jpeg pushed a commit to branch master. http://git.enlightenment.org/core/efl.git/commit/?id=3dcd903a537e29342121c23370cac4219af805c4
commit 3dcd903a537e29342121c23370cac4219af805c4 Author: Jean-Philippe Andre <jp.an...@samsung.com> Date: Wed Jan 20 20:33:55 2016 +0900 Evas: Avoid saving the shaders cache at every shutdown Check the right flag. --- src/modules/evas/engines/gl_common/evas_gl_shader.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/modules/evas/engines/gl_common/evas_gl_shader.c b/src/modules/evas/engines/gl_common/evas_gl_shader.c index ebee588..61ede1d 100644 --- a/src/modules/evas/engines/gl_common/evas_gl_shader.c +++ b/src/modules/evas/engines/gl_common/evas_gl_shader.c @@ -637,8 +637,8 @@ evas_gl_common_shader_program_shutdown(Evas_GL_Shared *shared) { if (!shared) return; - if (shared->info.bin_program) - _evas_gl_common_shader_binary_save(shared); + if (shared->needs_shaders_flush) + evas_gl_common_shaders_flush(shared); if (shared->shaders_cache) { --