kimcinoo pushed a commit to branch master. http://git.enlightenment.org/core/efl.git/commit/?id=763c634dced12e5973f05b0a1958e8e51b6fbff8
commit 763c634dced12e5973f05b0a1958e8e51b6fbff8 Author: Shinwoo Kim <cinoo....@samsung.com> Date: Wed Dec 6 14:54:49 2017 +0900 elm: Use EFL_UI_WIN_CLASS to check if an object is window The EFL_ACCESS_WINDOW_INTERFACE was used to check if an object is window. This could make sense. But it would be better to use EFL_UI_WIN_CLASS for consistency. --- src/lib/elementary/elm_widget.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lib/elementary/elm_widget.c b/src/lib/elementary/elm_widget.c index 7b7497b045..a059c32457 100644 --- a/src/lib/elementary/elm_widget.c +++ b/src/lib/elementary/elm_widget.c @@ -3882,7 +3882,7 @@ _elm_widget_onscreen_is(Evas_Object *widget) return EINA_FALSE; // window does not have to check viewport and geometry - if (efl_isa(widget, EFL_ACCESS_WINDOW_INTERFACE)) + if (efl_isa(widget, EFL_UI_WIN_CLASS)) return EINA_TRUE; // check if on canvas --