult achieve the same result.
>
>http://www.gimp.com.br/tutoriais/jaguar/ver2_2.html
>
>Gilberto

Thanks, Gilberto: Google made a passable translation for us ignorant 
Westerners who only have one language at:

http://translate.google.com/translate?u=http%3A%2F%2Fwww.gimp.com.br%2Ftutoriais%2Fjaguar%2Fver2_2.html&langpair=pt%7Cen&hl=en&newwindow=1&safe=off&ie=UTF-8&oe=UTF-8&prev=%2Flanguage_tools
-- 
Regards, 
Alf Lacis 
Senior Software & Design Engineer 
A.i. Scientific Pty Ltd 
10-22 Hornibrook Esplanade 
CLONTARF QLD 4019 
AUSTRALIA 
www.aiscientific.com 
___
Gimp-user mailing list
Gimp-user@lists.XCF.Berkeley.EDU
https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user


[Gimp-user] Re: Tiling - is there a better way?

2006-06-08 Thread GSR - FR
Hi,
[EMAIL PROTECTED] (2006-06-08 at 0822.52 -0300):
> On Thursday 08 June 2006 05:07 am, Michael Schumacher wrote:
> > > Von: Alf Lacis <[EMAIL PROTECTED]>
> > >
> > > A better way of doing textures would be to show 'phantom' copies
> > > of the tiled image like this:
> >
> > http://bugzilla.gnome.org/show_bug.cgi?id=327175
> >
> Do'h??
> 
> I thought the one line answer to this would rather be:
> Filters->map->make seamless 

Make seamless is "make ghosts" in reality. It is only useful for
abstract results. For anything that must look real or at least have
some control, the current way is offset. And in other apps, the auto
wrap around feature (a la pacman, exit to the left and you appear in
the right), or that phantom proposal (it is what tileablur does, btw).

GSR
 
___
Gimp-user mailing list
Gimp-user@lists.XCF.Berkeley.EDU
https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user