jpeg pushed a commit to branch master.

http://git.enlightenment.org/core/efl.git/commit/?id=3fc6e48c8ac70c1d4566c5eec45a92c4eac75890

commit 3fc6e48c8ac70c1d4566c5eec45a92c4eac75890
Author: Jean-Philippe Andre <jp.an...@samsung.com>
Date:   Wed Jan 20 19:54:44 2016 +0900

    Ector: Fix warning on Windows (use PRIx64 to print uint64_t)
    
    Thanks @vtorri for pointing this out.
---
 src/lib/ector/gl/ector_gl_shader.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/lib/ector/gl/ector_gl_shader.c 
b/src/lib/ector/gl/ector_gl_shader.c
index 10b5a88..159d8eb 100644
--- a/src/lib/ector/gl/ector_gl_shader.c
+++ b/src/lib/ector/gl/ector_gl_shader.c
@@ -126,7 +126,7 @@ _ector_gl_shader_glsl_link(uint64_t flags,
    if (!ok)
      {
         gl_compile_link_error(prg, "link fragment and vertex shaders", 
EINA_FALSE);
-        ERR("Abort compile of shader (flags: %16lx)", flags);
+        ERR("Abort compile of shader (flags: %16" PRIx64 ")", flags);
         GL.glDeleteProgram(prg);
         prg = 0;
         goto on_error;

-- 


Reply via email to