Figured it out!  Here is the semifinished script.

;  Create a 3D sphere with optional shadow
;  The sphere's principle color will be the foreground
;  Parameters:
;   bg-color: background color
;   sphere-color: color of sphere
;   radius: radius of the sphere in pixels
;   light:  angle of light source in degrees
;   shadow: whather to create a shadow as well

(define (script-fu-sphere-plus radius
                          light
                          light-position
                          light-intensity
                          shadow
                          bg-color
                          sphere-color
                          keep-selection)
  (let* ((width (* radius 3.75))
         (height (* radius 2.5))
         (img (car (gimp-image-new width height RGB)))
         (drawable (car (gimp-layer-new img width height RGB-IMAGE
                                        "Sphere Layer" 100 NORMAL-MODE)))
         (radians (/ (* light *pi*) 180))
         (cx (/ width 2))
         (cy (/ height 2))
         (light-x (+ cx (* radius (* light-position (cos radians)))))
         (light-y (- cy (* radius (* light-position (sin radians)))))
         (light-end-x (+ cx (* radius (cos (+ *pi* radians)))))
         (light-end-y (- cy (* radius (sin (+ *pi* radians)))))
         (offset (* radius 0.1)))

    (gimp-context-push)

    (gimp-image-undo-disable img)
    (gimp-image-add-layer img drawable 0)
    (gimp-context-set-foreground sphere-color)
    (gimp-context-set-background bg-color)
    (gimp-edit-fill drawable BACKGROUND-FILL)

    (set! light-i (list (* (car sphere-color) light-intensity)
                        (* (cadr sphere-color) light-intensity)
                        (* (caddr sphere-color) light-intensity) ))
    (gimp-context-set-background light-i)

    (if (and
         (or (and (>= light 45) (<= light 75))
             (and (<= light 135) (>= light 105)))
         (= shadow TRUE))
        (let ((shadow-w (* (* radius 2.5) (cos (+ *pi* radians))))
              (shadow-h (* radius 0.5))
              (shadow-x cx)
              (shadow-y (+ cy (* radius 0.65))))
          (if (< shadow-w 0)
              (prog1 (set! shadow-x (+ cx shadow-w))
                     (set! shadow-w (- shadow-w))))

          (gimp-ellipse-select img shadow-x shadow-y shadow-w shadow-h
                               CHANNEL-OP-REPLACE TRUE TRUE 7.5)
(gimp-edit-bucket-fill drawable BG-BUCKET-FILL MULTIPLY-MODE 100 0 FALSE 0 0)))

    (gimp-ellipse-select img (- cx radius) (- cy radius)
(* 2 radius) (* 2 radius) CHANNEL-OP-REPLACE TRUE FALSE 0)

    (gimp-edit-blend drawable FG-BG-RGB-MODE NORMAL-MODE
                     GRADIENT-RADIAL 100 offset REPEAT-NONE FALSE
                     FALSE 0 0 TRUE
                     light-x light-y light-end-x light-end-y)

    (if (= keep-selection FALSE) (gimp-selection-none img))
    (gimp-image-undo-enable img)
    (gimp-display-new img)

    (gimp-context-pop)))

(script-fu-register "script-fu-sphere-plus"
                    _"_Sphere Plus..."
                    "Simple sphere with a drop shadow"
                    "Spencer Kimball, Nolan Clayton"
                    ""
                    "1996, 2005"
                    ""
SF-ADJUSTMENT _"Radius (pixels)" '(100 5 500 1 10 0 1) SF-ADJUSTMENT _"Lighting (degrees)" '(45 0 360 1 10 0 0) SF-ADJUSTMENT _"Lighting (position)" '(0 0 1 .2 1 1 0) SF-ADJUSTMENT _"Lighting (intensity)" '(0 0 1 .1 1 1 0)
                    SF-TOGGLE     _"Shadow"             TRUE
                    SF-COLOR      _"Background color"   '(255 255 255)
                    SF-COLOR      _"Sphere color"       '(255 0 0)
                    SF-TOGGLE    _"Keep Selection"     TRUE
                    )


(script-fu-menu-register "script-fu-sphere-plus"
                         _"<Toolbox>/Xtns/Script-Fu/Misc")



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