stefan pushed a commit to branch master. http://git.enlightenment.org/core/efl.git/commit/?id=f38fffa576178d8c5c2bc4f963ebc02e6731b83a
commit f38fffa576178d8c5c2bc4f963ebc02e6731b83a Author: Stefan Schmidt <ste...@osg.samsung.com> Date: Thu Aug 27 16:42:18 2015 +0200 evas/gl_common: add new header files to build to make them available for dist --- src/Makefile_Evas.am | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/Makefile_Evas.am b/src/Makefile_Evas.am index a627713..2fe051b 100644 --- a/src/Makefile_Evas.am +++ b/src/Makefile_Evas.am @@ -675,7 +675,9 @@ modules/evas/engines/gl_common/evas_gl_api_ext_def.h \ modules/evas/engines/gl_common/evas_gl_core.h \ modules/evas/engines/gl_common/evas_gl_core_private.h \ modules/evas/engines/gl_common/evas_gl_api.c \ +modules/evas/engines/gl_common/evas_gl_api_def.h \ modules/evas/engines/gl_common/evas_gl_api_gles1.c \ +modules/evas/engines/gl_common/evas_gl_api_gles3_def.h \ modules/evas/engines/gl_common/evas_gl_api_ext.c \ modules/evas/engines/gl_common/shader/evas_gl_shaders.x \ modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x \ --