jpeg pushed a commit to branch master.

http://git.enlightenment.org/core/efl.git/commit/?id=3dcd903a537e29342121c23370cac4219af805c4

commit 3dcd903a537e29342121c23370cac4219af805c4
Author: Jean-Philippe Andre <jp.an...@samsung.com>
Date:   Wed Jan 20 20:33:55 2016 +0900

    Evas: Avoid saving the shaders cache at every shutdown
    
    Check the right flag.
---
 src/modules/evas/engines/gl_common/evas_gl_shader.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/modules/evas/engines/gl_common/evas_gl_shader.c 
b/src/modules/evas/engines/gl_common/evas_gl_shader.c
index ebee588..61ede1d 100644
--- a/src/modules/evas/engines/gl_common/evas_gl_shader.c
+++ b/src/modules/evas/engines/gl_common/evas_gl_shader.c
@@ -637,8 +637,8 @@ evas_gl_common_shader_program_shutdown(Evas_GL_Shared 
*shared)
 {
    if (!shared) return;
 
-   if (shared->info.bin_program)
-     _evas_gl_common_shader_binary_save(shared);
+   if (shared->needs_shaders_flush)
+     evas_gl_common_shaders_flush(shared);
 
    if (shared->shaders_cache)
      {

-- 


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