bu5hm4n pushed a commit to branch master.

http://git.enlightenment.org/core/efl.git/commit/?id=e66a3bc5588650228cb59ced3671d05dcc19db7e

commit e66a3bc5588650228cb59ced3671d05dcc19db7e
Author: Mike Blumenkrantz <zm...@samsung.com>
Date:   Mon Feb 10 12:14:39 2020 -0500

    efl/layout: add @empty for missing efl.player methods
    
    need to at least track these
    
    Reviewed-by: Marcel Hollerbach <m...@marcel-hollerbach.de>
    Differential Revision: https://phab.enlightenment.org/D11309
---
 src/lib/edje/efl_canvas_layout.eo | 5 +++++
 1 file changed, 5 insertions(+)

diff --git a/src/lib/edje/efl_canvas_layout.eo 
b/src/lib/edje/efl_canvas_layout.eo
index ef33c5bd8f..b6ef1cbb71 100644
--- a/src/lib/edje/efl_canvas_layout.eo
+++ b/src/lib/edje/efl_canvas_layout.eo
@@ -127,7 +127,12 @@ class @beta Efl.Canvas.Layout extends Efl.Canvas.Group 
implements Efl.File, Efl.
       Efl.Part.part_get; [[Returns @Efl.Canvas.Layout_Part]]
       Efl.Observer.update;
       Efl.Playable.playable { get; }
+      @empty Efl.Player.playing { get; set; }
       Efl.Player.paused { get; set; }
+      @empty Efl.Player.playback_position { get; set; }
+      @empty Efl.Player.playback_progress { get; set; }
       Efl.Player.playback_speed { get; set; }
+      @empty Efl.Player.autoplay { set; get; }
+      @empty Efl.Player.playback_loop { set; get; }
    }
 }

-- 


Reply via email to