When we receive a "have" line from the client, we want to
load the object pointed to by the sha1. However, we are
careful to do:

  o = lookup_object(sha1);
  if (!o || !o->parsed)
          o = parse_object(sha1);

to avoid loading the object from disk if we have already
seen it.  However, since ccdc603 (parse_object: try internal
cache before reading object db), parse_object already does
this optimization internally. We can just call parse_object
directly.

Signed-off-by: Jeff King <p...@peff.net>
---
 upload-pack.c | 4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/upload-pack.c b/upload-pack.c
index 30146a0..6bf81aa 100644
--- a/upload-pack.c
+++ b/upload-pack.c
@@ -325,9 +325,7 @@ static int got_sha1(char *hex, unsigned char *sha1)
        if (!has_sha1_file(sha1))
                return -1;
 
-       o = lookup_object(sha1);
-       if (!(o && o->parsed))
-               o = parse_object(sha1);
+       o = parse_object(sha1);
        if (!o)
                die("oops (%s)", sha1_to_hex(sha1));
        if (o->type == OBJ_COMMIT) {
-- 
1.8.2.rc2.7.gef06216

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