jpeg pushed a commit to branch efl-1.14.

http://git.enlightenment.org/core/efl.git/commit/?id=3436e5a65015c5c70e5ac7b5a2e740a5a17c27d4

commit 3436e5a65015c5c70e5ac7b5a2e740a5a17c27d4
Author: Jean-Philippe Andre <jp.an...@samsung.com>
Date:   Tue Jun 16 12:03:51 2015 +0900

    Evas: Remove shader_3d .x generated file from BUILT_SOURCES
    
    This should fix the build after make clean.
    Even though those .x files can be re-generated at compile time, they
    are checked in in Git and shipped in tarballs. They must not be removed
    during make clean.
    
    Thanks Ross Vandegrift for the report.
    
    @fix
---
 src/Makefile_Evas.am | 3 ---
 1 file changed, 3 deletions(-)

diff --git a/src/Makefile_Evas.am b/src/Makefile_Evas.am
index 98419ad..6b197d0 100644
--- a/src/Makefile_Evas.am
+++ b/src/Makefile_Evas.am
@@ -695,9 +695,6 @@ EXTRA_DIST += \
 modules/evas/engines/gl_common/shader_3d/gen_shaders_3d.sh \
 $(GL_SHADERS_3D_GEN)
 
-BUILT_SOURCES += \
-modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x
-
 modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x: 
modules/evas/engines/gl_common/shader_3d/gen_shaders_3d.sh $(GL_SHADERS_3D_GEN)
        @echo "  SHADERS  $@"
        @bash $^

-- 


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