cedric pushed a commit to branch master. http://git.enlightenment.org/core/efl.git/commit/?id=10ece61dbf6d77d0a42df05c88742114c0ad6ef2
commit 10ece61dbf6d77d0a42df05c88742114c0ad6ef2 Author: Cedric BAIL <ced...@osg.samsung.com> Date: Tue Apr 28 23:38:34 2015 +0200 evas: implement _op_blend_rel_c_dp_neon using NEON intrinsics Summary: NEON intrinsics can be built both for armv7 and armv8. Reviewers: raster, cedric Reviewed By: cedric Subscribers: cedric Projects: #efl Differential Revision: https://phab.enlightenment.org/D2440 Signed-off-by: Cedric BAIL <ced...@osg.samsung.com> --- .../common/evas_op_blend/op_blend_color_neon.c | 98 ++++++++++++++++++++-- 1 file changed, 89 insertions(+), 9 deletions(-) diff --git a/src/lib/evas/common/evas_op_blend/op_blend_color_neon.c b/src/lib/evas/common/evas_op_blend/op_blend_color_neon.c index 7ba2ffd..076bad9 100644 --- a/src/lib/evas/common/evas_op_blend/op_blend_color_neon.c +++ b/src/lib/evas/common/evas_op_blend/op_blend_color_neon.c @@ -1,8 +1,6 @@ #ifdef BUILD_NEON -#ifdef BUILD_NEON_INTRINSICS #include <arm_neon.h> #endif -#endif /* blend color --> dst */ #ifdef BUILD_NEON @@ -278,13 +276,95 @@ init_blend_color_pt_funcs_neon(void) #ifdef BUILD_NEON static void _op_blend_rel_c_dp_neon(DATA32 *s EINA_UNUSED, DATA8 *m EINA_UNUSED, DATA32 c, DATA32 *d, int l) { - DATA32 *e; - int alpha = 256 - (c >> 24); - UNROLL8_PLD_WHILE(d, l, e, - { - *d = MUL_SYM(*d >> 24, c) + MUL_256(alpha, *d); - d++; - }); + uint16x8_t ad0_16x8; + uint16x8_t ad1_16x8; + uint16x8_t dc0_16x8; + uint16x8_t dc1_16x8; + uint16x8_t x255_16x8; + uint32x2_t c_32x2; + uint32x4_t ad_32x4; + uint32x4_t d_32x4; + uint32x4_t dc_32x4; + uint32x4_t x1_32x4; + uint8x16_t ad_8x16; + uint8x16_t d_8x16; + uint8x16_t dc_8x16; + uint8x16_t x1_8x16; + uint8x8_t ad0_8x8; + uint8x8_t ad1_8x8; + uint8x8_t alpha_8x8; + uint8x8_t c_8x8; + uint8x8_t d0_8x8; + uint8x8_t d1_8x8; + uint8x8_t dc0_8x8; + uint8x8_t dc1_8x8; + + // alpha can only be 0 if color is 0x0. In that case we can just return. + // Otherwise we can assume alpha != 0. This allows more optimization in + // NEON code. + + if(!c) + return; + + unsigned char alpha; + alpha = ~(c >> 24) + 1; // 256 - (c >> 24) + + alpha_8x8 = vdup_n_u8(alpha); + c_32x2 = vdup_n_u32(c); + c_8x8 = vreinterpret_u8_u32(c_32x2); + x1_8x16 = vdupq_n_u8(0x1); + x1_32x4 = vreinterpretq_u32_u8(x1_8x16); + x255_16x8 = vdupq_n_u16(0xff); + + DATA32 *end = d + (l & ~3); + while (d < end) + { + // load 4 elements from d + d_32x4 = vld1q_u32(d); + d_8x16 = vreinterpretq_u8_u32(d_32x4); + d0_8x8 = vget_low_u8(d_8x16); + d1_8x8 = vget_high_u8(d_8x16); + + // multiply MUL_256(alpha, *d); + ad0_16x8 = vmull_u8(alpha_8x8, d0_8x8); + ad1_16x8 = vmull_u8(alpha_8x8, d1_8x8); + ad0_8x8 = vshrn_n_u16(ad0_16x8,8); + ad1_8x8 = vshrn_n_u16(ad1_16x8,8); + ad_8x16 = vcombine_u8(ad0_8x8, ad1_8x8); + ad_32x4 = vreinterpretq_u32_u8(ad_8x16); + + // shift (*d >> 24) + dc_32x4 = vshrq_n_u32(d_32x4, 24); + dc_32x4 = vmulq_u32(x1_32x4, dc_32x4); + dc_8x16 = vreinterpretq_u8_u32(dc_32x4); + dc0_8x8 = vget_low_u8(dc_8x16); + dc1_8x8 = vget_high_u8(dc_8x16); + + // multiply MUL_256(*d >> 24, sc); + dc0_16x8 = vmull_u8(dc0_8x8, c_8x8); + dc1_16x8 = vmull_u8(dc1_8x8, c_8x8); + dc0_16x8 = vaddq_u16(dc0_16x8, x255_16x8); + dc1_16x8 = vaddq_u16(dc1_16x8, x255_16x8); + dc0_8x8 = vshrn_n_u16(dc0_16x8, 8); + dc1_8x8 = vshrn_n_u16(dc1_16x8, 8); + dc_8x16 = vcombine_u8(dc0_8x8, dc1_8x8); + + // add up everything + dc_32x4 = vreinterpretq_u32_u8(dc_8x16); + d_32x4 = vaddq_u32(dc_32x4, ad_32x4); + + // save result + vst1q_u32(d, d_32x4); + + d+=4; + } + + end += (l & 3); + while (d < end) + { + *d = MUL_SYM(*d >> 24, c) + MUL_256(alpha, *d); + d++; + } } #define _op_blend_rel_caa_dp_neon _op_blend_rel_c_dp_neon --