cedric pushed a commit to branch master.

http://git.enlightenment.org/core/efl.git/commit/?id=d61e8522e4b7f5e2582315062f586f8c9edebb19

commit d61e8522e4b7f5e2582315062f586f8c9edebb19
Author: Oleksandr Shcherbina <o.shcherb...@samsung.com>
Date:   Thu Oct 8 12:38:10 2015 +0200

    evas_canvas3d: fix mesh being added twice added to scene data
    
    Summary: @fix
    
    Reviewers: cedric, Hermet
    
    Subscribers: cedric
    
    Differential Revision: https://phab.enlightenment.org/D3143
    
    Signed-off-by: Cedric BAIL <ced...@osg.samsung.com>
---
 src/lib/evas/canvas/evas_canvas3d_node.c | 3 ---
 1 file changed, 3 deletions(-)

diff --git a/src/lib/evas/canvas/evas_canvas3d_node.c 
b/src/lib/evas/canvas/evas_canvas3d_node.c
index 0b930ee..a484928 100644
--- a/src/lib/evas/canvas/evas_canvas3d_node.c
+++ b/src/lib/evas/canvas/evas_canvas3d_node.c
@@ -1093,9 +1093,6 @@ evas_canvas3d_node_mesh_collect(Evas_Canvas3D_Node *node, 
void *data)
         return EINA_FALSE;
      }
 
-   if (pd->type == EVAS_CANVAS3D_NODE_TYPE_MESH)
-     scene_data->mesh_nodes = eina_list_append(scene_data->mesh_nodes, node);
-
    return EINA_TRUE;
 }
 

-- 


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