tasn pushed a commit to branch master.

http://git.enlightenment.org/core/efl.git/commit/?id=b60db90ddc45001db2128f96aa0f5196f844b8c5

commit b60db90ddc45001db2128f96aa0f5196f844b8c5
Author: Tom Hacohen <t...@stosb.com>
Date:   Thu Mar 3 12:58:24 2016 +0000

    Fix more wrong migration to Eo4.
    
    The if wasn't using {} so one of the statements was out of the scope
    of the condition.
    There was some misindented code.
---
 src/modules/evas/model_loaders/md2/evas_model_load_md2.c |  9 ++++++---
 src/modules/evas/model_loaders/obj/evas_model_load_obj.c | 16 ++++++++++------
 2 files changed, 16 insertions(+), 9 deletions(-)

diff --git a/src/modules/evas/model_loaders/md2/evas_model_load_md2.c 
b/src/modules/evas/model_loaders/md2/evas_model_load_md2.c
index 40a2aa6..02842ad 100644
--- a/src/modules/evas/model_loaders/md2/evas_model_load_md2.c
+++ b/src/modules/evas/model_loaders/md2/evas_model_load_md2.c
@@ -347,15 +347,18 @@ evas_model_load_file_md2(Evas_Canvas3D_Mesh *mesh, 
Eina_File *file)
         int              f = i * MD2_FRAME_SCALE;
 
         /* Add a mesh frame. */
-              evas_canvas3d_mesh_frame_add(mesh, f);
+        evas_canvas3d_mesh_frame_add(mesh, f);
+
         /* Allocate vertex buffer for the frame. */
-              evas_canvas3d_mesh_frame_vertex_data_copy_set(mesh, f, 
EVAS_CANVAS3D_VERTEX_ATTRIB_POSITION, 0, NULL);
+        evas_canvas3d_mesh_frame_vertex_data_copy_set(mesh, f, 
EVAS_CANVAS3D_VERTEX_ATTRIB_POSITION, 0, NULL);
         evas_canvas3d_mesh_frame_vertex_data_copy_set(mesh, f, 
EVAS_CANVAS3D_VERTEX_ATTRIB_NORMAL, 0, NULL);
         evas_canvas3d_mesh_frame_vertex_data_copy_set(mesh, f, 
EVAS_CANVAS3D_VERTEX_ATTRIB_TEXCOORD, 0, NULL);
+
         /* Map vertex buffer. */
-              pos = (float *)evas_canvas3d_mesh_frame_vertex_data_map(mesh, f, 
EVAS_CANVAS3D_VERTEX_ATTRIB_POSITION);
+        pos = (float *)evas_canvas3d_mesh_frame_vertex_data_map(mesh, f, 
EVAS_CANVAS3D_VERTEX_ATTRIB_POSITION);
         nor = (float *)evas_canvas3d_mesh_frame_vertex_data_map(mesh, f, 
EVAS_CANVAS3D_VERTEX_ATTRIB_NORMAL);
         tex = (float *)evas_canvas3d_mesh_frame_vertex_data_map(mesh, f, 
EVAS_CANVAS3D_VERTEX_ATTRIB_TEXCOORD);
+
         stride_pos = evas_canvas3d_mesh_frame_vertex_stride_get(mesh, f, 
EVAS_CANVAS3D_VERTEX_ATTRIB_POSITION);
         stride_nor = evas_canvas3d_mesh_frame_vertex_stride_get(mesh, f, 
EVAS_CANVAS3D_VERTEX_ATTRIB_NORMAL);
         stride_tex = evas_canvas3d_mesh_frame_vertex_stride_get(mesh, f, 
EVAS_CANVAS3D_VERTEX_ATTRIB_TEXCOORD);
diff --git a/src/modules/evas/model_loaders/obj/evas_model_load_obj.c 
b/src/modules/evas/model_loaders/obj/evas_model_load_obj.c
index 718b8c9..4f1c8f6 100644
--- a/src/modules/evas/model_loaders/obj/evas_model_load_obj.c
+++ b/src/modules/evas/model_loaders/obj/evas_model_load_obj.c
@@ -380,14 +380,18 @@ evas_model_load_file_obj(Evas_Canvas3D_Mesh *mesh, 
Eina_File *file)
    stride_pos = evas_canvas3d_mesh_frame_vertex_stride_get(mesh, 0, 
EVAS_CANVAS3D_VERTEX_ATTRIB_POSITION);
 
    if (counts.existence_of_normal)
-     evas_canvas3d_mesh_frame_vertex_data_copy_set(mesh, 0, 
EVAS_CANVAS3D_VERTEX_ATTRIB_NORMAL, 0, NULL);
-     nor = (float *)evas_canvas3d_mesh_frame_vertex_data_map(mesh, 0, 
EVAS_CANVAS3D_VERTEX_ATTRIB_NORMAL);
-     stride_nor = evas_canvas3d_mesh_frame_vertex_stride_get(mesh, 0, 
EVAS_CANVAS3D_VERTEX_ATTRIB_NORMAL);
+     {
+        evas_canvas3d_mesh_frame_vertex_data_copy_set(mesh, 0, 
EVAS_CANVAS3D_VERTEX_ATTRIB_NORMAL, 0, NULL);
+        nor = (float *)evas_canvas3d_mesh_frame_vertex_data_map(mesh, 0, 
EVAS_CANVAS3D_VERTEX_ATTRIB_NORMAL);
+        stride_nor = evas_canvas3d_mesh_frame_vertex_stride_get(mesh, 0, 
EVAS_CANVAS3D_VERTEX_ATTRIB_NORMAL);
+     }
 
    if (counts.existence_of_tex_point)
-     evas_canvas3d_mesh_frame_vertex_data_copy_set(mesh, 0, 
EVAS_CANVAS3D_VERTEX_ATTRIB_TEXCOORD, 0, NULL);
-     tex = (float *)evas_canvas3d_mesh_frame_vertex_data_map(mesh, 0, 
EVAS_CANVAS3D_VERTEX_ATTRIB_TEXCOORD);
-     stride_tex = evas_canvas3d_mesh_frame_vertex_stride_get(mesh, 0, 
EVAS_CANVAS3D_VERTEX_ATTRIB_TEXCOORD);
+     {
+        evas_canvas3d_mesh_frame_vertex_data_copy_set(mesh, 0, 
EVAS_CANVAS3D_VERTEX_ATTRIB_TEXCOORD, 0, NULL);
+        tex = (float *)evas_canvas3d_mesh_frame_vertex_data_map(mesh, 0, 
EVAS_CANVAS3D_VERTEX_ATTRIB_TEXCOORD);
+        stride_tex = evas_canvas3d_mesh_frame_vertex_stride_get(mesh, 0, 
EVAS_CANVAS3D_VERTEX_ATTRIB_TEXCOORD);
+     }
 
    if (stride_pos == 0) stride_pos = sizeof(float) * 3;
    if ((counts.existence_of_normal) && (stride_nor == 0))

-- 


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